TrinityCore
WorldPackets::Scenes::SceneTriggerEvent Class Referencefinal

#include <ScenePackets.h>

+ Inheritance diagram for WorldPackets::Scenes::SceneTriggerEvent:

Public Member Functions

 SceneTriggerEvent (WorldPacket &&packet)
 
void Read () override
 
- Public Member Functions inherited from WorldPackets::ClientPacket
 ClientPacket (WorldPacket &&packet)
 
 ClientPacket (OpcodeClient expectedOpcode, WorldPacket &&packet)
 
WorldPacket const * Write () override final
 
OpcodeClient GetOpcode () const
 
- Public Member Functions inherited from WorldPackets::Packet
 Packet (WorldPacket &&worldPacket)
 
virtual ~Packet ()=default
 
 Packet (Packet const &right)=delete
 
Packetoperator= (Packet const &right)=delete
 
virtual WorldPacket const * Write ()=0
 
virtual void Read ()=0
 
WorldPacket const * GetRawPacket () const
 
size_t GetSize () const
 
ConnectionType GetConnection () const
 

Public Attributes

uint32 SceneInstanceID = 0
 
std::string Event
 

Additional Inherited Members

- Protected Attributes inherited from WorldPackets::Packet
WorldPacket _worldPacket
 

Detailed Description

Definition at line 54 of file ScenePackets.h.

Constructor & Destructor Documentation

◆ SceneTriggerEvent()

WorldPackets::Scenes::SceneTriggerEvent::SceneTriggerEvent ( WorldPacket &&  packet)
inline

Definition at line 57 of file ScenePackets.h.

Member Function Documentation

◆ Read()

void WorldPackets::Scenes::SceneTriggerEvent::Read ( )
overridevirtual

Implements WorldPackets::Packet.

Definition at line 41 of file ScenePackets.cpp.

Member Data Documentation

◆ Event

std::string WorldPackets::Scenes::SceneTriggerEvent::Event

Definition at line 62 of file ScenePackets.h.

◆ SceneInstanceID

uint32 WorldPackets::Scenes::SceneTriggerEvent::SceneInstanceID = 0

Definition at line 61 of file ScenePackets.h.


The documentation for this class was generated from the following files: