TrinityCore
CreatureAIFactory.h
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1/*
2 * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
3 *
4 * This program is free software; you can redistribute it and/or modify it
5 * under the terms of the GNU General Public License as published by the
6 * Free Software Foundation; either version 2 of the License, or (at your
7 * option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
13 *
14 * You should have received a copy of the GNU General Public License along
15 * with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#ifndef TRINITY_CREATUREAIFACTORY_H
19#define TRINITY_CREATUREAIFACTORY_H
20
21#include "ObjectMgr.h"
22#include "ObjectRegistry.h"
23#include "SelectableAI.h"
24
25class Creature;
26class CreatureAI;
27
28template <class REAL_AI, bool is_db_allowed = true>
29struct CreatureAIFactory : public SelectableAI<Creature, CreatureAI>
30{
31 CreatureAIFactory(std::string const& name)
32 : SelectableAI<Creature, CreatureAI>(name, sObjectMgr->GetScriptId(name, false), is_db_allowed) { }
33
34 inline CreatureAI* Create(Creature* c) const override
35 {
36 return new REAL_AI(c, this->GetScriptId());
37 }
38
39 int32 Permit(Creature const* c) const override
40 {
41 return REAL_AI::Permissible(c);
42 }
43};
44
46
47#define sCreatureAIRegistry CreatureAIRegistry::instance()
48
49#endif
SelectableAI< Creature, CreatureAI >::FactoryHolderRegistry CreatureAIRegistry
int32_t int32
Definition: Define.h:138
#define sObjectMgr
Definition: ObjectMgr.h:1946
CreatureAI * Create(Creature *c) const override
Abstract Factory create method.
CreatureAIFactory(std::string const &name)
int32 Permit(Creature const *c) const override