#include <TileAssembler.h>
Definition at line 66 of file TileAssembler.h.
◆ GroupModel_Raw()
VMAP::GroupModel_Raw::GroupModel_Raw |
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inline |
◆ ~GroupModel_Raw()
VMAP::GroupModel_Raw::~GroupModel_Raw |
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◆ Read()
bool VMAP::GroupModel_Raw::Read |
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FILE * |
f | ) |
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◆ bounds
G3D::AABox VMAP::GroupModel_Raw::bounds |
◆ GroupWMOID
uint32 VMAP::GroupModel_Raw::GroupWMOID |
◆ liquid
class WmoLiquid* VMAP::GroupModel_Raw::liquid |
◆ liquidflags
uint32 VMAP::GroupModel_Raw::liquidflags |
◆ mogpflags
uint32 VMAP::GroupModel_Raw::mogpflags |
◆ triangles
◆ vertexArray
std::vector<G3D::Vector3> VMAP::GroupModel_Raw::vertexArray |
The documentation for this struct was generated from the following files: