TrinityCore
WorldPackets::Battleground::BattlefieldStatusQueued Class Referencefinal

#include <BattlegroundPackets.h>

+ Inheritance diagram for WorldPackets::Battleground::BattlefieldStatusQueued:

Public Member Functions

 BattlefieldStatusQueued ()
 
WorldPacket const * Write () override
 
- Public Member Functions inherited from WorldPackets::ServerPacket
 ServerPacket (OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
 
void Read () override final
 
void Clear ()
 
WorldPacket && Move ()
 
void ShrinkToFit ()
 
OpcodeServer GetOpcode () const
 
- Public Member Functions inherited from WorldPackets::Packet
 Packet (WorldPacket &&worldPacket)
 
virtual ~Packet ()=default
 
 Packet (Packet const &right)=delete
 
Packetoperator= (Packet const &right)=delete
 
virtual WorldPacket const * Write ()=0
 
virtual void Read ()=0
 
WorldPacket const * GetRawPacket () const
 
size_t GetSize () const
 
ConnectionType GetConnection () const
 

Public Attributes

uint32 AverageWaitTime = 0
 
BattlefieldStatusHeader Hdr
 
bool AsGroup = false
 
bool SuspendedQueue = false
 
bool EligibleForMatchmaking = false
 
uint32 WaitTime = 0
 
int32 Unused920 = 0
 

Additional Inherited Members

- Protected Attributes inherited from WorldPackets::Packet
WorldPacket _worldPacket
 

Detailed Description

Definition at line 214 of file BattlegroundPackets.h.

Constructor & Destructor Documentation

◆ BattlefieldStatusQueued()

WorldPackets::Battleground::BattlefieldStatusQueued::BattlefieldStatusQueued ( )
inline

Definition at line 217 of file BattlegroundPackets.h.

Member Function Documentation

◆ Write()

WorldPacket const * WorldPackets::Battleground::BattlefieldStatusQueued::Write ( )
overridevirtual

Implements WorldPackets::Packet.

Definition at line 209 of file BattlegroundPackets.cpp.

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Member Data Documentation

◆ AsGroup

bool WorldPackets::Battleground::BattlefieldStatusQueued::AsGroup = false

Definition at line 223 of file BattlegroundPackets.h.

◆ AverageWaitTime

uint32 WorldPackets::Battleground::BattlefieldStatusQueued::AverageWaitTime = 0

Definition at line 221 of file BattlegroundPackets.h.

◆ EligibleForMatchmaking

bool WorldPackets::Battleground::BattlefieldStatusQueued::EligibleForMatchmaking = false

Definition at line 225 of file BattlegroundPackets.h.

◆ Hdr

BattlefieldStatusHeader WorldPackets::Battleground::BattlefieldStatusQueued::Hdr

Definition at line 222 of file BattlegroundPackets.h.

◆ SuspendedQueue

bool WorldPackets::Battleground::BattlefieldStatusQueued::SuspendedQueue = false

Definition at line 224 of file BattlegroundPackets.h.

◆ Unused920

int32 WorldPackets::Battleground::BattlefieldStatusQueued::Unused920 = 0

Definition at line 227 of file BattlegroundPackets.h.

◆ WaitTime

uint32 WorldPackets::Battleground::BattlefieldStatusQueued::WaitTime = 0

Definition at line 226 of file BattlegroundPackets.h.


The documentation for this class was generated from the following files: