Go to the source code of this file.
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enum | BattlegroundRVObjectTypes {
BG_RV_OBJECT_BUFF_1
, BG_RV_OBJECT_BUFF_2
, BG_RV_OBJECT_FIRE_1
, BG_RV_OBJECT_FIRE_2
,
BG_RV_OBJECT_FIREDOOR_1
, BG_RV_OBJECT_FIREDOOR_2
, BG_RV_OBJECT_PILAR_1
, BG_RV_OBJECT_PILAR_3
,
BG_RV_OBJECT_GEAR_1
, BG_RV_OBJECT_GEAR_2
, BG_RV_OBJECT_PILAR_2
, BG_RV_OBJECT_PILAR_4
,
BG_RV_OBJECT_PULLEY_1
, BG_RV_OBJECT_PULLEY_2
, BG_RV_OBJECT_PILAR_COLLISION_1
, BG_RV_OBJECT_PILAR_COLLISION_2
,
BG_RV_OBJECT_PILAR_COLLISION_3
, BG_RV_OBJECT_PILAR_COLLISION_4
, BG_RV_OBJECT_ELEVATOR_1
, BG_RV_OBJECT_ELEVATOR_2
,
BG_RV_OBJECT_MAX
} |
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enum | BattlegroundRVGameObjects {
BG_RV_OBJECT_TYPE_BUFF_1 = 184663
, BG_RV_OBJECT_TYPE_BUFF_2 = 184664
, BG_RV_OBJECT_TYPE_FIRE_1 = 192704
, BG_RV_OBJECT_TYPE_FIRE_2 = 192705
,
BG_RV_OBJECT_TYPE_FIREDOOR_2 = 192387
, BG_RV_OBJECT_TYPE_FIREDOOR_1 = 192388
, BG_RV_OBJECT_TYPE_PULLEY_1 = 192389
, BG_RV_OBJECT_TYPE_PULLEY_2 = 192390
,
BG_RV_OBJECT_TYPE_GEAR_1 = 192393
, BG_RV_OBJECT_TYPE_GEAR_2 = 192394
, BG_RV_OBJECT_TYPE_ELEVATOR_1 = 194582
, BG_RV_OBJECT_TYPE_ELEVATOR_2 = 194586
,
BG_RV_OBJECT_TYPE_PILAR_COLLISION_1 = 194580
, BG_RV_OBJECT_TYPE_PILAR_COLLISION_2 = 194579
, BG_RV_OBJECT_TYPE_PILAR_COLLISION_3 = 194581
, BG_RV_OBJECT_TYPE_PILAR_COLLISION_4 = 194578
,
BG_RV_OBJECT_TYPE_PILAR_1 = 194583
, BG_RV_OBJECT_TYPE_PILAR_2 = 194584
, BG_RV_OBJECT_TYPE_PILAR_3 = 194585
, BG_RV_OBJECT_TYPE_PILAR_4 = 194587
} |
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enum | BattlegroundRVData {
BG_RV_STATE_OPEN_FENCES
, BG_RV_STATE_SWITCH_PILLARS
, BG_RV_STATE_CLOSE_FIRE
, BG_RV_PILLAR_SWITCH_TIMER = 25000
,
BG_RV_FIRE_TO_PILLAR_TIMER = 20000
, BG_RV_CLOSE_FIRE_TIMER = 5000
, BG_RV_FIRST_TIMER = 20133
} |
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◆ BattlegroundRVData
Enumerator |
---|
BG_RV_STATE_OPEN_FENCES | |
BG_RV_STATE_SWITCH_PILLARS | |
BG_RV_STATE_CLOSE_FIRE | |
BG_RV_PILLAR_SWITCH_TIMER | |
BG_RV_FIRE_TO_PILLAR_TIMER | |
BG_RV_CLOSE_FIRE_TIMER | |
BG_RV_FIRST_TIMER | |
Definition at line 78 of file BattlegroundRV.h.
◆ BattlegroundRVGameObjects
Enumerator |
---|
BG_RV_OBJECT_TYPE_BUFF_1 | |
BG_RV_OBJECT_TYPE_BUFF_2 | |
BG_RV_OBJECT_TYPE_FIRE_1 | |
BG_RV_OBJECT_TYPE_FIRE_2 | |
BG_RV_OBJECT_TYPE_FIREDOOR_2 | |
BG_RV_OBJECT_TYPE_FIREDOOR_1 | |
BG_RV_OBJECT_TYPE_PULLEY_1 | |
BG_RV_OBJECT_TYPE_PULLEY_2 | |
BG_RV_OBJECT_TYPE_GEAR_1 | |
BG_RV_OBJECT_TYPE_GEAR_2 | |
BG_RV_OBJECT_TYPE_ELEVATOR_1 | |
BG_RV_OBJECT_TYPE_ELEVATOR_2 | |
BG_RV_OBJECT_TYPE_PILAR_COLLISION_1 | |
BG_RV_OBJECT_TYPE_PILAR_COLLISION_2 | |
BG_RV_OBJECT_TYPE_PILAR_COLLISION_3 | |
BG_RV_OBJECT_TYPE_PILAR_COLLISION_4 | |
BG_RV_OBJECT_TYPE_PILAR_1 | |
BG_RV_OBJECT_TYPE_PILAR_2 | |
BG_RV_OBJECT_TYPE_PILAR_3 | |
BG_RV_OBJECT_TYPE_PILAR_4 | |
Definition at line 51 of file BattlegroundRV.h.
◆ BattlegroundRVObjectTypes
Enumerator |
---|
BG_RV_OBJECT_BUFF_1 | |
BG_RV_OBJECT_BUFF_2 | |
BG_RV_OBJECT_FIRE_1 | |
BG_RV_OBJECT_FIRE_2 | |
BG_RV_OBJECT_FIREDOOR_1 | |
BG_RV_OBJECT_FIREDOOR_2 | |
BG_RV_OBJECT_PILAR_1 | |
BG_RV_OBJECT_PILAR_3 | |
BG_RV_OBJECT_GEAR_1 | |
BG_RV_OBJECT_GEAR_2 | |
BG_RV_OBJECT_PILAR_2 | |
BG_RV_OBJECT_PILAR_4 | |
BG_RV_OBJECT_PULLEY_1 | |
BG_RV_OBJECT_PULLEY_2 | |
BG_RV_OBJECT_PILAR_COLLISION_1 | |
BG_RV_OBJECT_PILAR_COLLISION_2 | |
BG_RV_OBJECT_PILAR_COLLISION_3 | |
BG_RV_OBJECT_PILAR_COLLISION_4 | |
BG_RV_OBJECT_ELEVATOR_1 | |
BG_RV_OBJECT_ELEVATOR_2 | |
BG_RV_OBJECT_MAX | |
Definition at line 22 of file BattlegroundRV.h.