TrinityCore
Spell.h File Reference
#include "ConditionMgr.h"
#include "DBCEnums.h"
#include "ModelIgnoreFlags.h"
#include "ObjectGuid.h"
#include "Optional.h"
#include "Position.h"
#include "SharedDefines.h"
#include "SpellDefines.h"
#include "UniqueTrackablePtr.h"
#include <memory>
+ Include dependency graph for Spell.h:
+ This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

struct  SpellLogEffectPowerDrainParams
 
struct  SpellLogEffectExtraAttacksParams
 
struct  SpellLogEffectDurabilityDamageParams
 
struct  SpellLogEffectGenericVictimParams
 
struct  SpellLogEffectTradeSkillItemParams
 
struct  SpellLogEffectFeedPetParams
 
struct  SpellLogEffect
 
struct  SpellValue
 
class  Spell
 
struct  Spell::TargetInfoBase
 
struct  Spell::TargetInfo
 
struct  Spell::GOTargetInfo
 
struct  Spell::ItemTargetInfo
 
struct  Spell::CorpseTargetInfo
 
struct  Spell::HitTriggerSpell
 
struct  Trinity::WorldObjectSpellTargetCheck
 
struct  Trinity::WorldObjectSpellNearbyTargetCheck
 
struct  Trinity::WorldObjectSpellAreaTargetCheck
 
struct  Trinity::WorldObjectSpellConeTargetCheck
 
struct  Trinity::WorldObjectSpellTrajTargetCheck
 
struct  Trinity::WorldObjectSpellLineTargetCheck
 

Namespaces

namespace  WorldPackets
 
namespace  WorldPackets::Spells
 
namespace  Trinity
 

Macros

#define SPELL_CHANNEL_UPDATE_INTERVAL   (1 * IN_MILLISECONDS)
 
#define MAX_SPELL_RANGE_TOLERANCE   3.0f
 
#define TRAJECTORY_MISSILE_SIZE   3.0f
 
#define AOE_DAMAGE_TARGET_CAP   SI64LIT(20)
 

Typedefs

typedef std::vector< std::pair< uint32, ObjectGuid > > DispelList
 
using SpellEffectHandlerFn = void(Spell::*)()
 

Enumerations

enum  SpellCastFlags : uint32 {
  CAST_FLAG_NONE = 0x00000000 , CAST_FLAG_PENDING = 0x00000001 , CAST_FLAG_HAS_TRAJECTORY = 0x00000002 , CAST_FLAG_UNKNOWN_3 = 0x00000004 ,
  CAST_FLAG_UNKNOWN_4 = 0x00000008 , CAST_FLAG_UNKNOWN_5 = 0x00000010 , CAST_FLAG_PROJECTILE = 0x00000020 , CAST_FLAG_UNKNOWN_7 = 0x00000040 ,
  CAST_FLAG_UNKNOWN_8 = 0x00000080 , CAST_FLAG_UNKNOWN_9 = 0x00000100 , CAST_FLAG_UNKNOWN_10 = 0x00000200 , CAST_FLAG_UNKNOWN_11 = 0x00000400 ,
  CAST_FLAG_POWER_LEFT_SELF = 0x00000800 , CAST_FLAG_UNKNOWN_13 = 0x00001000 , CAST_FLAG_UNKNOWN_14 = 0x00002000 , CAST_FLAG_UNKNOWN_15 = 0x00004000 ,
  CAST_FLAG_UNKNOWN_16 = 0x00008000 , CAST_FLAG_UNKNOWN_17 = 0x00010000 , CAST_FLAG_ADJUST_MISSILE = 0x00020000 , CAST_FLAG_NO_GCD = 0x00040000 ,
  CAST_FLAG_VISUAL_CHAIN = 0x00080000 , CAST_FLAG_UNKNOWN_21 = 0x00100000 , CAST_FLAG_RUNE_LIST = 0x00200000 , CAST_FLAG_UNKNOWN_23 = 0x00400000 ,
  CAST_FLAG_UNKNOWN_24 = 0x00800000 , CAST_FLAG_UNKNOWN_25 = 0x01000000 , CAST_FLAG_UNKNOWN_26 = 0x02000000 , CAST_FLAG_IMMUNITY = 0x04000000 ,
  CAST_FLAG_UNKNOWN_28 = 0x08000000 , CAST_FLAG_UNKNOWN_29 = 0x10000000 , CAST_FLAG_UNKNOWN_30 = 0x20000000 , CAST_FLAG_HEAL_PREDICTION = 0x40000000 ,
  CAST_FLAG_TRIGGER_PET_COOLDOWN = 0x80000000
}
 
enum  SpellCastFlagsEx : uint32 {
  CAST_FLAG_EX_NONE = 0x00000 , CAST_FLAG_EX_TRIGGER_COOLDOWN_ON_SPELL_START = 0x00001 , CAST_FLAG_EX_UNKNOWN_2 = 0x00002 , CAST_FLAG_EX_DONT_CONSUME_CHARGES = 0x00004 ,
  CAST_FLAG_EX_UNKNOWN_4 = 0x00008 , CAST_FLAG_EX_DELAY_STARTING_COOLDOWNS = 0x00010 , CAST_FLAG_EX_UNKNOWN_6 = 0x00020 , CAST_FLAG_EX_UNKNOWN_7 = 0x00040 ,
  CAST_FLAG_EX_UNKNOWN_8 = 0x00080 , CAST_FLAG_EX_IGNORE_PET_COOLDOWN = 0x00100 , CAST_FLAG_EX_IGNORE_COOLDOWN = 0x00200 , CAST_FLAG_EX_UNKNOWN_11 = 0x00400 ,
  CAST_FLAG_EX_UNKNOWN_12 = 0x00800 , CAST_FLAG_EX_UNKNOWN_13 = 0x01000 , CAST_FLAG_EX_UNKNOWN_14 = 0x02000 , CAST_FLAG_EX_UNKNOWN_15 = 0x04000 ,
  CAST_FLAG_EX_USE_TOY_SPELL = 0x08000 , CAST_FLAG_EX_UNKNOWN_17 = 0x10000 , CAST_FLAG_EX_UNKNOWN_18 = 0x20000 , CAST_FLAG_EX_UNKNOWN_19 = 0x40000 ,
  CAST_FLAG_EX_UNKNOWN_20 = 0x80000
}
 
enum  SpellCastSource : uint8 {
  SPELL_CAST_SOURCE_PLAYER = 2 , SPELL_CAST_SOURCE_NORMAL = 3 , SPELL_CAST_SOURCE_ITEM = 4 , SPELL_CAST_SOURCE_PASSIVE = 7 ,
  SPELL_CAST_SOURCE_PET = 9 , SPELL_CAST_SOURCE_AURA = 13 , SPELL_CAST_SOURCE_SPELL = 16
}
 
enum  SpellHealPredictionType : uint8 { SPELL_HEAL_PREDICTION_TARGET = 0 , SPELL_HEAL_PREDICTION_TARGET_AND_CASTER = 1 , SPELL_HEAL_PREDICTION_TARGET_AND_BEACON = 2 , SPELL_HEAL_PREDICTION_TARGET_PARTY = 3 }
 
enum  SpellRangeFlag { SPELL_RANGE_DEFAULT = 0 , SPELL_RANGE_MELEE = 1 , SPELL_RANGE_RANGED = 2 }
 
enum  SpellState {
  SPELL_STATE_NULL = 0 , SPELL_STATE_PREPARING = 1 , SPELL_STATE_CASTING = 2 , SPELL_STATE_FINISHED = 3 ,
  SPELL_STATE_IDLE = 4 , SPELL_STATE_DELAYED = 5
}
 
enum  SpellEffectHandleMode { SPELL_EFFECT_HANDLE_LAUNCH , SPELL_EFFECT_HANDLE_LAUNCH_TARGET , SPELL_EFFECT_HANDLE_HIT , SPELL_EFFECT_HANDLE_HIT_TARGET }
 
enum class  Trinity::WorldObjectSpellAreaTargetSearchReason { Trinity::Area , Trinity::Chain }
 

Functions

void Trinity::SelectRandomInjuredTargets (std::list< WorldObject * > &targets, size_t maxTargets, bool prioritizePlayers, Unit const *prioritizeGroupMembersOf)
 

Variables

static const uint32 SPELL_INTERRUPT_NONPLAYER = 32747
 

Macro Definition Documentation

◆ AOE_DAMAGE_TARGET_CAP

#define AOE_DAMAGE_TARGET_CAP   SI64LIT(20)

Definition at line 79 of file Spell.h.

◆ MAX_SPELL_RANGE_TOLERANCE

#define MAX_SPELL_RANGE_TOLERANCE   3.0f

Definition at line 77 of file Spell.h.

◆ SPELL_CHANNEL_UPDATE_INTERVAL

#define SPELL_CHANNEL_UPDATE_INTERVAL   (1 * IN_MILLISECONDS)

Definition at line 76 of file Spell.h.

◆ TRAJECTORY_MISSILE_SIZE

#define TRAJECTORY_MISSILE_SIZE   3.0f

Definition at line 78 of file Spell.h.

Typedef Documentation

◆ DispelList

typedef std::vector<std::pair<uint32, ObjectGuid> > DispelList

Definition at line 250 of file Spell.h.

◆ SpellEffectHandlerFn

using SpellEffectHandlerFn = void(Spell::*)()

Definition at line 1017 of file Spell.h.

Enumeration Type Documentation

◆ SpellCastFlags

Enumerator
CAST_FLAG_NONE 
CAST_FLAG_PENDING 
CAST_FLAG_HAS_TRAJECTORY 
CAST_FLAG_UNKNOWN_3 
CAST_FLAG_UNKNOWN_4 
CAST_FLAG_UNKNOWN_5 
CAST_FLAG_PROJECTILE 
CAST_FLAG_UNKNOWN_7 
CAST_FLAG_UNKNOWN_8 
CAST_FLAG_UNKNOWN_9 
CAST_FLAG_UNKNOWN_10 
CAST_FLAG_UNKNOWN_11 
CAST_FLAG_POWER_LEFT_SELF 
CAST_FLAG_UNKNOWN_13 
CAST_FLAG_UNKNOWN_14 
CAST_FLAG_UNKNOWN_15 
CAST_FLAG_UNKNOWN_16 
CAST_FLAG_UNKNOWN_17 
CAST_FLAG_ADJUST_MISSILE 
CAST_FLAG_NO_GCD 
CAST_FLAG_VISUAL_CHAIN 
CAST_FLAG_UNKNOWN_21 
CAST_FLAG_RUNE_LIST 
CAST_FLAG_UNKNOWN_23 
CAST_FLAG_UNKNOWN_24 
CAST_FLAG_UNKNOWN_25 
CAST_FLAG_UNKNOWN_26 
CAST_FLAG_IMMUNITY 
CAST_FLAG_UNKNOWN_28 
CAST_FLAG_UNKNOWN_29 
CAST_FLAG_UNKNOWN_30 
CAST_FLAG_HEAL_PREDICTION 
CAST_FLAG_TRIGGER_PET_COOLDOWN 

Definition at line 81 of file Spell.h.

◆ SpellCastFlagsEx

Enumerator
CAST_FLAG_EX_NONE 
CAST_FLAG_EX_TRIGGER_COOLDOWN_ON_SPELL_START 
CAST_FLAG_EX_UNKNOWN_2 
CAST_FLAG_EX_DONT_CONSUME_CHARGES 
CAST_FLAG_EX_UNKNOWN_4 
CAST_FLAG_EX_DELAY_STARTING_COOLDOWNS 
CAST_FLAG_EX_UNKNOWN_6 
CAST_FLAG_EX_UNKNOWN_7 
CAST_FLAG_EX_UNKNOWN_8 
CAST_FLAG_EX_IGNORE_PET_COOLDOWN 
CAST_FLAG_EX_IGNORE_COOLDOWN 
CAST_FLAG_EX_UNKNOWN_11 
CAST_FLAG_EX_UNKNOWN_12 
CAST_FLAG_EX_UNKNOWN_13 
CAST_FLAG_EX_UNKNOWN_14 
CAST_FLAG_EX_UNKNOWN_15 
CAST_FLAG_EX_USE_TOY_SPELL 
CAST_FLAG_EX_UNKNOWN_17 
CAST_FLAG_EX_UNKNOWN_18 
CAST_FLAG_EX_UNKNOWN_19 
CAST_FLAG_EX_UNKNOWN_20 

Definition at line 118 of file Spell.h.

◆ SpellCastSource

Enumerator
SPELL_CAST_SOURCE_PLAYER 
SPELL_CAST_SOURCE_NORMAL 
SPELL_CAST_SOURCE_ITEM 
SPELL_CAST_SOURCE_PASSIVE 
SPELL_CAST_SOURCE_PET 
SPELL_CAST_SOURCE_AURA 
SPELL_CAST_SOURCE_SPELL 

Definition at line 143 of file Spell.h.

◆ SpellEffectHandleMode

Enumerator
SPELL_EFFECT_HANDLE_LAUNCH 
SPELL_EFFECT_HANDLE_LAUNCH_TARGET 
SPELL_EFFECT_HANDLE_HIT 
SPELL_EFFECT_HANDLE_HIT_TARGET 

Definition at line 242 of file Spell.h.

◆ SpellHealPredictionType

Enumerator
SPELL_HEAL_PREDICTION_TARGET 
SPELL_HEAL_PREDICTION_TARGET_AND_CASTER 
SPELL_HEAL_PREDICTION_TARGET_AND_BEACON 
SPELL_HEAL_PREDICTION_TARGET_PARTY 

Definition at line 154 of file Spell.h.

◆ SpellRangeFlag

Enumerator
SPELL_RANGE_DEFAULT 
SPELL_RANGE_MELEE 
SPELL_RANGE_RANGED 

Definition at line 162 of file Spell.h.

◆ SpellState

enum SpellState
Enumerator
SPELL_STATE_NULL 
SPELL_STATE_PREPARING 
SPELL_STATE_CASTING 
SPELL_STATE_FINISHED 
SPELL_STATE_IDLE 
SPELL_STATE_DELAYED 

Definition at line 232 of file Spell.h.

Variable Documentation

◆ SPELL_INTERRUPT_NONPLAYER

const uint32 SPELL_INTERRUPT_NONPLAYER = 32747
static

Definition at line 252 of file Spell.h.