TrinityCore
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Stores data for temp summons. More...
#include <ObjectMgr.h>
Public Attributes | |
uint32 | entry |
Entry of summoned creature. More... | |
Position | pos |
Position, where should be creature spawned. More... | |
TempSummonType | type |
Summon type, see TempSummonType for available types. More... | |
Milliseconds | time |
Despawn time, usable only with certain temp summon types. More... | |
Stores data for temp summons.
Definition at line 92 of file ObjectMgr.h.
uint32 TempSummonData::entry |
Entry of summoned creature.
Definition at line 94 of file ObjectMgr.h.
Position TempSummonData::pos |
Position, where should be creature spawned.
Definition at line 95 of file ObjectMgr.h.
Milliseconds TempSummonData::time |
Despawn time, usable only with certain temp summon types.
Definition at line 97 of file ObjectMgr.h.
TempSummonType TempSummonData::type |
Summon type, see TempSummonType for available types.
Definition at line 96 of file ObjectMgr.h.