Go to the source code of this file.
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enum | SMDataTypes {
DATA_INTERROGATOR_VISHAS = 0
, DATA_BLOODMAGE_THALNOS
, DATA_HOUNDMASTER_LOKSEY
, DATA_ARCANIST_DOAN
,
DATA_HEROD
, DATA_HIGH_INQUISITOR_FAIRBANKS
, DATA_MOGRAINE_AND_WHITE_EVENT
, DATA_AZSHIR
,
DATA_SCORN
, DATA_MOGRAINE
, DATA_VORREL
, DATA_WHITEMANE
,
DATA_HORSEMAN_HEAD
, DATA_HEADLESS_HORSEMAN
, DATA_PUMPKIN_SHRINE
, DATA_HIGH_INQUISITORS_DOOR
,
DATA_LOOSELY_TURNED_SOIL
, DATA_START_HORSEMAN_EVENT
, DATA_FLAME_BUNNY
, DATA_EARTH_BUNNY
,
DATA_HORSEMAN_EVENT_STATE
, DATA_PREPARE_RESET
, DATA_THOMAS
} |
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enum | SMCreatureIds {
NPC_MOGRAINE = 3976
, NPC_WHITEMANE = 3977
, NPC_VORREL = 3981
, NPC_HEADLESS_HORSEMAN = 23682
,
NPC_HEADLESS_HORSEMAN_HEAD = 23775
, NPC_PULSING_PUMPKIN = 23694
, NPC_PUMPKIN_FIEND = 23545
, NPC_FLAME_BUNNY = 23686
,
NPC_EARTH_BUNNY = 23758
, NPC_SIR_THOMAS = 23904
} |
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enum | SMCreatureMisc {
SPELL_EARTH_EXPLOSION = 42373
, EVENT_ACTIVE_EARTH_EXPLOSION = 1
, EVENT_SPAWN_HEADLESS_HORSEMAN = 2
, EVENT_DESPAWN_OBJECTS = 3
,
ACTION_HORSEMAN_EVENT_START = 101
} |
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enum | SMGameObjectIds { GO_HIGH_INQUISITORS_DOOR = 104600
, GO_PUMPKIN_SHRINE = 186267
, GO_LOOSELY_TURNED_SOIL = 186314
} |
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◆ DataHeader
◆ RegisterScarletMonasteryCreatureAI
◆ RegisterScarletMonasteryGameObjectAI
◆ SMScriptName
#define SMScriptName "instance_scarlet_monastery" |
◆ SMCreatureIds
Enumerator |
---|
NPC_MOGRAINE | |
NPC_WHITEMANE | |
NPC_VORREL | |
NPC_HEADLESS_HORSEMAN | |
NPC_HEADLESS_HORSEMAN_HEAD | |
NPC_PULSING_PUMPKIN | |
NPC_PUMPKIN_FIEND | |
NPC_FLAME_BUNNY | |
NPC_EARTH_BUNNY | |
NPC_SIR_THOMAS | |
Definition at line 64 of file scarlet_monastery.h.
◆ SMCreatureMisc
Enumerator |
---|
SPELL_EARTH_EXPLOSION | |
EVENT_ACTIVE_EARTH_EXPLOSION | |
EVENT_SPAWN_HEADLESS_HORSEMAN | |
EVENT_DESPAWN_OBJECTS | |
ACTION_HORSEMAN_EVENT_START | |
Definition at line 78 of file scarlet_monastery.h.
◆ SMDataTypes
Enumerator |
---|
DATA_INTERROGATOR_VISHAS | |
DATA_BLOODMAGE_THALNOS | |
DATA_HOUNDMASTER_LOKSEY | |
DATA_ARCANIST_DOAN | |
DATA_HEROD | |
DATA_HIGH_INQUISITOR_FAIRBANKS | |
DATA_MOGRAINE_AND_WHITE_EVENT | |
DATA_AZSHIR | |
DATA_SCORN | |
DATA_MOGRAINE | |
DATA_VORREL | |
DATA_WHITEMANE | |
DATA_HORSEMAN_HEAD | |
DATA_HEADLESS_HORSEMAN | |
DATA_PUMPKIN_SHRINE | |
DATA_HIGH_INQUISITORS_DOOR | |
DATA_LOOSELY_TURNED_SOIL | |
DATA_START_HORSEMAN_EVENT | |
DATA_FLAME_BUNNY | |
DATA_EARTH_BUNNY | |
DATA_HORSEMAN_EVENT_STATE | |
DATA_PREPARE_RESET | |
DATA_THOMAS | |
Definition at line 34 of file scarlet_monastery.h.
◆ SMGameObjectIds
Enumerator |
---|
GO_HIGH_INQUISITORS_DOOR | |
GO_PUMPKIN_SHRINE | |
GO_LOOSELY_TURNED_SOIL | |
Definition at line 87 of file scarlet_monastery.h.
◆ GetScarletMonasteryAI()
template<class AI , class T >
AI * GetScarletMonasteryAI |
( |
T * |
obj | ) |
|
|
inline |
◆ BunnySpawnPosition
◆ EarthBunnySpawnPosition
◆ EncounterCount
uint32 const EncounterCount = 9 |
◆ HeadlessHorsemanHeadSpawnPosition
Position const HeadlessHorsemanHeadSpawnPosition |
|
extern |
◆ HeadlessHorsemanSpawnPosition
Position const HeadlessHorsemanSpawnPosition |
|
extern |