TrinityCore
CharacterDatabaseCleaner.h
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1/*
2 * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
3 *
4 * This program is free software; you can redistribute it and/or modify it
5 * under the terms of the GNU General Public License as published by the
6 * Free Software Foundation; either version 2 of the License, or (at your
7 * option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
13 *
14 * You should have received a copy of the GNU General Public License along
15 * with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#ifndef CHARACTERDATABASECLEANER_H
19#define CHARACTERDATABASECLEANER_H
20
22{
24 {
30 };
31
33
34 TC_GAME_API void CheckUnique(char const* column, char const* table, bool (*check)(uint32));
35
37 TC_GAME_API bool SkillCheck(uint32 skill);
38 TC_GAME_API bool SpellCheck(uint32 spell_id);
39 TC_GAME_API bool TalentCheck(uint32 talent_id);
40
46}
47
48#endif
#define TC_GAME_API
Definition: Define.h:123
uint32_t uint32
Definition: Define.h:142
TC_GAME_API bool SpellCheck(uint32 spell_id)
TC_GAME_API bool SkillCheck(uint32 skill)
TC_GAME_API void CheckUnique(char const *column, char const *table, bool(*check)(uint32))
TC_GAME_API void CleanCharacterQuestStatus()
TC_GAME_API bool TalentCheck(uint32 talent_id)
TC_GAME_API void CleanCharacterAchievementProgress()
TC_GAME_API bool AchievementProgressCheck(uint32 criteria)