TrinityCore
CreatureAddon Struct Reference

#include <CreatureData.h>

Public Attributes

uint32 PathId
 
uint32 mount
 
uint8 standState
 
uint8 animTier
 
uint8 sheathState
 
uint8 pvpFlags
 
uint8 visFlags
 
uint32 emote
 
uint16 aiAnimKit
 
uint16 movementAnimKit
 
uint16 meleeAnimKit
 
std::vector< uint32auras
 
VisibilityDistanceType visibilityDistanceType
 

Detailed Description

Definition at line 633 of file CreatureData.h.

Member Data Documentation

◆ aiAnimKit

uint16 CreatureAddon::aiAnimKit

Definition at line 643 of file CreatureData.h.

◆ animTier

uint8 CreatureAddon::animTier

Definition at line 638 of file CreatureData.h.

◆ auras

std::vector<uint32> CreatureAddon::auras

Definition at line 646 of file CreatureData.h.

◆ emote

uint32 CreatureAddon::emote

Definition at line 642 of file CreatureData.h.

◆ meleeAnimKit

uint16 CreatureAddon::meleeAnimKit

Definition at line 645 of file CreatureData.h.

◆ mount

uint32 CreatureAddon::mount

Definition at line 636 of file CreatureData.h.

◆ movementAnimKit

uint16 CreatureAddon::movementAnimKit

Definition at line 644 of file CreatureData.h.

◆ PathId

uint32 CreatureAddon::PathId

Definition at line 635 of file CreatureData.h.

◆ pvpFlags

uint8 CreatureAddon::pvpFlags

Definition at line 640 of file CreatureData.h.

◆ sheathState

uint8 CreatureAddon::sheathState

Definition at line 639 of file CreatureData.h.

◆ standState

uint8 CreatureAddon::standState

Definition at line 637 of file CreatureData.h.

◆ visFlags

uint8 CreatureAddon::visFlags

Definition at line 641 of file CreatureData.h.

◆ visibilityDistanceType

VisibilityDistanceType CreatureAddon::visibilityDistanceType

Definition at line 647 of file CreatureData.h.


The documentation for this struct was generated from the following file: