TrinityCore
instance_firelands.cpp File Reference
#include "ScriptMgr.h"
#include "Creature.h"
#include "firelands.h"
#include "GameObject.h"
#include "InstanceScript.h"
#include "Map.h"
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Classes

class  instance_firelands
 
struct  instance_firelands::instance_firelands_InstanceScript
 

Functions

void AddSC_instance_firelands ()
 

Variables

DungeonEncounterData const encounters []
 

Function Documentation

◆ AddSC_instance_firelands()

void AddSC_instance_firelands ( )

Definition at line 120 of file instance_firelands.cpp.

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Variable Documentation

◆ encounters

DungeonEncounterData const encounters[]
Initial value:
=
{
{ DATA_BETH_TILAC, {{ 1197 }} },
{ DATA_LORD_RHYOLITH, {{ 1204 }} },
{ DATA_SHANNOX, {{ 1205 }} },
{ DATA_ALYSRAZOR, {{ 1206 }} },
{ DATA_BALEROC, {{ 1200 }} },
{ DATA_MAJORDOMO_STAGHELM, {{ 1185 }} },
{ DATA_RAGNAROS, {{ 1203 }} }
}
@ DATA_BETH_TILAC
Definition: firelands.h:34
@ DATA_ALYSRAZOR
Definition: firelands.h:37
@ DATA_MAJORDOMO_STAGHELM
Definition: firelands.h:39
@ DATA_RAGNAROS
Definition: firelands.h:40
@ DATA_BALEROC
Definition: firelands.h:38
@ DATA_SHANNOX
Definition: firelands.h:36
@ DATA_LORD_RHYOLITH
Definition: firelands.h:35

Definition at line 25 of file instance_firelands.cpp.