#include "ScriptMgr.h"
#include "AreaBoundary.h"
#include "Creature.h"
#include "CreatureAI.h"
#include "EventMap.h"
#include "GameObject.h"
#include "InstanceScript.h"
#include "Log.h"
#include "Map.h"
#include "MotionMaster.h"
#include "Player.h"
#include "stratholme.h"
Go to the source code of this file.
◆ InstanceEvents
◆ StratholmeMisc
◆ AddSC_instance_stratholme()
void AddSC_instance_stratholme |
( |
| ) |
|
◆ beforeScarletGate
◆ Encounters
Initial value:=
{
}
@ BOSS_HEARTHSINGER_FORRESTEN
@ BOSS_INSTRUCTOR_GALFORD
@ BOSS_MAGISTRATE_BARTHILAS
@ BOSS_RAMSTEIN_THE_GORGER
@ BOSS_WILLEY_HOPEBREAKER
Definition at line 52 of file instance_stratholme.cpp.
◆ timmyTheCruelSpawnPosition
Position const timmyTheCruelSpawnPosition = { 3625.358f, -3188.108f, 130.3985f, 4.834562f } |