TrinityCore
npc_imp_in_a_ball Class Reference
+ Inheritance diagram for npc_imp_in_a_ball:

Classes

struct  npc_imp_in_a_ballAI
 

Public Member Functions

 npc_imp_in_a_ball ()
 
CreatureAIGetAI (Creature *creature) const override
 
- Public Member Functions inherited from CreatureScript
 ~CreatureScript ()
 
virtual CreatureAIGetAI (Creature *creature) const =0
 
- Public Member Functions inherited from ScriptObject
 ScriptObject (ScriptObject const &right)=delete
 
 ScriptObject (ScriptObject &&right)=delete
 
ScriptObjectoperator= (ScriptObject const &right)=delete
 
ScriptObjectoperator= (ScriptObject &&right)=delete
 
std::string const & GetName () const
 

Private Types

enum  { SAY_RANDOM , EVENT_TALK = 1 }
 

Additional Inherited Members

- Protected Member Functions inherited from CreatureScript
 CreatureScript (char const *name)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (char const *name)
 
virtual ~ScriptObject ()
 

Detailed Description

Definition at line 1813 of file npcs_special.cpp.

Member Enumeration Documentation

◆ anonymous enum

anonymous enum
private
Enumerator
SAY_RANDOM 
EVENT_TALK 

Definition at line 1816 of file npcs_special.cpp.

Constructor & Destructor Documentation

◆ npc_imp_in_a_ball()

npc_imp_in_a_ball::npc_imp_in_a_ball ( )
inline

Definition at line 1824 of file npcs_special.cpp.

Member Function Documentation

◆ GetAI()

CreatureAI * npc_imp_in_a_ball::GetAI ( Creature creature) const
inlineoverridevirtual

Implements CreatureScript.

Definition at line 1861 of file npcs_special.cpp.


The documentation for this class was generated from the following file: