#include <GridNotifiers.h>
Definition at line 1212 of file GridNotifiers.h.
◆ NearestHostileUnitCheck() [1/2]
Trinity::NearestHostileUnitCheck::NearestHostileUnitCheck |
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Creature const * |
creature, |
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float |
dist = 0.f , |
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bool |
playerOnly = false |
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) |
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inlineexplicit |
◆ NearestHostileUnitCheck() [2/2]
◆ operator()()
bool Trinity::NearestHostileUnitCheck::operator() |
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Unit * |
u | ) |
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inline |
◆ i_playerOnly
bool Trinity::NearestHostileUnitCheck::i_playerOnly |
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private |
◆ m_range
float Trinity::NearestHostileUnitCheck::m_range |
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private |
◆ me
Creature const* Trinity::NearestHostileUnitCheck::me |
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private |
The documentation for this class was generated from the following file: