17#ifndef TRINITY_SPELLAURADEFINES_H
18#define TRINITY_SPELLAURADEFINES_H
720 bool* IsRefresh =
nullptr;
721 bool ResetPeriodicTimer =
true;
AuraTriggerOnHealthChangeDirection
@ AURA_EFFECT_HANDLE_STAT
@ AURA_EFFECT_HANDLE_CHANGE_AMOUNT
@ AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK
@ AURA_EFFECT_HANDLE_CHANGE_AMOUNT_SEND_FOR_CLIENT_MASK
@ AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK
@ AURA_EFFECT_HANDLE_SEND_FOR_CLIENT_MASK
@ AURA_EFFECT_HANDLE_DEFAULT
@ AURA_EFFECT_HANDLE_REAPPLY
@ AURA_EFFECT_HANDLE_REAL
@ AURA_EFFECT_HANDLE_SKILL
@ AURA_EFFECT_HANDLE_SEND_FOR_CLIENT
@ AURA_REMOVE_BY_ENEMY_SPELL
@ AURA_REMOVE_BY_INTERRUPT
@ SPELL_AURA_PREVENT_RESURRECTION
@ SPELL_AURA_TRIGGER_SPELL_ON_EXPIRE
@ SPELL_AURA_MOD_RECOVERY_RATE_BY_SPELL_LABEL
@ SPELL_AURA_MOD_MELEE_ATTACK_POWER_VERSUS
@ SPELL_AURA_MOD_SCHOOL_MASK_DAMAGE_FROM_CASTER
@ SPELL_AURA_MOD_TOTAL_THREAT
@ SPELL_AURA_MOD_CURRENCY_GAIN
@ SPELL_AURA_LINKED_SUMMON
@ SPELL_AURA_MOD_MAX_HEALTH
@ SPELL_AURA_CLONE_CASTER
@ SPELL_AURA_DISPEL_IMMUNITY
@ SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE
@ SPELL_AURA_MOD_AURA_DURATION_BY_DISPEL_NOT_STACK
@ SPELL_AURA_MOD_TARGET_ABSORB_SCHOOL
@ SPELL_AURA_MOD_ATTACKSPEED
@ SPELL_AURA_MOD_ATTACK_POWER
@ SPELL_AURA_MOD_STEALTH_LEVEL
@ SPELL_AURA_CHANNEL_DEATH_ITEM
@ SPELL_AURA_MOD_ATTACKER_MELEE_HIT_CHANCE
@ SPELL_AURA_MOD_FLIGHT_SPEED_NOT_STACK
@ SPELL_AURA_MOD_CURRENCY_GAIN_LOOTED
@ SPELL_AURA_MOD_DISARM_RANGED
@ SPELL_AURA_PERIODIC_WEAPON_PERCENT_DAMAGE
@ SPELL_AURA_MOD_PERIODIC_DAMAGE_TAKEN
@ SPELL_AURA_MOD_TIME_RATE
@ SPELL_AURA_REPLACE_ITEM_BONUS_TREE
@ SPELL_AURA_PERIODIC_DAMAGE
@ SPELL_AURA_MOD_INCREASE_FLIGHT_SPEED
@ SPELL_AURA_MOD_CASTING_SPEED
@ SPELL_AURA_MOD_VERSATILITY_DAMAGE_DONE_BENEFIT
@ SPELL_AURA_MOD_RECOVERY_RATE_2
@ SPELL_AURA_IGNORE_MOVEMENT_FORCES
@ SPELL_AURA_MOD_HEALING_AND_ABSORB_FROM_CASTER
@ SPELL_AURA_MOD_MOUNTED_FLIGHT_SPEED_ALWAYS
@ SPELL_AURA_MOD_COMBAT_RATING_FROM_COMBAT_RATING
@ SPELL_AURA_MOD_AUTOATTACK_RANGE
@ SPELL_AURA_MOD_RANGED_ATTACK_BLOCK_CHANCE_IN_FRONT
@ SPELL_AURA_OVERRIDE_ATTACK_POWER_BY_SP_PCT
@ SPELL_AURA_MOD_CURRENCY_CATEGORY_GAIN_PCT
@ SPELL_AURA_PREVENT_DURABILITY_LOSS
@ SPELL_AURA_TRACK_RESOURCES
@ SPELL_AURA_MOD_PARRY_PERCENT
@ SPELL_AURA_MOD_MAX_POWER
@ SPELL_AURA_FORCE_MOVE_FORWARD
@ SPELL_AURA_ABILITY_IGNORE_AURASTATE
@ SPELL_AURA_MOD_CREATURE_AOE_DAMAGE_AVOIDANCE
@ SPELL_AURA_MOD_IGNORE_TARGET_RESIST
@ SPELL_AURA_MOD_RATING_PCT
@ SPELL_AURA_MOD_SHAPESHIFT
@ SPELL_AURA_MOD_MULTISTRIKE_CHANCE
@ SPELL_AURA_RESET_COOLDOWNS_ON_DUEL_START
@ SPELL_AURA_MOD_DAMAGE_DONE_VERSUS
@ SPELL_AURA_MOD_VISIBILITY_RANGE
@ SPELL_AURA_MOD_CRITICAL_HEALING_AMOUNT
@ SPELL_AURA_MOD_HOVER_NO_HEIGHT_OFFSET
@ SPELL_AURA_MOD_SPELL_HIT_CHANCE
@ SPELL_AURA_MOD_OVERRIDE_POWER_DISPLAY
@ SPELL_AURA_MOD_WATER_BREATHING
@ SPELL_AURA_ENABLE_ALT_POWER
@ SPELL_AURA_DAMAGE_SHIELD
@ SPELL_AURA_DISABLE_CASTING_EXCEPT_ABILITIES
@ SPELL_AURA_DISABLE_ATTACKING_EXCEPT_ABILITIES
@ SPELL_AURA_FEATHER_FALL
@ SPELL_AURA_OBS_MOD_HEALTH
@ SPELL_AURA_MOD_MELEE_DAMAGE_FROM_CASTER
@ SPELL_AURA_MOD_SUPPORT_STAT
@ SPELL_AURA_MOD_REGEN_DURING_COMBAT
@ SPELL_AURA_MECHANIC_DURATION_MOD_NOT_STACK
@ SPELL_AURA_PERIODIC_HEALTH_FUNNEL
@ SPELL_AURA_COMPREHEND_LANGUAGE
@ SPELL_AURA_MOD_IGNORE_SHAPESHIFT
@ SPELL_AURA_SHOW_CONFIRMATION_PROMPT_WITH_DIFFICULTY
@ SPELL_AURA_ADD_PCT_MODIFIER
@ SPELL_AURA_MOD_ABSORB_EFFECTS_DONE_PCT
@ SPELL_AURA_PERIODIC_MANA_LEECH
@ SPELL_AURA_MOD_DAMAGE_TAKEN_FROM_CASTER_PET
@ SPELL_AURA_ALLOW_TALENT_SWAPPING
@ SPELL_AURA_IGNORE_DUAL_WIELD_HIT_PENALTY
@ SPELL_AURA_PREVENT_CORPSE_RELEASE
@ SPELL_AURA_MOD_POSSESS_PET
@ SPELL_AURA_MOD_HEALING_DONE_VERSUS_AURASTATE
@ SPELL_AURA_MOD_INCREASE_SPEED
@ SPELL_AURA_MOD_RANGED_ATTACK_POWER_PCT
@ SPELL_AURA_OVERRIDE_PET_SPECS
@ SPELL_AURA_IGNORE_COMBAT
@ SPELL_AURA_MOD_RANGED_ATTACK_DEFLECT_CHANCE
@ SPELL_AURA_MOD_COOLDOWN_BY_HASTE_REGEN
@ SPELL_AURA_MOD_RESISTANCE
@ SPELL_AURA_MOD_EXPERTISE
@ SPELL_AURA_SUPPRESS_TRANSFORMS
@ SPELL_AURA_RANGED_ATTACK_POWER_ATTACKER_BONUS
@ SPELL_AURA_MOD_RANGED_DAMAGE_TAKEN
@ SPELL_AURA_MOD_BONUS_ARMOR
@ SPELL_AURA_PROC_TRIGGER_SPELL
@ SPELL_AURA_OVERRIDE_AUTOATTACK_WITH_MELEE_SPELL
@ SPELL_AURA_ALLOW_BLOCKING_SPELLS
@ SPELL_AURA_HASTE_SPELLS
@ SPELL_AURA_MOD_INCREASE_HEALTH
@ SPELL_AURA_MOD_CRIT_CHANCE_FOR_CASTER
@ SPELL_AURA_MOD_XP_FROM_CREATURE_TYPE
@ SPELL_AURA_SET_VIGNETTE
@ SPELL_AURA_MOD_UI_HEALING_RANGE
@ SPELL_AURA_INTERRUPT_REGEN
@ SPELL_AURA_MOD_POWER_REGEN
@ SPELL_AURA_MOD_MOUNTED_SPEED_NOT_STACK
@ SPELL_AURA_MOD_AURA_TIME_RATE_BY_SPELL_LABEL
@ SPELL_AURA_MOD_NO_ACTIONS
@ SPELL_AURA_MOD_HEALING_DONE_PERCENT
@ SPELL_AURA_MOD_SPELL_DAMAGE_FROM_HEALING
@ SPELL_AURA_WORGEN_ALTERED_FORM
@ SPELL_AURA_CHARGE_RECOVERY_MOD
@ SPELL_AURA_PREVENT_INTERRUPT
@ SPELL_AURA_MOD_CRIT_CHANCE_VERSUS_TARGET_HEALTH
@ SPELL_AURA_MOD_VENDOR_ITEMS_PRICES
@ SPELL_AURA_PREVENTS_FLEEING
@ SPELL_AURA_CAST_WHILE_WALKING_BY_SPELL_LABEL
@ SPELL_AURA_TRIGGER_SPELL_ON_HEALTH_PCT
@ SPELL_AURA_MOD_TARGET_RESIST_BY_SPELL_CLASS
@ SPELL_AURA_MOD_RANGED_ATTACK_POWER_VERSUS
@ SPELL_AURA_SHARE_DAMAGE_PCT
@ SPELL_AURA_OBS_MOD_POWER
@ SPELL_AURA_CAST_WHILE_WALKING
@ SPELL_AURA_MOD_ARMOR_PCT_FROM_STAT
@ SPELL_AURA_ADD_FLAT_MODIFIER
@ SPELL_AURA_MOD_ATTACKER_SPELL_AND_WEAPON_CRIT_CHANCE
@ SPELL_AURA_BLOCK_SPELLS_IN_FRONT
@ SPELL_AURA_MOD_HEALING_TAKEN_FROM_CASTER
@ SPELL_AURA_MOD_STEALTH_DETECT
@ SPELL_AURA_AURAS_VISIBLE
@ SPELL_AURA_CHARGE_RECOVERY_AFFECTED_BY_HASTE
@ SPELL_AURA_TRACK_STEALTHED
@ SPELL_AURA_PET_DAMAGE_MULTI
@ SPELL_AURA_TRIGGER_SPELL_ON_POWER_AMOUNT
@ SPELL_AURA_MOD_XP_QUEST_PCT
@ SPELL_AURA_REFLECT_SPELLS
@ SPELL_AURA_MOD_SHIELD_BLOCKVALUE_PCT
@ SPELL_AURA_MOD_MELEE_HASTE_2
@ SPELL_AURA_CONTROL_VEHICLE
@ SPELL_AURA_IGNORE_HIT_DIRECTION
@ SPELL_AURA_UNDERWATER_WALKING
@ SPELL_AURA_IGNORE_COMBAT_RESULT
@ SPELL_AURA_MOD_MELEE_HASTE
@ SPELL_AURA_MELEE_ATTACK_POWER_ATTACKER_BONUS
@ SPELL_AURA_SPIRIT_OF_REDEMPTION
@ SPELL_AURA_MOD_BONUS_ARMOR_PCT
@ SPELL_AURA_MOD_INCREASE_ENERGY
@ SPELL_AURA_MOD_SPEED_NOT_STACK
@ SPELL_AURA_MOD_RECOVERY_RATE
@ SPELL_AURA_MOD_FAKE_INEBRIATION_MOVEMENT_ONLY
@ SPELL_AURA_MOD_HEALING_DONE_PCT_VERSUS_TARGET_HEALTH
@ SPELL_AURA_MOD_PLAYER_CHOICE_REROLLS
@ SPELL_AURA_SCHOOL_HEAL_ABSORB
@ SPELL_AURA_MOD_ARTIFACT_ITEM_LEVEL
@ SPELL_AURA_MOD_INCREASE_VEHICLE_FLIGHT_SPEED
@ SPELL_AURA_MOD_SPELL_CRIT_CHANCE
@ SPELL_AURA_COSMETIC_MOUNTED
@ SPELL_AURA_MOD_INVISIBILITY
@ SPELL_AURA_BYPASS_ARMOR_FOR_CASTER
@ SPELL_AURA_OVERRIDE_AUTOATTACK_WITH_RANGED_SPELL
@ SPELL_AURA_MOD_TAXI_FLIGHT_SPEED
@ SPELL_AURA_MOD_HIT_CHANCE
@ SPELL_AURA_MOD_SPELL_DAMAGE_OF_STAT_PERCENT
@ SPELL_AURA_SET_POWER_POINT_CHARGE
@ SPELL_AURA_CAN_TURN_WHILE_FALLING
@ SPELL_AURA_PERIODIC_HEAL
@ SPELL_AURA_ARENA_PREPARATION
@ SPELL_AURA_MOD_HEALTH_REGEN_PERCENT
@ SPELL_AURA_MOD_ENEMY_DODGE
@ SPELL_AURA_PROC_TRIGGER_SPELL_WITH_VALUE
@ SPELL_AURA_MOD_ABSORB_EFFECTS_TAKEN_PCT
@ SPELL_AURA_MOD_AOE_DAMAGE_AVOIDANCE
@ SPELL_AURA_PERIODIC_DAMAGE_PERCENT
@ SPELL_AURA_MOD_HEALTH_REGEN_IN_COMBAT
@ SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN
@ SPELL_AURA_MOD_MANA_REGEN_PCT
@ SPELL_AURA_MOD_STUN_DISABLE_GRAVITY
@ SPELL_AURA_MOD_INCREASE_HEALTH_2
@ SPELL_AURA_MOD_DODGE_PERCENT
@ SPELL_AURA_MOD_REPUTATION_GAIN
@ SPELL_AURA_CONVERT_CRIT_RATING_PCT_TO_PARRY_RATING
@ SPELL_AURA_MOD_INCREASE_SWIM_SPEED
@ SPELL_AURA_MOD_INCREASE_HEALTH_PERCENT2
@ SPELL_AURA_MOD_POWER_COST_SCHOOL_PCT
@ SPELL_AURA_MOD_DISARM_OFFHAND
@ SPELL_AURA_ADD_TARGET_TRIGGER
@ SPELL_AURA_ANIM_REPLACEMENT_SET
@ SPELL_AURA_ALLOW_INTERRUPT_SPELL
@ SPELL_AURA_MAX_FAR_CLIP_PLANE
@ SPELL_AURA_SPLIT_DAMAGE_PCT
@ SPELL_AURA_SCHOOL_ABSORB_OVERKILL
@ SPELL_AURA_DEFLECT_SPELLS
@ SPELL_AURA_MOD_CRIT_DAMAGE_BONUS
@ SPELL_AURA_MOD_FAKE_INEBRIATE
@ SPELL_AURA_PROC_TRIGGER_SPELL_COPY
@ SPELL_AURA_MOD_HEALING_DONE
@ SPELL_AURA_MOD_DETECTED_RANGE
@ SPELL_AURA_OVERRIDE_SPELLS
@ SPELL_AURA_MOD_RANGED_ATTACK_POWER
@ SPELL_AURA_MOD_HEALING_RECEIVED
@ SPELL_AURA_KEYBOUND_OVERRIDE
@ SPELL_AURA_MOD_AURA_DURATION_BY_DISPEL
@ SPELL_AURA_MOD_HEALING_PCT
@ SPELL_AURA_MOD_MANA_REGEN_INTERRUPT
@ SPELL_AURA_LEARN_TALENT
@ SPELL_AURA_ADD_FLAT_MODIFIER_BY_SPELL_LABEL
@ SPELL_AURA_MOD_DAMAGE_PERCENT_DONE
@ SPELL_AURA_MOD_VERSATILITY_HEALING_DONE_BENEFIT
@ SPELL_AURA_MOD_SPELL_BLOCK_CHANCE
@ SPELL_AURA_MOD_RAGE_FROM_DAMAGE_DEALT
@ SPELL_AURA_MOD_CRIT_CHANCE_FOR_CASTER_PET
@ SPELL_AURA_MOD_ATTACKER_MELEE_CRIT_CHANCE
@ SPELL_AURA_MOD_SPELL_HEALING_OF_STAT_PERCENT
@ SPELL_AURA_DISABLE_INERTIA
@ SPELL_AURA_OVERRIDE_ACTIONBAR_SPELLS_TRIGGERED
@ SPELL_AURA_ALLOW_MOUNT_IN_COMBAT
@ SPELL_AURA_MOD_ATTACK_POWER_OF_BONUS_ARMOR
@ SPELL_AURA_MOD_GLOBAL_COOLDOWN_BY_HASTE_REGEN
@ SPELL_AURA_DETECT_AMORE
@ SPELL_AURA_ALLOW_TAME_PET_TYPE
@ SPELL_AURA_MECHANIC_DURATION_MOD
@ SPELL_AURA_MOD_CRITICAL_DAMAGE_TAKEN_FROM_CASTER
@ SPELL_AURA_MOD_RANGED_HASTE
@ SPELL_AURA_HIDE_MODEL_AND_EQUIPEMENT_SLOTS
@ SPELL_AURA_MOD_OFFHAND_DAMAGE_PCT
@ SPELL_AURA_MOD_RESILIENCE
@ SPELL_AURA_SCHOOL_IMMUNITY
@ SPELL_AURA_MOUNT_RESTRICTIONS
@ SPELL_AURA_IGNORE_SPELL_COOLDOWN
@ SPELL_AURA_ENABLE_POWER_BAR_TIMER
@ SPELL_AURA_MOD_POWER_COST_SCHOOL
@ SPELL_AURA_OVERRIDE_SPELL_VISUAL
@ SPELL_AURA_MECHANIC_IMMUNITY
@ SPELL_AURA_MOD_ANIMA_GAIN
@ SPELL_AURA_MOD_ALTERNATIVE_DEFAULT_LANGUAGE
@ SPELL_AURA_MOD_ATTACKER_RANGED_HIT_CHANCE
@ SPELL_AURA_MOD_BASE_MANA_PCT
@ SPELL_AURA_MOD_MELEE_DAMAGE_TAKEN
@ SPELL_AURA_MOD_MELEE_DAMAGE_TAKEN_PCT
@ SPELL_AURA_MOD_SPELL_CATEGORY_COOLDOWN
@ SPELL_AURA_MOD_DAMAGE_TAKEN
@ SPELL_AURA_MODIFIED_RAID_INSTANCE
@ SPELL_AURA_CONVERT_CONSUMED_RUNE
@ SPELL_AURA_MOD_RESTED_XP_CONSUMPTION
@ SPELL_AURA_MOD_DAMAGE_DONE_VERSUS_AURASTATE
@ SPELL_AURA_APPLY_PROFESSION_EFFECT
@ SPELL_AURA_MOD_VEHICLE_SPEED_ALWAYS
@ SPELL_AURA_MOD_POWER_GAIN_PCT
@ SPELL_AURA_MOD_MONEY_GAIN
@ SPELL_AURA_DETECT_STEALTH
@ SPELL_AURA_MOD_CRIT_PCT
@ SPELL_AURA_MOD_HONOR_GAIN_PCT
@ SPELL_AURA_LEARN_PVP_TALENT
@ SPELL_AURA_MOD_MINIMUM_SPEED
@ SPELL_AURA_MOD_BLOCK_CRIT_CHANCE
@ SPELL_AURA_MOD_INCREASE_ENERGY_PERCENT
@ SPELL_AURA_MOD_CHARGE_RECOVERY_RATE
@ SPELL_AURA_MOD_SPELL_DAMAGE_FROM_CASTER
@ SPELL_AURA_MOD_DAMAGE_PERCENT_DONE_BY_TARGET_AURA_MECHANIC
@ SPELL_AURA_MOD_CHARGE_COOLDOWN
@ SPELL_AURA_MOD_OVERRIDE_ZONE_PVP_TYPE
@ SPELL_AURA_REMOVE_BARBER_SHOP_COST
@ SPELL_AURA_MOD_POWER_DISPLAY
@ SPELL_AURA_CHARGE_RECOVERY_MULTIPLIER
@ SPELL_AURA_MOD_PACIFY_SILENCE
@ SPELL_AURA_MOD_CRIT_CHANCE_FOR_CASTER_WITH_ABILITIES
@ SPELL_AURA_MOD_COOLDOWN
@ SPELL_AURA_MOD_SPEED_SLOW_ALL
@ SPELL_AURA_MOD_TARGET_RESISTANCE
@ SPELL_AURA_CHARGE_RECOVERY_AFFECTED_BY_HASTE_REGEN
@ SPELL_AURA_MOD_FLAT_SPELL_DAMAGE_VERSUS
@ SPELL_AURA_MOD_RESURRECTED_HEALTH_BY_GUILD_MEMBER
@ SPELL_AURA_MOD_MINIMUM_SPEED_RATE
@ SPELL_AURA_OVERRIDE_MOUNT_FROM_SET
@ SPELL_AURA_MOD_READINESS
@ SPELL_AURA_MOD_SPEED_ALWAYS
@ SPELL_AURA_EFFECT_IMMUNITY
@ SPELL_AURA_SPELL_OVERRIDE_NAME_GROUP
@ SPELL_AURA_MOD_ROOT_DISABLE_GRAVITY
@ SPELL_AURA_MOD_MAX_POWER_PCT
@ SPELL_AURA_MOD_BATTLE_PET_XP_PCT
@ SPELL_AURA_MOD_DECREASE_SPEED
@ SPELL_AURA_PREVENT_DURABILITY_LOSS_FROM_COMBAT
@ SPELL_AURA_MOD_CAMOUFLAGE
@ SPELL_AURA_MOD_VERSATILITY
@ SPELL_AURA_PROVIDE_SPELL_FOCUS
@ SPELL_AURA_FORCE_WEATHER
@ SPELL_AURA_OVERRIDE_SUMMONED_OBJECT
@ SPELL_AURA_ENABLE_BOSS1_UNIT_FRAME
@ SPELL_AURA_PERIODIC_TRIGGER_SPELL_WITH_VALUE
@ SPELL_AURA_CAST_WHILE_WALKING_ALL
@ SPELL_AURA_SCHOOL_ABSORB
@ SPELL_AURA_MOD_RESISTANCE_PCT
@ SPELL_AURA_REDUCE_PUSHBACK
@ SPELL_AURA_MOD_DAMAGE_DONE_FOR_MECHANIC
@ SPELL_AURA_BATTLEGROUND_PLAYER_POSITION_FACTIONAL
@ SPELL_AURA_MOD_COMBAT_RESULT_CHANCE
@ SPELL_AURA_PERIODIC_ENERGIZE
@ SPELL_AURA_MOD_BASE_RESISTANCE
@ SPELL_AURA_MOD_MOUNTED_SPEED_ALWAYS
@ SPELL_AURA_MOD_MULTISTRIKE_DAMAGE
@ SPELL_AURA_MOD_WEAPON_CRIT_PERCENT
@ SPELL_AURA_MOD_MOVEMENT_FORCE_MAGNITUDE
@ SPELL_AURA_MOD_DAMAGE_DONE_CREATURE
@ SPELL_AURA_MOD_SUMMON_DAMAGE
@ SPELL_AURA_SPELL_MAGNET
@ SPELL_AURA_MOD_INVISIBILITY_DETECT
@ SPELL_AURA_MOD_IMMUNE_AURA_APPLY_SCHOOL
@ SPELL_AURA_MOD_ABILITY_SCHOOL_MASK
@ SPELL_AURA_TRIGGER_SPELL_ON_POWER_PCT
@ SPELL_AURA_MOD_BASE_RESISTANCE_PCT
@ SPELL_AURA_MOD_ADDITIONAL_POWER_COST
@ SPELL_AURA_MOD_MELEE_RANGED_HASTE_2
@ SPELL_AURA_WATER_BREATHING
@ SPELL_AURA_MOD_DURABILITY_LOSS
@ SPELL_AURA_PROVIDE_TOTEM_CATEGORY
@ SPELL_AURA_MOD_DAMAGE_TAKEN_FROM_CASTER_BY_LABEL
@ SPELL_AURA_PERIODIC_LEECH
@ SPELL_AURA_FORCE_BREATH_BAR
@ SPELL_AURA_MOD_ENVIRONMENTAL_DAMAGE_TAKEN
@ SPELL_AURA_OVERRIDE_SPELL_POWER_BY_AP_PCT
@ SPELL_AURA_MOD_LANGUAGE
@ SPELL_AURA_IGNORE_SPELL_CREATURE_TYPE_REQUIREMENTS
@ SPELL_AURA_PROC_TRIGGER_DAMAGE
@ SPELL_AURA_MOD_AUTOATTACK_CRIT_CHANCE
@ SPELL_AURA_MOD_ATTACKER_SPELL_HIT_CHANCE
@ SPELL_AURA_MOD_POWER_REGEN_PERCENT
@ SPELL_AURA_MOD_MECHANIC_DAMAGE_TAKEN_PERCENT
@ SPELL_AURA_MOD_SPELL_CURRENCY_REAGENTS_COUNT_PCT
@ SPELL_AURA_CURRENCY_LOSS_PCT_ON_DEATH
@ SPELL_AURA_INITIALIZE_IMAGES
@ SPELL_AURA_DAMAGE_IMMUNITY
@ SPELL_AURA_ALLOW_CHANGING_EQUIPMENT_IN_TORGHAST
@ SPELL_AURA_MOD_PERCENT_STAT
@ SPELL_AURA_CASTER_IGNORE_LOS
@ SPELL_AURA_AREA_TRIGGER
@ SPELL_AURA_PRELOAD_PHASE
@ SPELL_AURA_MOD_SPELL_COOLDOWN_BY_HASTE
@ SPELL_AURA_MOD_AUTOATTACK_DAMAGE
@ SPELL_AURA_DISPLAY_PROFESSION_EQUIPMENT
@ SPELL_AURA_MOD_DAMAGE_DONE
@ SPELL_AURA_MOD_NEXT_SPELL
@ SPELL_AURA_NO_PVP_CREDIT
@ SPELL_AURA_TRACK_CREATURES
@ SPELL_AURA_REFLECT_SPELLS_SCHOOL
@ SPELL_AURA_MOD_SPEED_NO_CONTROL
@ SPELL_AURA_PERIODIC_DUMMY
@ SPELL_AURA_MOD_RANGED_DAMAGE_TAKEN_PCT
@ SPELL_AURA_MOD_MAX_CHARGES
@ SPELL_AURA_MOD_MECHANIC_RESISTANCE
@ SPELL_AURA_MOD_BASE_HEALTH_PCT
@ SPELL_AURA_PREVENT_REGENERATE_POWER
@ SPELL_AURA_PERIODIC_TRIGGER_SPELL_FROM_CLIENT
@ SPELL_AURA_MOD_MELEE_HASTE_3
@ SPELL_AURA_STATE_IMMUNITY
@ SPELL_AURA_STORE_TELEPORT_RETURN_POINT
@ SPELL_AURA_SHOW_CONFIRMATION_PROMPT
@ SPELL_AURA_IGNORE_SPELL_CHARGE_COOLDOWN
@ SPELL_AURA_CHANGE_MODEL_FOR_ALL_HUMANOIDS
@ SPELL_AURA_INTERFERE_TARGETTING
@ SPELL_AURA_MOD_REQUIRED_MOUNT_CAPABILITY_FLAGS
@ SPELL_AURA_MOUNT_ANIM_REPLACEMENT_SET
@ SPELL_AURA_NO_REAGENT_USE
@ SPELL_AURA_REMOVE_TRANSMOG_COST
@ SPELL_AURA_MOD_UNATTACKABLE
@ SPELL_AURA_ADD_PCT_MODIFIER_BY_SPELL_LABEL
@ SPELL_AURA_MOD_BLOCK_VALUE_FLAT
@ SPELL_AURA_MOD_BLOCK_VALUE_PCT
@ SPELL_AURA_ALLOW_USING_GAMEOBJECTS_WHILE_MOUNTED
@ SPELL_AURA_MOD_PET_STAT_PCT
@ SPELL_AURA_SCALE_PLAYER_LEVEL
@ SPELL_AURA_MOD_SPELL_POWER_PCT
@ SPELL_AURA_SCREEN_EFFECT
@ SPELL_AURA_MOD_STAT_BONUS_PCT
@ SPELL_AURA_SUPPRESS_ITEM_PASSIVE_EFFECT_BY_SPELL_LABEL
@ SPELL_AURA_MOD_DETECT_RANGE
@ SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED
@ SPELL_AURA_OVERRIDE_CLASS_SCRIPTS
@ SPELL_AURA_BATTLEGROUND_PLAYER_POSITION
@ SPELL_AURA_FORCE_REACTION
@ SPELL_AURA_MODIFY_FALL_DAMAGE_PCT
@ SPELL_AURA_MOD_MELEE_RANGED_HASTE
@ SPELL_AURA_MOD_CASTING_SPEED_NOT_STACK
@ SPELL_AURA_SET_ACTION_BUTTON_SPELL_COUNT
@ SPELL_AURA_MOD_COOLDOWN_RECOVERY_RATE_ALL
@ SPELL_AURA_MOD_INCREASE_MOUNTED_SPEED
@ SPELL_AURA_MOD_CURRENCY_GAIN_FROM_SOURCE
@ SPELL_AURA_DISABLE_NAVIGATION
@ SPELL_AURA_MOD_FACTION_REPUTATION_GAIN
@ SPELL_AURA_PERIODIC_TRIGGER_SPELL
@ SPELL_AURA_MOD_ATTACK_POWER_PCT
@ SPELL_AURA_USE_NORMAL_MOVEMENT_SPEED
@ SPELL_AURA_OVERRIDE_ACTIONBAR_SPELLS
@ SPELL_AURA_MOD_SKILL_TALENT
@ SPELL_AURA_PHASE_ALWAYS_VISIBLE
@ SPELL_AURA_MOD_INCREASE_HEALTH_PERCENT
@ SPELL_AURA_OVERRIDE_UNLOCKED_AZERITE_ESSENCE_RANK
@ SPELL_AURA_MECHANIC_IMMUNITY_MASK
@ SPELL_AURA_MOD_MANA_COST_PCT
@ SPELL_AURA_INTERCEPT_MELEE_RANGED_ATTACKS
@ SPELL_AURA_MOD_BLOCK_PERCENT
@ SPELL_AURA_SET_VEHICLE_ID
@ FORM_DARKMOON_TEST_OF_STRENGTH
@ FORM_MOONKIN_FORM_RESTORATION
@ FORM_FORGEBORNE_REVERIES
@ FORM_SPIRIT_OF_REDEMPTION
AuraTriggerOnPowerChangeDirection
AuraCreateInfo & SetBaseAmount(int32 const *bp)
AuraCreateInfo & SetCaster(Unit *caster)
AuraCreateInfo & SetCastItem(ObjectGuid const &guid, uint32 itemId, int32 itemLevel)
AuraCreateInfo & SetCasterGUID(ObjectGuid const &guid)
uint32 GetAuraEffectMask() const
SpellInfo const * GetSpellInfo() const
AuraCreateInfo & SetOwnerEffectMask(uint32 effMask)
AuraCreateInfo & SetPeriodicReset(bool reset)