18#ifndef AUCTION_HOUSE_BOT_H
19#define AUCTION_HOUSE_BOT_H
25#include <unordered_map>
44#define MAX_AUCTION_QUALITY 7
54#define MAX_AUCTION_HOUSE_TYPE 3
212 AuctionBotConfig(): _itemsPerCycleBoost(1000), _itemsPerCycleNormal(20), _configUint32Values(), _configBoolValues(), _configFloatValues() { }
257 void SetAHBotIncludes(
const std::string& AHBotIncludes) { _AHBotIncludes = AHBotIncludes; }
258 void SetAHBotExcludes(
const std::string& AHBotExcludes) { _AHBotExcludes = AHBotExcludes; }
265 void GetConfigFromFile();
268#define sAuctionBotConfig AuctionBotConfig::instance()
304 void SetItemsAmount(std::array<uint32, MAX_AUCTION_QUALITY>
const& amounts);
306 void ReloadAllConfig();
309 void PrepareStatusInfos(std::unordered_map<AuctionHouseType, AuctionHouseBotStatusInfoPerType>& statusInfo);
311 void InitializeAgents();
319#define sAuctionBot AuctionHouseBot::instance()
AuctionBotConfigUInt32Values
@ CONFIG_AHBOT_BUYER_BASEPRICE_GRAY
@ CONFIG_AHBOT_BUYER_CHANCEMULTIPLIER_GRAY
@ CONFIG_AHBOT_NEUTRAL_PRICE_RATIO
@ CONFIG_AHBOT_BUYER_CHANCEMULTIPLIER_ORANGE
@ CONFIG_AHBOT_BUYER_RECHECK_INTERVAL
@ CONFIG_AHBOT_ITEM_MIN_REQ_LEVEL
@ CONFIG_AHBOT_ITEM_GREEN_PRICE_RATIO
@ CONFIG_AHBOT_CLASS_RANDOMSTACKRATIO_QUEST
@ CONFIG_AHBOT_CLASS_RANDOMSTACKRATIO_GENERIC
@ CONFIG_AHBOT_ITEM_MAX_REQ_LEVEL
@ CONFIG_AHBOT_ITEMS_PER_CYCLE_NORMAL
@ CONFIG_AHBOT_CLASS_GLYPH_PRIORITY
@ CONFIG_AHBOT_BUYER_BASEPRICE_BLUE
@ CONFIG_AHBOT_HORDE_PRICE_RATIO
@ CONFIG_AHBOT_CLASS_QUEST_PRIORITY
@ CONFIG_AHBOT_CLASS_RANDOMSTACKRATIO_QUIVER
@ CONFIG_AHBOT_CLASS_PROJECTILE_PRICE_RATIO
@ CONFIG_AHBOT_CLASS_GEM_PRIORITY
@ CONFIG_AHBOT_CLASS_QUIVER_PRIORITY
@ CONFIG_AHBOT_CLASS_GLYPH_MIN_REQ_LEVEL
@ CONFIG_AHBOT_CLASS_RANDOMSTACKRATIO_GEM
@ CONFIG_AHBOT_CLASS_CONTAINER_PRICE_RATIO
@ CONFIG_AHBOT_BUYER_BASEPRICE_PURPLE
@ CONFIG_AHBOT_CLASS_MISC_PRICE_RATIO
@ CONFIG_AHBOT_CLASS_PERMANENT_PRICE_RATIO
@ CONFIG_AHBOT_CLASS_MISC_MOUNT_MIN_SKILL_RANK
@ CONFIG_AHBOT_CLASS_MISC_PRIORITY
@ CONFIG_AHBOT_CLASS_MISC_MOUNT_MAX_SKILL_RANK
@ CONFIG_AHBOT_ITEM_GRAY_PRICE_RATIO
@ CONFIG_AHBOT_ITEMS_PER_CYCLE_BOOST
@ CONFIG_AHBOT_CLASS_RECIPE_PRIORITY
@ CONFIG_AHBOT_CLASS_ARMOR_PRIORITY
@ CONFIG_AHBOT_BUYER_BASEPRICE_YELLOW
@ CONFIG_AHBOT_CLASS_GLYPH_PRICE_RATIO
@ CONFIG_AHBOT_CLASS_TRADEGOOD_PRIORITY
@ CONFIG_AHBOT_CLASS_RANDOMSTACKRATIO_GLYPH
@ CONFIG_AHBOT_BUYER_CHANCEMULTIPLIER_YELLOW
@ CONFIG_AHBOT_CLASS_TRADEGOOD_MIN_ITEM_LEVEL
@ CONFIG_AHBOT_CLASS_REAGENT_PRIORITY
@ CONFIG_AHBOT_ITEM_ORANGE_AMOUNT
@ CONFIG_AHBOT_CLASS_GLYPH_MAX_ITEM_LEVEL
@ CONFIG_AHBOT_ITEM_WHITE_PRICE_RATIO
@ CONFIG_AHBOT_CLASS_KEY_PRIORITY
@ CONFIG_AHBOT_CLASS_RANDOMSTACKRATIO_MISC
@ CONFIG_AHBOT_BUYER_BASEPRICE_ORANGE
@ CONFIG_AHBOT_ITEM_BLUE_AMOUNT
@ CONFIG_AHBOT_HORDE_ITEM_AMOUNT_RATIO
@ CONFIG_AHBOT_CLASS_QUEST_PRICE_RATIO
@ CONFIG_AHBOT_CLASS_MISC_MOUNT_MIN_REQ_LEVEL
@ CONFIG_AHBOT_CLASS_QUIVER_PRICE_RATIO
@ CONFIG_AHBOT_CLASS_PROJECTILE_PRIORITY
@ CONFIG_AHBOT_CLASS_CONSUMABLE_PRIORITY
@ CONFIG_AHBOT_CLASS_GEM_PRICE_RATIO
@ CONFIG_AHBOT_CLASS_GLYPH_MIN_ITEM_LEVEL
@ CONFIG_AHBOT_CLASS_MONEY_PRICE_RATIO
@ CONFIG_AHBOT_CLASS_CONTAINER_PRIORITY
@ CONFIG_AHBOT_CLASS_GENERIC_PRIORITY
@ CONFIG_AHBOT_ITEM_MAX_ITEM_LEVEL
@ CONFIG_AHBOT_CLASS_CONSUMABLE_PRICE_RATIO
@ CONFIG_AHBOT_CLASS_GENERIC_PRICE_RATIO
@ CONFIG_AHBOT_ITEM_GREEN_AMOUNT
@ CONFIG_AHBOT_CLASS_KEY_PRICE_RATIO
@ CONFIG_AHBOT_ITEM_ORANGE_PRICE_RATIO
@ CONFIG_AHBOT_CLASS_RANDOMSTACKRATIO_TRADEGOOD
@ CONFIG_AHBOT_CLASS_GLYPH_MAX_REQ_LEVEL
@ CONFIG_AHBOT_BUYER_BASEPRICE_GREEN
@ CONFIG_AHBOT_CLASS_RANDOMSTACKRATIO_REAGENT
@ CONFIG_AHBOT_ITEM_WHITE_AMOUNT
@ CONFIG_AHBOT_BUYER_CHANCEMULTIPLIER_BLUE
@ CONFIG_AHBOT_BUYER_CHANCEMULTIPLIER_PURPLE
@ CONFIG_AHBOT_ITEM_MIN_SKILL_RANK
@ CONFIG_UINT32_AHBOT_UINT32_COUNT
@ CONFIG_AHBOT_CLASS_TRADEGOOD_PRICE_RATIO
@ CONFIG_AHBOT_CLASS_WEAPON_PRICE_RATIO
@ CONFIG_AHBOT_CLASS_TRADEGOOD_MAX_ITEM_LEVEL
@ CONFIG_AHBOT_CLASS_ARMOR_PRICE_RATIO
@ CONFIG_AHBOT_BUYER_CHANCEMULTIPLIER_WHITE
@ CONFIG_AHBOT_CLASS_RANDOMSTACKRATIO_WEAPON
@ CONFIG_AHBOT_CLASS_RANDOMSTACKRATIO_CONTAINER
@ CONFIG_AHBOT_ITEM_BLUE_PRICE_RATIO
@ CONFIG_AHBOT_CLASS_RANDOMSTACKRATIO_RECIPE
@ CONFIG_AHBOT_ALLIANCE_ITEM_AMOUNT_RATIO
@ CONFIG_AHBOT_CLASS_CONTAINER_MIN_ITEM_LEVEL
@ CONFIG_AHBOT_CLASS_RANDOMSTACKRATIO_ARMOR
@ CONFIG_AHBOT_ITEM_GRAY_AMOUNT
@ CONFIG_AHBOT_CLASS_RANDOMSTACKRATIO_KEY
@ CONFIG_AHBOT_ITEM_YELLOW_PRICE_RATIO
@ CONFIG_AHBOT_ITEM_MAX_SKILL_RANK
@ CONFIG_AHBOT_NEUTRAL_ITEM_AMOUNT_RATIO
@ CONFIG_AHBOT_ITEM_MIN_ITEM_LEVEL
@ CONFIG_AHBOT_CLASS_REAGENT_PRICE_RATIO
@ CONFIG_AHBOT_ITEM_PURPLE_PRICE_RATIO
@ CONFIG_AHBOT_CLASS_RANDOMSTACKRATIO_CONSUMABLE
@ CONFIG_AHBOT_CLASS_RECIPE_PRICE_RATIO
@ CONFIG_AHBOT_ALLIANCE_PRICE_RATIO
@ CONFIG_AHBOT_BUYER_CHANCEMULTIPLIER_GREEN
@ CONFIG_AHBOT_ITEM_YELLOW_AMOUNT
@ CONFIG_AHBOT_CLASS_CONTAINER_MAX_ITEM_LEVEL
@ CONFIG_AHBOT_ACCOUNT_ID
@ CONFIG_AHBOT_ITEM_PURPLE_AMOUNT
@ CONFIG_AHBOT_CLASS_RANDOMSTACKRATIO_PROJECTILE
@ CONFIG_AHBOT_CLASS_WEAPON_PRIORITY
@ CONFIG_AHBOT_BUYER_BASEPRICE_WHITE
@ CONFIG_AHBOT_CLASS_MISC_MOUNT_MAX_REQ_LEVEL
AuctionBotConfigFloatValues
@ CONFIG_AHBOT_BIDPRICE_MIN
@ CONFIG_AHBOT_FLOAT_COUNT
@ CONFIG_AHBOT_BUYER_CHANCE_FACTOR
@ CONFIG_AHBOT_BIDPRICE_MAX
AuctionBotConfigBoolValues
@ CONFIG_AHBOT_CLASS_QUIVER_ALLOW_ZERO
@ CONFIG_AHBOT_ITEMS_MISC
@ CONFIG_AHBOT_CLASS_CONSUMABLE_ALLOW_ZERO
@ CONFIG_AHBOT_CLASS_TRADEGOOD_ALLOW_ZERO
@ CONFIG_AHBOT_CLASS_GEM_ALLOW_ZERO
@ CONFIG_AHBOT_CLASS_RECIPE_ALLOW_ZERO
@ CONFIG_AHBOT_CLASS_CONTAINER_ALLOW_ZERO
@ CONFIG_UINT32_AHBOT_BOOL_COUNT
@ CONFIG_AHBOT_CLASS_KEY_ALLOW_ZERO
@ CONFIG_AHBOT_LOCKBOX_ENABLED
@ CONFIG_AHBOT_BUYER_ALLIANCE_ENABLED
@ CONFIG_AHBOT_BUYER_ENABLED
@ CONFIG_AHBOT_CLASS_REAGENT_ALLOW_ZERO
@ CONFIG_AHBOT_BUYER_HORDE_ENABLED
@ CONFIG_AHBOT_CLASS_PROJECTILE_ALLOW_ZERO
@ CONFIG_AHBOT_CLASS_QUEST_ALLOW_ZERO
@ CONFIG_AHBOT_CLASS_ARMOR_ALLOW_ZERO
@ CONFIG_AHBOT_BIND_QUEST
@ CONFIG_AHBOT_ITEMS_VENDOR
@ CONFIG_AHBOT_BIND_EQUIP
@ CONFIG_AHBOT_CLASS_GLYPH_ALLOW_ZERO
@ CONFIG_AHBOT_BIND_PICKUP
@ CONFIG_AHBOT_CLASS_WEAPON_ALLOW_ZERO
@ CONFIG_AHBOT_ITEMS_LOOT
@ CONFIG_AHBOT_SELLER_ENABLED
@ CONFIG_AHBOT_CLASS_MISC_ALLOW_ZERO
@ CONFIG_AHBOT_BUYER_NEUTRAL_ENABLED
@ CONFIG_AHBOT_BUYPRICE_SELLER
virtual ~AuctionBotAgent()
virtual bool Initialize()=0
virtual bool Update(AuctionHouseType houseType)=0
uint32 GetItemPerCycleNormal() const
AuctionBotConfig & operator=(AuctionBotConfig const &)=delete
std::string const & GetAHBotExcludes() const
AuctionBotConfig(AuctionBotConfig const &)=delete
uint32 GetItemPerCycleBoost() const
uint32 _itemsPerCycleBoost
std::string const & GetAHBotIncludes() const
std::string _AHBotIncludes
float GetConfig(AuctionBotConfigFloatValues index) const
uint32 GetConfig(AuctionBotConfigUInt32Values index) const
bool GetConfig(AuctionBotConfigBoolValues index) const
void SetConfig(AuctionBotConfigFloatValues index, float value)
void SetConfig(AuctionBotConfigUInt32Values index, uint32 value)
void SetConfig(AuctionBotConfigBoolValues index, bool value)
void SetAHBotIncludes(const std::string &AHBotIncludes)
uint32 _itemsPerCycleNormal
std::string _AHBotExcludes
void SetAHBotExcludes(const std::string &AHBotExcludes)
std::vector< ObjectGuid > _AHBotCharacters
uint32 _operationSelector
AuctionHouseBot & operator=(AuctionHouseBot const &)=delete
AuctionHouseBot(AuctionHouseBot const &)=delete
AuctionBotSeller * _seller
void Update(VignetteData &vignette, WorldObject const *owner)
std::unordered_map< AuctionQuality, uint32 > QualityInfo