TrinityCore
NPCHandler.h
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/*
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* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __NPCHANDLER_H
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#define __NPCHANDLER_H
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struct
NpcTextData
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{
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float
Probability
= 0.0f;
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uint32
BroadcastTextID
= 0;
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};
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#define MAX_NPC_TEXT_OPTIONS 8
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struct
NpcText
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{
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NpcTextData
Data
[
MAX_NPC_TEXT_OPTIONS
];
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};
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struct
PageTextLocale
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{
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std::vector<std::string>
Text
;
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};
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#endif
uint32
uint32_t uint32
Definition:
Define.h:142
MAX_NPC_TEXT_OPTIONS
#define MAX_NPC_TEXT_OPTIONS
Definition:
NPCHandler.h:27
Data
Data
Definition:
boss_garothi_worldbreaker.cpp:111
NpcTextData
Definition:
NPCHandler.h:22
NpcTextData::Probability
float Probability
Definition:
NPCHandler.h:23
NpcTextData::BroadcastTextID
uint32 BroadcastTextID
Definition:
NPCHandler.h:24
NpcText
Definition:
NPCHandler.h:30
PageTextLocale
Definition:
NPCHandler.h:35
PageTextLocale::Text
std::vector< std::string > Text
Definition:
NPCHandler.h:36
server
game
Handlers
NPCHandler.h
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