18#ifndef OUTDOOR_PVP_SI_
19#define OUTDOOR_PVP_SI_
@ SI_SILITHYST_FLAG_GO_SPELL
bool HandleCustomSpell(Player *player, uint32 spellId, GameObject *go) override
bool HandleAreaTrigger(Player *player, uint32 trigger, bool entered) override
bool SetupOutdoorPvP() override
bool HandleDropFlag(Player *player, uint32 spellId) override
void Update(uint32 diff) override
void HandlePlayerLeaveZone(Player *player, uint32 zone) override
void SendRemoveWorldStates(Player *player) override
void HandlePlayerEnterZone(Player *player, uint32 zone) override