TrinityCore
instance_trial_of_the_champion.cpp File Reference
#include "ScriptMgr.h"
#include "Creature.h"
#include "CreatureAI.h"
#include "GameObject.h"
#include "InstanceScript.h"
#include "Map.h"
#include "MotionMaster.h"
#include "Player.h"
#include "trial_of_the_champion.h"
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Classes

class  instance_trial_of_the_champion
 
struct  instance_trial_of_the_champion::instance_trial_of_the_champion_InstanceMapScript
 

Functions

void AddSC_instance_trial_of_the_champion ()
 

Variables

constexpr uint32 ToCEncounterCount = 4
 
DungeonEncounterData const encounters []
 

Function Documentation

◆ AddSC_instance_trial_of_the_champion()

void AddSC_instance_trial_of_the_champion ( )

Definition at line 287 of file instance_trial_of_the_champion.cpp.

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Variable Documentation

◆ encounters

DungeonEncounterData const encounters[]
Initial value:
=
{
{ BOSS_GRAND_CHAMPIONS, {{ 2022 }} },
{ BOSS_ARGENT_CHALLENGE_E, {{ 2023 }} },
{ BOSS_ARGENT_CHALLENGE_P, {{ 2023 }} },
{ BOSS_BLACK_KNIGHT, {{ 2021 }} }
}
@ BOSS_BLACK_KNIGHT
@ BOSS_GRAND_CHAMPIONS
@ BOSS_ARGENT_CHALLENGE_P
@ BOSS_ARGENT_CHALLENGE_E

Definition at line 36 of file instance_trial_of_the_champion.cpp.

◆ ToCEncounterCount

constexpr uint32 ToCEncounterCount = 4
constexpr

Definition at line 34 of file instance_trial_of_the_champion.cpp.