TrinityCore
ScriptedFollowerAI.h File Reference
#include "ScriptedCreature.h"
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Classes

class  FollowerAI
 

Enumerations

enum  FollowerState : uint32 {
  STATE_FOLLOW_NONE = 0x000 , STATE_FOLLOW_INPROGRESS = 0x001 , STATE_FOLLOW_PAUSED = 0x002 , STATE_FOLLOW_COMPLETE = 0x004 ,
  STATE_FOLLOW_PREEVENT = 0x008 , STATE_FOLLOW_POSTEVENT = 0x010
}
 

Enumeration Type Documentation

◆ FollowerState

Enumerator
STATE_FOLLOW_NONE 
STATE_FOLLOW_INPROGRESS 
STATE_FOLLOW_PAUSED 
STATE_FOLLOW_COMPLETE 
STATE_FOLLOW_PREEVENT 
STATE_FOLLOW_POSTEVENT 

Definition at line 25 of file ScriptedFollowerAI.h.