TrinityCore
WorldPackets::Loot::LootList Class Referencefinal

#include <LootPackets.h>

+ Inheritance diagram for WorldPackets::Loot::LootList:

Public Member Functions

 LootList ()
 
WorldPacket const * Write () override
 
- Public Member Functions inherited from WorldPackets::ServerPacket
 ServerPacket (OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
 
void Read () override final
 
void Clear ()
 
WorldPacket && Move ()
 
void ShrinkToFit ()
 
OpcodeServer GetOpcode () const
 
- Public Member Functions inherited from WorldPackets::Packet
 Packet (WorldPacket &&worldPacket)
 
virtual ~Packet ()=default
 
 Packet (Packet const &right)=delete
 
Packetoperator= (Packet const &right)=delete
 
virtual WorldPacket const * Write ()=0
 
virtual void Read ()=0
 
WorldPacket const * GetRawPacket () const
 
size_t GetSize () const
 
ConnectionType GetConnection () const
 

Public Attributes

ObjectGuid Owner
 
ObjectGuid LootObj
 
Optional< ObjectGuidMaster
 
Optional< ObjectGuidRoundRobinWinner
 

Additional Inherited Members

- Protected Attributes inherited from WorldPackets::Packet
WorldPacket _worldPacket
 

Detailed Description

Definition at line 194 of file LootPackets.h.

Constructor & Destructor Documentation

◆ LootList()

WorldPackets::Loot::LootList::LootList ( )
inline

Definition at line 197 of file LootPackets.h.

Member Function Documentation

◆ Write()

WorldPacket const * WorldPackets::Loot::LootList::Write ( )
overridevirtual

Implements WorldPackets::Packet.

Definition at line 148 of file LootPackets.cpp.

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Member Data Documentation

◆ LootObj

ObjectGuid WorldPackets::Loot::LootList::LootObj

Definition at line 202 of file LootPackets.h.

◆ Master

Optional<ObjectGuid> WorldPackets::Loot::LootList::Master

Definition at line 203 of file LootPackets.h.

◆ Owner

ObjectGuid WorldPackets::Loot::LootList::Owner

Definition at line 201 of file LootPackets.h.

◆ RoundRobinWinner

Optional<ObjectGuid> WorldPackets::Loot::LootList::RoundRobinWinner

Definition at line 204 of file LootPackets.h.


The documentation for this class was generated from the following files: