18#ifndef BATTLEFIELD_WG_
19#define BATTLEFIELD_WG_
@ BATTLEFIELD_WG_GOSSIPTEXT_GY_HORDE
@ BATTLEFIELD_WG_GOSSIPTEXT_GY_SW
@ BATTLEFIELD_WG_GOSSIPTEXT_GY_SE
@ BATTLEFIELD_WG_GOSSIPTEXT_GY_NE
@ BATTLEFIELD_WG_GOSSIPTEXT_GY_NW
@ BATTLEFIELD_WG_GOSSIPTEXT_GY_ALLIANCE
@ BATTLEFIELD_WG_GOSSIPTEXT_GY_KEEP
WintergraspGameObjectBuildingType
@ BATTLEFIELD_WG_OBJECTTYPE_DOOR
@ BATTLEFIELD_WG_OBJECTTYPE_TOWER
@ BATTLEFIELD_WG_OBJECTTYPE_KEEP_TOWER
@ BATTLEFIELD_WG_OBJECTTYPE_WALL
@ BATTLEFIELD_WG_OBJECTTYPE_DOOR_LAST
@ BATTLEFIELD_WG_OBJECTTYPE_TITANRELIC
@ NPC_WINTERGRASP_SIEGE_ENGINE_HORDE
@ NPC_WINTERGRASP_CATAPULT
@ NPC_WINTERGRASP_DEMOLISHER
@ NPC_WINTERGRASP_TOWER_CANNON
@ BATTLEFIELD_WG_NPC_GUARD_H
@ NPC_DWARVEN_SPIRIT_GUIDE
@ NPC_TAUNKA_SPIRIT_GUIDE
@ BATTLEFIELD_WG_NPC_STALKER
@ BATTLEFIELD_WG_NPC_GUARD_A
@ NPC_WINTERGRASP_SIEGE_ENGINE_ALLIANCE
@ BATTLEFIELD_WG_TOWER_WINTER_S_EDGE
@ BATTLEFIELD_WG_TOWER_SHADOWSIGHT
@ BATTLEFIELD_WG_TOWER_FORTRESS_SE
@ BATTLEFIELD_WG_TOWER_FORTRESS_NW
@ BATTLEFIELD_WG_TOWER_FLAMEWATCH
@ BATTLEFIELD_WG_TOWER_FORTRESS_NE
@ BATTLEFIELD_WG_TOWER_FORTRESS_SW
@ SPELL_ESSENCE_OF_WINTERGRASP
@ SPELL_WINTERGRASP_RESTRICTED_FLIGHT_AREA
@ SPELL_TELEPORT_FORTRESS
@ SPELL_ALLIANCE_CONTROLS_FACTORY_PHASE_SHIFT
@ SPELL_HORDE_CONTROLS_FACTORY_PHASE_SHIFT
@ SPELL_HORDE_CONTROL_PHASE_SHIFT
@ SPELL_ALLIANCE_CONTROL_PHASE_SHIFT
@ SPELL_WINTERGRASP_WATER
@ SPELL_SPIRITUAL_IMMUNITY
@ BATTLEFIELD_WG_TEAM_HORDE
@ BATTLEFIELD_WG_TEAM_NEUTRAL
@ BATTLEFIELD_WG_TEAM_ALLIANCE
std::vector< BfWGGameObjectBuilding * > GameObjectBuildingVect
@ QUEST_CREDIT_TOWERS_DESTROYED
@ QUEST_VICTORY_WINTERGRASP_A
@ QUEST_CREDIT_DEFEND_SIEGE
@ QUEST_VICTORY_WINTERGRASP_H
@ GO_WINTERGRASP_FACTORY_BANNER_SW
@ GO_WINTERGRASP_FORTRESS_TOWER_3
@ GO_WINTERGRASP_FORTRESS_TOWER_2
@ GO_WINTERGRASP_FLAMEWATCH_TOWER
@ GO_WINTERGRASP_FORTRESS_TOWER_4
@ GO_WINTERGRASP_SHADOWSIGHT_TOWER
@ GO_WINTERGRASP_FACTORY_BANNER_NW
@ GO_WINTERGRASP_FACTORY_BANNER_NE
@ GO_WINTERGRASP_TITAN_S_RELIC
@ GO_WINTERGRASP_FORTRESS_TOWER_1
@ GO_WINTERGRASP_FACTORY_BANNER_SE
@ GO_WINTERGRASP_FORTRESS_GATE
@ GO_WINTERGRASP_WINTER_S_EDGE_TOWER
@ GO_WINTERGRASP_VAULT_GATE
@ GO_WINTERGRASP_KEEP_COLLISION_WALL
@ BATTLEFIELD_WG_GY_WORKSHOP_NE
@ BATTLEFIELD_WG_GRAVEYARD_MAX
@ BATTLEFIELD_WG_GY_WORKSHOP_SW
@ BATTLEFIELD_WG_GY_WORKSHOP_SE
@ BATTLEFIELD_WG_GY_HORDE
@ BATTLEFIELD_WG_GY_WORKSHOP_NW
@ BATTLEFIELD_WG_GY_ALLIANCE
@ ACHIEVEMENTS_WG_TOWER_CANNON_KILL
@ ACHIEVEMENTS_STONE_KEEPER_1000
@ ACHIEVEMENTS_DESTRUCTION_DERBY_A
@ ACHIEVEMENTS_WG_GNOMESLAUGHTER
@ ACHIEVEMENTS_STONE_KEEPER_50
@ ACHIEVEMENTS_DESTRUCTION_DERBY_H
@ ACHIEVEMENTS_STONE_KEEPER_100
@ ACHIEVEMENTS_WIN_WG_TIMER_10
@ ACHIEVEMENTS_WIN_WG_100
@ ACHIEVEMENTS_STONE_KEEPER_250
@ ACHIEVEMENTS_WG_MASTER_H
@ ACHIEVEMENTS_WG_MASTER_A
@ ACHIEVEMENTS_STONE_KEEPER_500
@ ACHIEVEMENTS_WG_TOWER_DESTROY
@ BATTLEFIELD_WG_TEXT_WESTSPARK_ATTACK_HORDE
@ BATTLEFIELD_WG_TEXT_WESTSPARK_CAPTURE_HORDE
@ BATTLEFIELD_WG_TEXT_FORTRESS_DEFEND_HORDE
@ BATTLEFIELD_WG_TEXT_RANK_CORPORAL
@ BATTLEFIELD_WG_TEXT_SUNKEN_RING_CAPTURE_ALLIANCE
@ BATTLEFIELD_WG_TEXT_SUNKEN_RING_ATTACK_HORDE
@ BATTLEFIELD_WG_TEXT_EASTSPARK_CAPTURE_HORDE
@ BATTLEFIELD_WG_TEXT_WESTSPARK_ATTACK_ALLIANCE
@ BATTLEFIELD_WG_TEXT_EASTERN_TOWER_DESTROY
@ BATTLEFIELD_WG_TEXT_BROKEN_TEMPLE_ATTACK_ALLIANCE
@ BATTLEFIELD_WG_TEXT_BROKEN_TEMPLE_CAPTURE_ALLIANCE
@ BATTLEFIELD_WG_TEXT_WESTERN_TOWER_DAMAGE
@ BATTLEFIELD_WG_TEXT_START_BATTLE
@ BATTLEFIELD_WG_TEXT_EASTSPARK_ATTACK_HORDE
@ BATTLEFIELD_WG_TEXT_EASTSPARK_CAPTURE_ALLIANCE
@ BATTLEFIELD_WG_TEXT_RANK_FIRST_LIEUTENANT
@ BATTLEFIELD_WG_TEXT_NE_KEEPTOWER_DAMAGE
@ BATTLEFIELD_WG_TEXT_BROKEN_TEMPLE_CAPTURE_HORDE
@ BATTLEFIELD_WG_TEXT_FORTRESS_CAPTURE_ALLIANCE
@ BATTLEFIELD_WG_TEXT_SE_KEEPTOWER_DAMAGE
@ BATTLEFIELD_WG_TEXT_EASTERN_TOWER_DAMAGE
@ BATTLEFIELD_WG_TEXT_SE_KEEPTOWER_DESTROY
@ BATTLEFIELD_WG_TEXT_NW_KEEPTOWER_DESTROY
@ BATTLEFIELD_WG_TEXT_START_GROUPING
@ BATTLEFIELD_WG_TEXT_SUNKEN_RING_ATTACK_ALLIANCE
@ BATTLEFIELD_WG_TEXT_SW_KEEPTOWER_DESTROY
@ BATTLEFIELD_WG_TEXT_SUNKEN_RING_CAPTURE_HORDE
@ BATTLEFIELD_WG_TEXT_WESTSPARK_CAPTURE_ALLIANCE
@ BATTLEFIELD_WG_TEXT_EASTSPARK_ATTACK_ALLIANCE
@ BATTLEFIELD_WG_TEXT_NE_KEEPTOWER_DESTROY
@ BATTLEFIELD_WG_TEXT_FORTRESS_DEFEND_ALLIANCE
@ BATTLEFIELD_WG_TEXT_SOUTHERN_TOWER_DESTROY
@ BATTLEFIELD_WG_TEXT_NW_KEEPTOWER_DAMAGE
@ BATTLEFIELD_WG_TEXT_FORTRESS_CAPTURE_HORDE
@ BATTLEFIELD_WG_TEXT_SW_KEEPTOWER_DAMAGE
@ BATTLEFIELD_WG_TEXT_BROKEN_TEMPLE_ATTACK_HORDE
@ BATTLEFIELD_WG_TEXT_SOUTHERN_TOWER_DAMAGE
@ BATTLEFIELD_WG_TEXT_WESTERN_TOWER_DESTROY
@ BATTLEFIELD_WG_DATA_VEHICLE_A
@ BATTLEFIELD_WG_DATA_MAX_VEHICLE_A
@ BATTLEFIELD_WG_DATA_MAX
@ BATTLEFIELD_WG_DATA_DAMAGED_TOWER_DEF
@ BATTLEFIELD_WG_DATA_VEHICLE_H
@ BATTLEFIELD_WG_DATA_BROKEN_TOWER_ATT
@ BATTLEFIELD_WG_DATA_MAX_VEHICLE_H
@ BATTLEFIELD_WG_DATA_DAMAGED_TOWER_ATT
@ BATTLEFIELD_WG_DATA_BROKEN_TOWER_DEF
WintergraspGameObjectState
@ BATTLEFIELD_WG_OBJECTSTATE_ALLIANCE_DAMAGE
@ BATTLEFIELD_WG_OBJECTSTATE_NONE
@ BATTLEFIELD_WG_OBJECTSTATE_ALLIANCE_DESTROY
@ BATTLEFIELD_WG_OBJECTSTATE_HORDE_DESTROY
@ BATTLEFIELD_WG_OBJECTSTATE_NEUTRAL_DESTROY
@ BATTLEFIELD_WG_OBJECTSTATE_NEUTRAL_INTACT
@ BATTLEFIELD_WG_OBJECTSTATE_ALLIANCE_INTACT
@ BATTLEFIELD_WG_OBJECTSTATE_HORDE_INTACT
@ BATTLEFIELD_WG_OBJECTSTATE_NEUTRAL_DAMAGE
@ BATTLEFIELD_WG_OBJECTSTATE_HORDE_DAMAGE
@ BATTLEFIELD_WG_WORKSHOP_SE
@ BATTLEFIELD_WG_WORKSHOP_KEEP_WEST
@ BATTLEFIELD_WG_WORKSHOP_KEEP_EAST
@ BATTLEFIELD_WG_WORKSHOP_NW
@ BATTLEFIELD_WG_WORKSHOP_SW
@ BATTLEFIELD_WG_WORKSHOP_NE
std::vector< WintergraspWorkshop * > WorkshopVect
std::unordered_set< ObjectGuid > GuidUnorderedSet
std::vector< ObjectGuid > GuidVector
uint8 constexpr PVP_TEAMS_COUNT
ObjectGuid m_titansRelicGUID
void OnPlayerLeaveZone(Player *player) override
Called when player left the WG zone.
void OnUnitDeath(Unit *unit) override
GuidVector DefenderPortalList[PVP_TEAMS_COUNT]
void RemoveAurasFromPlayer(Player *player)
void UpdateCounterVehicle(bool init)
void OnBattleEnd(bool endByTimer) override
Called when battle end.
void OnStartGrouping() override
Called when grouping starts (15 minutes before battlestart)
GameObject * GetRelic()
Return pointer to relic object.
void ProcessEvent(WorldObject *obj, uint32 eventId, WorldObject *invoker) override
void PromotePlayer(Player *killer)
void OnPlayerLeaveWar(Player *player) override
Called when player left the battle.
void UpdateVehicleCountWG()
void SetRelicInteractible(bool allow)
Define if player can interact with the relic.
bool SetupBattlefield() override
Called when battlefield is setup, at server start.
void UpdatedDestroyedTowerCount(TeamId team)
Called when tower is broken.
void BrokenWallOrTower(TeamId team, BfWGGameObjectBuilding *building)
Called when a wall/tower is broken.
void OnBattleStart() override
Called when the battle start.
GuidUnorderedSet m_vehicles[PVP_TEAMS_COUNT]
void OnPlayerEnterZone(Player *player) override
Called when player enters in WG zone.
bool m_isRelicInteractible
bool CanInteractWithRelic()
Check if players can interact with the relic (Only if the last door has been broken)
void UpdateDamagedTowerCount(TeamId team)
Called when a tower is damaged.
GameObjectBuildingVect BuildingsInZone
void SetRelic(ObjectGuid relicGUID)
Define relic object.
void OnCreatureRemove(Creature *creature) override
Called when a creature is removed.
void OnPlayerJoinWar(Player *player) override
Called when player accept invite to join battle.
void OnCreatureCreate(Creature *creature) override
Called when a creature is created.
bool FindAndRemoveVehicleFromList(Unit *vehicle)
uint8 GetSpiritGraveyardId(uint32 areaId) const
void HandleKill(Player *killer, Unit *victim) override
Called when a Unit is kill in battlefield zone.
void OnGameObjectCreate(GameObject *go) override
Called when a gameobject is created.
uint32 GetData(uint32 data) const override
void DoCompleteOrIncrementAchievement(uint32 achievement, Player *player, uint8 incrementNumber=1) override
void HandlePromotion(Player *killer, Unit *killed)
GameObject * GetGameObject(ObjectGuid guid)
Battlefield(Map *map)
Constructor.
BfGraveyardWG(BattlefieldWG *Bf)
void SetTextId(uint32 textId)
void HandleContestedEventAlliance(GameObject *controlZone) override
void HandleProgressEventHorde(GameObject *controlZone) override
WintergraspWorkshop * m_Workshop
void HandleProgressEventAlliance(GameObject *controlZone) override
void HandleContestedEventHorde(GameObject *controlZone) override
WintergraspCapturePoint(BattlefieldWG *battlefield, WintergraspWorkshop *workshop)
GuidVector m_CreatureBottomList[PVP_TEAMS_COUNT]
StaticWintergraspTowerInfo const * _staticTowerInfo
void UpdateTurretAttack(bool disable)
BfWGGameObjectBuilding(BattlefieldWG *wg, WintergraspGameObjectBuildingType type, uint32 worldState)
void Init(GameObject *go)
WintergraspGameObjectState _state
GuidVector m_TurretTopList
ObjectGuid const & GetGUID() const
void UpdateCreatureAndGo()
WintergraspGameObjectBuildingType _type
GuidVector m_TowerCannonBottomList
GuidVector m_CreatureTopList[PVP_TEAMS_COUNT]
GuidVector m_GameObjectList[PVP_TEAMS_COUNT]
WintergraspGameObjectState _state
void GiveControlTo(TeamId teamId, bool init=false)
StaticWintergraspWorkshopInfo const * _staticInfo
void UpdateGraveyardAndWorkshop()
WintergraspWorkshop(BattlefieldWG *wg, uint8 type)
TeamId GetTeamControl() const