18#ifndef HALLS_OF_ORIGINATION_H
19#define HALLS_OF_ORIGINATION_H
24#define HoOScriptName "instance_halls_of_origination"
124template <
class AI,
class T>
130#define RegisterHallsOfOriginationCreatureAI(ai_name) RegisterCreatureAIWithFactory(ai_name, GetHallsOfOriginationAI)
131#define RegisterHallsOfOriginationGameObjectAI(ai_name) RegisterGameObjectAIWithFactory(ai_name, GetHallsOfOriginationAI)
constexpr char const * DataHeader
@ GO_ANHUURS_RIGHT_BEACON
@ GO_DOODAD_ULDUM_LASERBEAMS01
@ GO_DOODAD_ULDUM_LIGHTMACHINE_03
@ GO_DOODAD_ULDUM_ELEVATOR_COL01
@ GO_DOODAD_ULDUM_LIGHTMACHINE_01
@ GO_DOODAD_ULDUM_LASERBEAMS_01
@ GO_DOODAD_ULDUM_LASERBEAMS_03
@ GO_VAULT_OF_LIGHTS_DOOR
@ GO_DOODAD_ULDUM_LIGHTMACHINE_04
@ GO_DOODAD_ULDUM_LIGHTMACHINE_02
@ GO_DOODAD_ULDUM_LASERBEAMS_02
@ WARDEN_ENTRY_DATA_DELTA
@ NPC_TEMPLE_GUARDIAN_ANHUUR
@ NPC_BRANN_BRONZEBEARD_0
constexpr uint32 const EncounterCount
AI * GetHallsOfOriginationAI(T *obj)
@ BOSS_TEMPLE_GUARDIAN_ANHUUR
@ DATA_ANHUUR_RIGHT_BEACON
@ DATA_LIFT_OF_THE_MAKERS
@ DATA_ANHUUR_LEFT_BEACON
@ SPELL_VAULT_OF_LIGHTS_CREDIT
@ AREA_TOMB_OF_THE_EARTHRAGER
@ ACHIEV_VAULT_OF_LIGHTS_EVENT