18#ifndef DEF_STONECORE_H
19#define DEF_STONECORE_H
23#define SCScriptName "instance_stonecore"
24#define DataHeader "SC"
@ DATA_MILLHOUSE_EVENT_KNOCKBACK
@ DATA_HANDLE_CORBORUS_ROCKDOOR
@ DATA_HIGH_PRIESTESS_AZIL
@ DATA_SLABHIDE_ROCK_WALL
@ DATA_MILLHOUSE_EVENT_DESPAWN
@ DATA_STONECORE_TELEPORTER
@ DATA_MILLHOUSE_MANASTORM
@ DATA_STONECORE_TELEPORTER_2
@ DATA_MILLHOUSE_EVENT_FACE
@ NPC_MILLHOUSE_MANASTORM
@ CREATURE_FORMATION_MILLHOUSE_EVENT_LAST_GROUP
@ NPC_STONECORE_TELEPORTER
@ SPELL_RING_WYRM_KNOCKBACK
@ NPC_HIGH_PRIESTESS_AZIL
@ CREATURE_FORMATION_MILLHOUSE_EVENT_TRASH
@ NPC_STONECORE_TELEPORTER_2
@ SPELL_TELEPORTER_ACTIVE_VISUAL
@ MAX_STONECORE_TELEPORTERS
@ GAMEOBJECT_TWILIGHT_DOCUMENTS
@ GAMEOBJECT_CORBORUS_ROCKDOOR
@ GAMEOBJECT_SLABHIDE_ROCK_WALL
AI * GetStonecoreAI(Creature *creature)