#include <WorldModel.h>
Definition at line 52 of file WorldModel.h.
◆ WmoLiquid() [1/3]
VMAP::WmoLiquid::WmoLiquid |
( |
uint32 |
width, |
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uint32 |
height, |
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G3D::Vector3 const & |
corner, |
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uint32 |
type |
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) |
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◆ WmoLiquid() [2/3]
VMAP::WmoLiquid::WmoLiquid |
( |
WmoLiquid const & |
other | ) |
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◆ ~WmoLiquid()
VMAP::WmoLiquid::~WmoLiquid |
( |
| ) |
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◆ WmoLiquid() [3/3]
VMAP::WmoLiquid::WmoLiquid |
( |
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inlineprivate |
◆ GetFileSize()
uint32 VMAP::WmoLiquid::GetFileSize |
( |
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◆ GetFlagsStorage() [1/2]
uint8 * VMAP::WmoLiquid::GetFlagsStorage |
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inline |
◆ GetFlagsStorage() [2/2]
uint8 const * VMAP::WmoLiquid::GetFlagsStorage |
( |
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const |
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inline |
◆ GetHeightStorage() [1/2]
float * VMAP::WmoLiquid::GetHeightStorage |
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inline |
◆ GetHeightStorage() [2/2]
float const * VMAP::WmoLiquid::GetHeightStorage |
( |
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const |
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inline |
◆ GetLiquidHeight()
bool VMAP::WmoLiquid::GetLiquidHeight |
( |
G3D::Vector3 const & |
pos, |
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float & |
liqHeight |
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) |
| const |
◆ getPosInfo()
void VMAP::WmoLiquid::getPosInfo |
( |
uint32 & |
tilesX, |
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uint32 & |
tilesY, |
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G3D::Vector3 & |
corner |
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) |
| const |
◆ GetType()
uint32 VMAP::WmoLiquid::GetType |
( |
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const |
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inline |
◆ operator=()
◆ readFromFile()
bool VMAP::WmoLiquid::readFromFile |
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FILE * |
rf, |
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WmoLiquid *& |
liquid |
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) |
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static |
◆ writeToFile()
bool VMAP::WmoLiquid::writeToFile |
( |
FILE * |
wf | ) |
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◆ iCorner
G3D::Vector3 VMAP::WmoLiquid::iCorner |
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private |
◆ iFlags
uint8* VMAP::WmoLiquid::iFlags |
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private |
info if liquid tile is used
Definition at line 76 of file WorldModel.h.
◆ iHeight
float* VMAP::WmoLiquid::iHeight |
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private |
(tilesX + 1)*(tilesY + 1) height values
Definition at line 75 of file WorldModel.h.
◆ iTilesX
uint32 VMAP::WmoLiquid::iTilesX |
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private |
number of tiles in x direction, each
Definition at line 71 of file WorldModel.h.
◆ iTilesY
uint32 VMAP::WmoLiquid::iTilesY |
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private |
◆ iType
The documentation for this class was generated from the following files: