TrinityCore
instance_the_black_morass::instance_the_black_morass_InstanceMapScript Struct Reference
+ Inheritance diagram for instance_the_black_morass::instance_the_black_morass_InstanceMapScript:

Public Member Functions

 instance_the_black_morass_InstanceMapScript (InstanceMap *map)
 
void Clear ()
 
bool IsEncounterInProgress () const override
 
void OnCreatureCreate (Creature *creature) override
 
bool CanProgressEvent ()
 
uint8 GetRiftWaveId ()
 
void SetData (uint32 type, uint32 data) override
 
uint32 GetData (uint32 type) const override
 
ObjectGuid GetGuidData (uint32 data) const override
 
CreatureSummonedPortalBoss (Creature *me)
 
void DoSpawnPortal ()
 
void Update (uint32 diff) override
 
void ScheduleEventNextPortal (Milliseconds nextPortalTime)
 
- Public Member Functions inherited from InstanceScript
 InstanceScript (InstanceMap *map)
 
 InstanceScript (InstanceScript const &right)=delete
 
 InstanceScript (InstanceScript &&right)=delete
 
InstanceScriptoperator= (InstanceScript const &right)=delete
 
InstanceScriptoperator= (InstanceScript &&right)=delete
 
virtual ~InstanceScript ()
 
virtual void Create ()
 
void Load (char const *data)
 
std::string GetSaveData ()
 
std::string UpdateBossStateSaveData (std::string const &oldData, UpdateBossStateSaveDataEvent const &event)
 
std::string UpdateAdditionalSaveData (std::string const &oldData, UpdateAdditionalSaveDataEvent const &event)
 
Optional< uint32GetEntranceLocationForCompletedEncounters (uint32 completedEncountersMask) const
 
virtual Optional< uint32ComputeEntranceLocationForCompletedEncounters (uint32 completedEncountersMask) const
 
virtual void Update (uint32)
 
void UpdateCombatResurrection (uint32 diff)
 
virtual bool IsEncounterInProgress () const
 
virtual void OnCreatureCreate (Creature *creature) override
 
virtual void OnCreatureRemove (Creature *creature) override
 
virtual void OnGameObjectCreate (GameObject *go) override
 
virtual void OnGameObjectRemove (GameObject *go) override
 
ObjectGuid GetObjectGuid (uint32 type) const
 
virtual ObjectGuid GetGuidData (uint32 type) const override
 
void TriggerGameEvent (uint32 gameEventId, WorldObject *source=nullptr, WorldObject *target=nullptr) override
 
CreatureGetCreature (uint32 type)
 
GameObjectGetGameObject (uint32 type)
 
virtual void OnPlayerEnter (Player *)
 
virtual void OnPlayerLeave (Player *)
 
void HandleGameObject (ObjectGuid guid, bool open, GameObject *go=nullptr)
 
void DoUseDoorOrButton (ObjectGuid guid, uint32 withRestoreTime=0, bool useAlternativeState=false)
 
void DoCloseDoorOrButton (ObjectGuid guid)
 
void DoRespawnGameObject (ObjectGuid guid, Seconds timeToDespawn=1min)
 
void DoUpdateWorldState (int32 worldStateId, int32 value)
 
void DoSendNotifyToInstance (char const *format,...)
 
void DoUpdateCriteria (CriteriaType type, uint32 miscValue1=0, uint32 miscValue2=0, Unit *unit=nullptr)
 
void DoRemoveAurasDueToSpellOnPlayers (uint32 spell, bool includePets=false, bool includeControlled=false)
 
void DoRemoveAurasDueToSpellOnPlayer (Player *player, uint32 spell, bool includePets=false, bool includeControlled=false)
 
void DoCastSpellOnPlayers (uint32 spell, bool includePets=false, bool includeControlled=false)
 
void DoCastSpellOnPlayer (Player *player, uint32 spell, bool includePets=false, bool includeControlled=false)
 
virtual bool SetBossState (uint32 id, EncounterState state)
 
EncounterState GetBossState (uint32 id) const
 
CreatureBoundary const * GetBossBoundary (uint32 id) const
 
DungeonEncounterEntry const * GetBossDungeonEncounter (uint32 id) const
 
DungeonEncounterEntry const * GetBossDungeonEncounter (Creature const *creature) const
 
virtual bool CheckAchievementCriteriaMeet (uint32, Player const *, Unit const *=nullptr, uint32=0)
 
virtual bool CheckRequiredBosses (uint32, Player const *=nullptr) const
 
bool IsEncounterCompleted (uint32 dungeonEncounterId) const
 
bool IsEncounterCompletedInMaskByBossId (uint32 completedEncountersMask, uint32 bossId) const
 
uint32 GetEncounterCount () const
 
void SetEntranceLocation (uint32 worldSafeLocationId)
 
void SetTemporaryEntranceLocation (uint32 worldSafeLocationId)
 
uint32 GetEntranceLocation () const
 
void MarkAreaTriggerDone (uint32 id)
 
void ResetAreaTriggerDone (uint32 id)
 
bool IsAreaTriggerDone (uint32 id) const
 
void SendEncounterUnit (EncounterFrameType type, Unit const *unit, Optional< int32 > param1={}, Optional< int32 > param2={})
 
void SendEncounterStart (uint32 inCombatResCount=0, uint32 maxInCombatResCount=0, uint32 inCombatResChargeRecovery=0, uint32 nextCombatResChargeTime=0)
 
void SendEncounterEnd ()
 
void SendBossKillCredit (uint32 encounterId)
 
void UpdatePhasing ()
 
void InitializeCombatResurrections (uint8 charges=1, uint32 interval=0)
 
void AddCombatResurrectionCharge ()
 
void UseCombatResurrection ()
 
void ResetCombatResurrections ()
 
uint8 GetCombatResurrectionCharges () const
 
uint32 GetCombatResurrectionChargeInterval () const
 
void RegisterPersistentScriptValue (PersistentInstanceScriptValueBase *value)
 
std::string const & GetHeader () const
 
std::vector< PersistentInstanceScriptValueBase * > & GetPersistentScriptValues ()
 
- Public Member Functions inherited from ZoneScript
 ZoneScript ()
 
 ZoneScript (ZoneScript const &right)
 
 ZoneScript (ZoneScript &&right) noexcept
 
ZoneScriptoperator= (ZoneScript const &right)
 
ZoneScriptoperator= (ZoneScript &&right) noexcept
 
virtual ~ZoneScript ()
 
virtual uint32 GetCreatureEntry (ObjectGuid::LowType, CreatureData const *data)
 
virtual uint32 GetGameObjectEntry (ObjectGuid::LowType, uint32 entry)
 
virtual void OnCreatureCreate (Creature *)
 
virtual void OnCreatureRemove (Creature *)
 
virtual void OnGameObjectCreate (GameObject *)
 
virtual void OnGameObjectRemove (GameObject *)
 
virtual void OnAreaTriggerCreate (AreaTrigger *areaTrigger)
 
virtual void OnAreaTriggerRemove (AreaTrigger *areaTrigger)
 
virtual void OnUnitDeath (Unit *unit)
 
virtual ObjectGuid GetGuidData (uint32) const
 
virtual void SetGuidData (uint32, ObjectGuid)
 
virtual uint64 GetData64 (uint32) const
 
virtual void SetData64 (uint32, uint64)
 
virtual uint32 GetData (uint32) const
 
virtual void SetData (uint32, uint32)
 
virtual void TriggerGameEvent (uint32 gameEventId, WorldObject *source=nullptr, WorldObject *target=nullptr)
 
virtual void ProcessEvent (WorldObject *, uint32, WorldObject *)
 
virtual void DoAction (uint32 actionId, WorldObject *source=nullptr, WorldObject *target=nullptr)
 
virtual void OnFlagStateChange (GameObject *flagInBase, FlagState oldValue, FlagState newValue, Player *player)
 
virtual bool CanCaptureFlag (AreaTrigger *areaTrigger, Player *player)
 
virtual void OnCaptureFlag (AreaTrigger *areaTrigger, Player *player)
 

Public Attributes

uint32 m_auiEncounter [EncounterCount]
 
uint32 mRiftPortalCount
 
uint32 mShieldPercent
 
uint8 mRiftWaveCount
 
uint8 mRiftWaveId
 
ObjectGuid _medivhGUID
 
uint8 _currentRiftId
 
- Public Attributes inherited from InstanceScript
InstanceMapinstance
 

Protected Attributes

EventMap Events
 

Additional Inherited Members

- Static Public Member Functions inherited from InstanceScript
static bool ServerAllowsTwoSideGroups ()
 
static char const * GetBossStateName (uint8 state)
 
- Protected Member Functions inherited from InstanceScript
void SetHeaders (std::string const &dataHeaders)
 
void SetBossNumber (uint32 number)
 
void LoadBossBoundaries (BossBoundaryData const &data)
 
void LoadDoorData (DoorData const *data)
 
void LoadMinionData (MinionData const *data)
 
void LoadObjectData (ObjectData const *creatureData, ObjectData const *gameObjectData)
 
template<typename T >
void LoadDungeonEncounterData (T const &encounters)
 
void AddObject (Creature *obj, bool add)
 
void AddObject (GameObject *obj, bool add)
 
void AddObject (WorldObject *obj, uint32 type, bool add)
 
virtual void AddDoor (GameObject *door, bool add)
 
void AddMinion (Creature *minion, bool add)
 
virtual void UpdateDoorState (GameObject *door)
 
void UpdateMinionState (Creature *minion, EncounterState state)
 
void UpdateSpawnGroups ()
 
BossInfoGetBossInfo (uint32 id)
 
virtual void AfterDataLoad ()
 
bool _SkipCheckRequiredBosses (Player const *player=nullptr) const
 

Detailed Description

Definition at line 81 of file instance_the_black_morass.cpp.

Constructor & Destructor Documentation

◆ instance_the_black_morass_InstanceMapScript()

instance_the_black_morass::instance_the_black_morass_InstanceMapScript::instance_the_black_morass_InstanceMapScript ( InstanceMap map)
inline

Definition at line 83 of file instance_the_black_morass.cpp.

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Member Function Documentation

◆ CanProgressEvent()

bool instance_the_black_morass::instance_the_black_morass_InstanceMapScript::CanProgressEvent ( )
inline

Definition at line 126 of file instance_the_black_morass.cpp.

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◆ Clear()

void instance_the_black_morass::instance_the_black_morass_InstanceMapScript::Clear ( )
inline

Definition at line 99 of file instance_the_black_morass.cpp.

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◆ DoSpawnPortal()

void instance_the_black_morass::instance_the_black_morass_InstanceMapScript::DoSpawnPortal ( )
inline

Definition at line 267 of file instance_the_black_morass.cpp.

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◆ GetData()

uint32 instance_the_black_morass::instance_the_black_morass_InstanceMapScript::GetData ( uint32  type) const
inlineoverridevirtual

Reimplemented from ZoneScript.

Definition at line 222 of file instance_the_black_morass.cpp.

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◆ GetGuidData()

ObjectGuid instance_the_black_morass::instance_the_black_morass_InstanceMapScript::GetGuidData ( uint32  data) const
inlineoverridevirtual

Reimplemented from InstanceScript.

Definition at line 238 of file instance_the_black_morass.cpp.

◆ GetRiftWaveId()

uint8 instance_the_black_morass::instance_the_black_morass_InstanceMapScript::GetRiftWaveId ( )
inline

Definition at line 134 of file instance_the_black_morass.cpp.

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◆ IsEncounterInProgress()

bool instance_the_black_morass::instance_the_black_morass_InstanceMapScript::IsEncounterInProgress ( ) const
inlineoverridevirtual

Reimplemented from InstanceScript.

Definition at line 111 of file instance_the_black_morass.cpp.

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◆ OnCreatureCreate()

void instance_the_black_morass::instance_the_black_morass_InstanceMapScript::OnCreatureCreate ( Creature creature)
inlineoverridevirtual

Reimplemented from InstanceScript.

Definition at line 119 of file instance_the_black_morass.cpp.

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◆ ScheduleEventNextPortal()

void instance_the_black_morass::instance_the_black_morass_InstanceMapScript::ScheduleEventNextPortal ( Milliseconds  nextPortalTime)
inline

Definition at line 322 of file instance_the_black_morass.cpp.

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◆ SetData()

void instance_the_black_morass::instance_the_black_morass_InstanceMapScript::SetData ( uint32  type,
uint32  data 
)
inlineoverridevirtual

Reimplemented from ZoneScript.

Definition at line 151 of file instance_the_black_morass.cpp.

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◆ SummonedPortalBoss()

Creature * instance_the_black_morass::instance_the_black_morass_InstanceMapScript::SummonedPortalBoss ( Creature me)
inline

Definition at line 246 of file instance_the_black_morass.cpp.

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◆ Update()

void instance_the_black_morass::instance_the_black_morass_InstanceMapScript::Update ( uint32  diff)
inlineoverridevirtual

Reimplemented from InstanceScript.

Definition at line 299 of file instance_the_black_morass.cpp.

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Member Data Documentation

◆ _currentRiftId

uint8 instance_the_black_morass::instance_the_black_morass_InstanceMapScript::_currentRiftId

Definition at line 97 of file instance_the_black_morass.cpp.

◆ _medivhGUID

ObjectGuid instance_the_black_morass::instance_the_black_morass_InstanceMapScript::_medivhGUID

Definition at line 96 of file instance_the_black_morass.cpp.

◆ Events

EventMap instance_the_black_morass::instance_the_black_morass_InstanceMapScript::Events
protected

Definition at line 329 of file instance_the_black_morass.cpp.

◆ m_auiEncounter

uint32 instance_the_black_morass::instance_the_black_morass_InstanceMapScript::m_auiEncounter[EncounterCount]

Definition at line 89 of file instance_the_black_morass.cpp.

◆ mRiftPortalCount

uint32 instance_the_black_morass::instance_the_black_morass_InstanceMapScript::mRiftPortalCount

Definition at line 91 of file instance_the_black_morass.cpp.

◆ mRiftWaveCount

uint8 instance_the_black_morass::instance_the_black_morass_InstanceMapScript::mRiftWaveCount

Definition at line 93 of file instance_the_black_morass.cpp.

◆ mRiftWaveId

uint8 instance_the_black_morass::instance_the_black_morass_InstanceMapScript::mRiftWaveId

Definition at line 94 of file instance_the_black_morass.cpp.

◆ mShieldPercent

uint32 instance_the_black_morass::instance_the_black_morass_InstanceMapScript::mShieldPercent

Definition at line 92 of file instance_the_black_morass.cpp.


The documentation for this struct was generated from the following file: