TrinityCore
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#include <GameEventMgr.h>
Public Member Functions | |
GameEventData () | |
bool | isValid () const |
Public Attributes | |
time_t | start |
time_t | end |
time_t | nextstart |
uint32 | occurence |
uint32 | length |
HolidayIds | holiday_id |
uint8 | holidayStage |
GameEventState | state |
GameEventConditionMap | conditions |
std::set< uint16 > | prerequisite_events |
std::string | description |
uint8 | announce |
Definition at line 60 of file GameEventMgr.h.
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inline |
Definition at line 62 of file GameEventMgr.h.
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inline |
uint8 GameEventData::announce |
Definition at line 75 of file GameEventMgr.h.
GameEventConditionMap GameEventData::conditions |
Definition at line 72 of file GameEventMgr.h.
std::string GameEventData::description |
Definition at line 74 of file GameEventMgr.h.
time_t GameEventData::end |
Definition at line 65 of file GameEventMgr.h.
HolidayIds GameEventData::holiday_id |
Definition at line 69 of file GameEventMgr.h.
uint8 GameEventData::holidayStage |
Definition at line 70 of file GameEventMgr.h.
uint32 GameEventData::length |
Definition at line 68 of file GameEventMgr.h.
time_t GameEventData::nextstart |
Definition at line 66 of file GameEventMgr.h.
uint32 GameEventData::occurence |
Definition at line 67 of file GameEventMgr.h.
std::set<uint16 > GameEventData::prerequisite_events |
Definition at line 73 of file GameEventMgr.h.
time_t GameEventData::start |
Definition at line 64 of file GameEventMgr.h.
GameEventState GameEventData::state |
Definition at line 71 of file GameEventMgr.h.