TrinityCore
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#include <ObjectMgr.h>
Public Attributes | |
float | position_x |
float | position_y |
float | position_z |
float | orientation |
uint32 | mapId |
std::string | name |
std::wstring | wnameLow |
Definition at line 161 of file ObjectMgr.h.
uint32 GameTele::mapId |
Definition at line 167 of file ObjectMgr.h.
std::string GameTele::name |
Definition at line 168 of file ObjectMgr.h.
float GameTele::orientation |
Definition at line 166 of file ObjectMgr.h.
float GameTele::position_x |
Definition at line 163 of file ObjectMgr.h.
float GameTele::position_y |
Definition at line 164 of file ObjectMgr.h.
float GameTele::position_z |
Definition at line 165 of file ObjectMgr.h.
std::wstring GameTele::wnameLow |
Definition at line 169 of file ObjectMgr.h.