TrinityCore
BattlegroundNA.h
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1/*
2 * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
3 *
4 * This program is free software; you can redistribute it and/or modify it
5 * under the terms of the GNU General Public License as published by the
6 * Free Software Foundation; either version 2 of the License, or (at your
7 * option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
13 *
14 * You should have received a copy of the GNU General Public License along
15 * with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17#ifndef __BATTLEGROUNDNA_H
18#define __BATTLEGROUNDNA_H
19
20#include "Arena.h"
21#include "EventMap.h"
22
24{
32};
33
35{
42};
43
44inline constexpr Seconds BG_NA_REMOVE_DOORS_TIMER = 5s;
45
47{
49};
50
51class BattlegroundNA : public Arena
52{
53 public:
54 BattlegroundNA(BattlegroundTemplate const* battlegroundTemplate);
55
56 /* inherited from BattlegroundClass */
57 void StartingEventCloseDoors() override;
58 void StartingEventOpenDoors() override;
59
60 bool SetupBattleground() override;
61
62 private:
63 void PostUpdateImpl(uint32 diff) override;
64
66};
67#endif
BattlegroundNAObjectTypes
@ BG_NA_OBJECT_DOOR_1
@ BG_NA_OBJECT_DOOR_4
@ BG_NA_OBJECT_MAX
@ BG_NA_OBJECT_BUFF_2
@ BG_NA_OBJECT_DOOR_2
@ BG_NA_OBJECT_BUFF_1
@ BG_NA_OBJECT_DOOR_3
BattlegroundNAEvents
@ BG_NA_EVENT_REMOVE_DOORS
BattlegroundNAGameObjects
@ BG_NA_OBJECT_TYPE_DOOR_1
@ BG_NA_OBJECT_TYPE_DOOR_2
@ BG_NA_OBJECT_TYPE_BUFF_2
@ BG_NA_OBJECT_TYPE_BUFF_1
@ BG_NA_OBJECT_TYPE_DOOR_3
@ BG_NA_OBJECT_TYPE_DOOR_4
constexpr Seconds BG_NA_REMOVE_DOORS_TIMER
uint32_t uint32
Definition: Define.h:142
std::chrono::seconds Seconds
Seconds shorthand typedef.
Definition: Duration.h:32
Definition: Arena.h:57
void PostUpdateImpl(uint32 diff) override
Post-update hook.
void StartingEventCloseDoors() override
void StartingEventOpenDoors() override
EventMap _events
BattlegroundNA(BattlegroundTemplate const *battlegroundTemplate)
bool SetupBattleground() override