TrinityCore
GtSpellScalingEntry Struct Reference

#include <GameTables.h>

Public Attributes

float Rogue = 0.0f
 
float Druid = 0.0f
 
float Hunter = 0.0f
 
float Mage = 0.0f
 
float Paladin = 0.0f
 
float Priest = 0.0f
 
float Shaman = 0.0f
 
float Warlock = 0.0f
 
float Warrior = 0.0f
 
float DeathKnight = 0.0f
 
float Monk = 0.0f
 
float DemonHunter = 0.0f
 
float Evoker = 0.0f
 
float Adventurer = 0.0f
 
float Item = 0.0f
 
float Consumable = 0.0f
 
float Gem1 = 0.0f
 
float Gem2 = 0.0f
 
float Gem3 = 0.0f
 
float Health = 0.0f
 
float DamageReplaceStat = 0.0f
 
float DamageSecondary = 0.0f
 
float ManaConsumable = 0.0f
 

Detailed Description

Definition at line 126 of file GameTables.h.

Member Data Documentation

◆ Adventurer

float GtSpellScalingEntry::Adventurer = 0.0f

Definition at line 141 of file GameTables.h.

◆ Consumable

float GtSpellScalingEntry::Consumable = 0.0f

Definition at line 143 of file GameTables.h.

◆ DamageReplaceStat

float GtSpellScalingEntry::DamageReplaceStat = 0.0f

Definition at line 148 of file GameTables.h.

◆ DamageSecondary

float GtSpellScalingEntry::DamageSecondary = 0.0f

Definition at line 149 of file GameTables.h.

◆ DeathKnight

float GtSpellScalingEntry::DeathKnight = 0.0f

Definition at line 137 of file GameTables.h.

◆ DemonHunter

float GtSpellScalingEntry::DemonHunter = 0.0f

Definition at line 139 of file GameTables.h.

◆ Druid

float GtSpellScalingEntry::Druid = 0.0f

Definition at line 129 of file GameTables.h.

◆ Evoker

float GtSpellScalingEntry::Evoker = 0.0f

Definition at line 140 of file GameTables.h.

◆ Gem1

float GtSpellScalingEntry::Gem1 = 0.0f

Definition at line 144 of file GameTables.h.

◆ Gem2

float GtSpellScalingEntry::Gem2 = 0.0f

Definition at line 145 of file GameTables.h.

◆ Gem3

float GtSpellScalingEntry::Gem3 = 0.0f

Definition at line 146 of file GameTables.h.

◆ Health

float GtSpellScalingEntry::Health = 0.0f

Definition at line 147 of file GameTables.h.

◆ Hunter

float GtSpellScalingEntry::Hunter = 0.0f

Definition at line 130 of file GameTables.h.

◆ Item

float GtSpellScalingEntry::Item = 0.0f

Definition at line 142 of file GameTables.h.

◆ Mage

float GtSpellScalingEntry::Mage = 0.0f

Definition at line 131 of file GameTables.h.

◆ ManaConsumable

float GtSpellScalingEntry::ManaConsumable = 0.0f

Definition at line 150 of file GameTables.h.

◆ Monk

float GtSpellScalingEntry::Monk = 0.0f

Definition at line 138 of file GameTables.h.

◆ Paladin

float GtSpellScalingEntry::Paladin = 0.0f

Definition at line 132 of file GameTables.h.

◆ Priest

float GtSpellScalingEntry::Priest = 0.0f

Definition at line 133 of file GameTables.h.

◆ Rogue

float GtSpellScalingEntry::Rogue = 0.0f

Definition at line 128 of file GameTables.h.

◆ Shaman

float GtSpellScalingEntry::Shaman = 0.0f

Definition at line 134 of file GameTables.h.

◆ Warlock

float GtSpellScalingEntry::Warlock = 0.0f

Definition at line 135 of file GameTables.h.

◆ Warrior

float GtSpellScalingEntry::Warrior = 0.0f

Definition at line 136 of file GameTables.h.


The documentation for this struct was generated from the following file: