TrinityCore
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This is the complete list of members for npc_commandscript, including all inherited members.
_IterateNotNormalLootMap(ChatHandler *handler, NotNormalLootItemMap const &map, std::vector< LootItem > const &items) | npc_commandscript | inlinestatic |
_name | ScriptObject | private |
_ShowLootEntry(ChatHandler *handler, uint32 itemId, uint8 itemCount, bool alternateString=false) | npc_commandscript | inlinestatic |
CommandScript(char const *name) | CommandScript | explicitprotected |
GetCommands() const override | npc_commandscript | inlinevirtual |
GetName() const | ScriptObject | |
HandleNpcAddCommand(ChatHandler *handler, CreatureEntry id) | npc_commandscript | inlinestatic |
HandleNpcAddFormationCommand(ChatHandler *handler, ObjectGuid::LowType leaderGUID) | npc_commandscript | inlinestatic |
HandleNpcAddMoveCommand(ChatHandler *handler, CreatureSpawnId lowGuid) | npc_commandscript | inlinestatic |
HandleNpcAddTempSpawnCommand(ChatHandler *handler, Optional< std::string_view > lootStr, CreatureEntry id) | npc_commandscript | inlinestatic |
HandleNpcAddVendorItemCommand(ChatHandler *handler, ItemTemplate const *item, Optional< uint32 > mc, Optional< uint32 > it, Optional< uint32 > ec, Optional< std::string_view > bonusListIDs) | npc_commandscript | inlinestatic |
HandleNpcAddWeaponCommand(ChatHandler *handler, uint32 SlotID, ItemTemplate const *tmpItem) | npc_commandscript | inlinestatic |
HandleNpcDeleteCommand(ChatHandler *handler, Optional< CreatureSpawnId > spawnIdArg) | npc_commandscript | inlinestatic |
HandleNpcDeleteVendorItemCommand(ChatHandler *handler, ItemTemplate const *item) | npc_commandscript | inlinestatic |
HandleNpcEvadeCommand(ChatHandler *handler, Optional< EvadeReason > why, Optional< EXACT_SEQUENCE("force")> force) | npc_commandscript | inlinestatic |
HandleNpcFollowCommand(ChatHandler *handler) | npc_commandscript | inlinestatic |
HandleNpcInfoCommand(ChatHandler *handler) | npc_commandscript | inlinestatic |
HandleNpcMoveCommand(ChatHandler *handler, Optional< CreatureSpawnId > spawnid) | npc_commandscript | inlinestatic |
HandleNpcNearCommand(ChatHandler *handler, Optional< float > dist) | npc_commandscript | inlinestatic |
HandleNpcPlayEmoteCommand(ChatHandler *handler, uint32 emote) | npc_commandscript | inlinestatic |
HandleNpcSayCommand(ChatHandler *handler, Tail text) | npc_commandscript | inlinestatic |
HandleNpcSetAllowMovementCommand(ChatHandler *handler) | npc_commandscript | inlinestatic |
HandleNpcSetDataCommand(ChatHandler *handler, uint32 data_1, uint32 data_2) | npc_commandscript | inlinestatic |
HandleNpcSetEntryCommand(ChatHandler *handler, CreatureEntry newEntryNum) | npc_commandscript | inlinestatic |
HandleNpcSetFactionIdCommand(ChatHandler *handler, uint32 factionId) | npc_commandscript | inlinestatic |
HandleNpcSetFlagCommand(ChatHandler *handler, NPCFlags npcFlags, NPCFlags2 npcFlags2) | npc_commandscript | inlinestatic |
HandleNpcSetLevelCommand(ChatHandler *handler, uint8 lvl) | npc_commandscript | inlinestatic |
HandleNpcSetLinkCommand(ChatHandler *handler, ObjectGuid::LowType linkguid) | npc_commandscript | inlinestatic |
HandleNpcSetModelCommand(ChatHandler *handler, uint32 displayId) | npc_commandscript | inlinestatic |
HandleNpcSetMoveTypeCommand(ChatHandler *handler, Optional< CreatureSpawnId > lowGuid, Variant< EXACT_SEQUENCE("stay"), EXACT_SEQUENCE("random"), EXACT_SEQUENCE("way")> type, Optional< EXACT_SEQUENCE("nodel")> nodel) | npc_commandscript | inlinestatic |
HandleNpcSetPhaseCommand(ChatHandler *handler, uint32 phaseID) | npc_commandscript | inlinestatic |
HandleNpcSetPhaseGroup(ChatHandler *handler, char const *args) | npc_commandscript | inlinestatic |
HandleNpcSetSpawnTimeCommand(ChatHandler *handler, uint32 spawnTime) | npc_commandscript | inlinestatic |
HandleNpcSetWanderDistanceCommand(ChatHandler *handler, float option) | npc_commandscript | inlinestatic |
HandleNpcShowLootCommand(ChatHandler *handler, Optional< EXACT_SEQUENCE("all")> all) | npc_commandscript | inlinestatic |
HandleNpcTameCommand(ChatHandler *handler) | npc_commandscript | inlinestatic |
HandleNpcTextEmoteCommand(ChatHandler *handler, Tail text) | npc_commandscript | inlinestatic |
HandleNpcUnFollowCommand(ChatHandler *handler) | npc_commandscript | inlinestatic |
HandleNpcWhisperCommand(ChatHandler *handler, Variant< Hyperlink< player >, std::string_view > recv, Tail text) | npc_commandscript | inlinestatic |
HandleNpcYellCommand(ChatHandler *handler, Tail text) | npc_commandscript | inlinestatic |
npc_commandscript() | npc_commandscript | inline |
operator=(ScriptObject const &right)=delete | ScriptObject | |
operator=(ScriptObject &&right)=delete | ScriptObject | |
ScriptObject(ScriptObject const &right)=delete | ScriptObject | |
ScriptObject(ScriptObject &&right)=delete | ScriptObject | |
ScriptObject(char const *name) | ScriptObject | protected |
~CommandScript() | CommandScript | |
~ScriptObject() | ScriptObject | protectedvirtual |