This is the complete list of members for TransportMgr, including all inherited members.
_transportAnimations | TransportMgr | private |
_transportsByMap | TransportMgr | private |
_transportSpawns | TransportMgr | private |
_transportTemplates | TransportMgr | private |
AddPathNodeToTransport(uint32 transportEntry, uint32 timeSeg, TransportAnimationEntry const *node) | TransportMgr | private |
AddPathRotationToTransport(uint32 transportEntry, uint32 timeSeg, TransportRotationEntry const *node) | TransportMgr | private |
CreateTransport(uint32 entry, Map *map, ObjectGuid::LowType guid=0, uint8 phaseUseFlags=0, uint32 phaseId=0, uint32 phaseGroupId=0) | TransportMgr | |
CreateTransportsForMap(Map *map) | TransportMgr | |
GeneratePath(GameObjectTemplate const *goInfo, TransportTemplate *transport) | TransportMgr | private |
GetTransportAnimInfo(uint32 entry) const | TransportMgr | |
GetTransportSpawn(ObjectGuid::LowType spawnId) const | TransportMgr | |
GetTransportTemplate(uint32 entry) const | TransportMgr | |
instance() | TransportMgr | static |
LoadTransportAnimationAndRotation() | TransportMgr | |
LoadTransportSpawns() | TransportMgr | |
LoadTransportTemplates() | TransportMgr | |
operator=(TransportMgr const &)=delete | TransportMgr | private |
operator=(TransportMgr &&)=delete | TransportMgr | private |
TransportMgr() | TransportMgr | private |
TransportMgr(TransportMgr const &)=delete | TransportMgr | private |
TransportMgr(TransportMgr &&)=delete | TransportMgr | private |
Unload() | TransportMgr | |
~TransportMgr() | TransportMgr | private |