TrinityCore
Trinity::NearestPlayerInObjectRangeCheck Class Reference

#include <GridNotifiers.h>

Public Member Functions

 NearestPlayerInObjectRangeCheck (WorldObject const *obj, float range)
 
bool operator() (Player *u)
 

Private Member Functions

 NearestPlayerInObjectRangeCheck (NearestPlayerInObjectRangeCheck const &)=delete
 

Private Attributes

WorldObject const * i_obj
 
float i_range
 

Detailed Description

Definition at line 1562 of file GridNotifiers.h.

Constructor & Destructor Documentation

◆ NearestPlayerInObjectRangeCheck() [1/2]

Trinity::NearestPlayerInObjectRangeCheck::NearestPlayerInObjectRangeCheck ( WorldObject const *  obj,
float  range 
)
inline

Definition at line 1565 of file GridNotifiers.h.

◆ NearestPlayerInObjectRangeCheck() [2/2]

Trinity::NearestPlayerInObjectRangeCheck::NearestPlayerInObjectRangeCheck ( NearestPlayerInObjectRangeCheck const &  )
privatedelete

Member Function Documentation

◆ operator()()

bool Trinity::NearestPlayerInObjectRangeCheck::operator() ( Player u)
inline

Definition at line 1567 of file GridNotifiers.h.

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Member Data Documentation

◆ i_obj

WorldObject const* Trinity::NearestPlayerInObjectRangeCheck::i_obj
private

Definition at line 1578 of file GridNotifiers.h.

◆ i_range

float Trinity::NearestPlayerInObjectRangeCheck::i_range
private

Definition at line 1579 of file GridNotifiers.h.


The documentation for this class was generated from the following file: