TrinityCore
WorldModel.cpp File Reference
#include "WorldModel.h"
#include "VMapDefinitions.h"
#include "MapTree.h"
#include "ModelInstance.h"
#include "ModelIgnoreFlags.h"
+ Include dependency graph for WorldModel.cpp:

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Classes

struct  BoundsTrait< VMAP::GroupModel >
 
class  VMAP::TriBoundFunc
 
struct  VMAP::GModelRayCallback
 
struct  VMAP::WModelRayCallBack
 
class  VMAP::WModelAreaCallback
 

Namespaces

namespace  VMAP
 

Functions

bool VMAP::IntersectTriangle (MeshTriangle const &tri, std::vector< Vector3 >::const_iterator points, G3D::Ray const &ray, float &distance)