TrinityCore
instance_shadow_labyrinth.cpp File Reference
#include "ScriptMgr.h"
#include "Creature.h"
#include "CreatureAI.h"
#include "GameObject.h"
#include "InstanceScript.h"
#include "Map.h"
#include "shadow_labyrinth.h"
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Classes

class  instance_shadow_labyrinth
 
struct  instance_shadow_labyrinth::instance_shadow_labyrinth_InstanceMapScript
 

Functions

GuidUnorderedSet const * GetBlackheartDummies (InstanceScript const *s)
 
void AddSC_instance_shadow_labyrinth ()
 

Variables

DoorData const doorData []
 
DungeonEncounterData const encounters []
 

Function Documentation

◆ AddSC_instance_shadow_labyrinth()

void AddSC_instance_shadow_labyrinth ( )

Definition at line 200 of file instance_shadow_labyrinth.cpp.

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◆ GetBlackheartDummies()

GuidUnorderedSet const * GetBlackheartDummies ( InstanceScript const *  s)

Definition at line 192 of file instance_shadow_labyrinth.cpp.

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Variable Documentation

◆ doorData

◆ encounters

DungeonEncounterData const encounters[]
Initial value:
=
{
{ DATA_AMBASSADOR_HELLMAW, {{ 1908 }} },
{ DATA_BLACKHEART_THE_INCITER, {{ 1909 }} },
{ DATA_GRANDMASTER_VORPIL, {{ 1911 }} },
{ DATA_MURMUR, {{ 1910 }} }
}
@ DATA_MURMUR
@ DATA_AMBASSADOR_HELLMAW

Definition at line 33 of file instance_shadow_labyrinth.cpp.