TrinityCore
AllPackets.h
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/*
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* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef AllPackets_h__
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#define AllPackets_h__
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#include "
AchievementPackets.h
"
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#include "
AddonPackets.h
"
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#include "
AdventureJournalPackets.h
"
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#include "
AdventureMapPackets.h
"
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#include "
AreaTriggerPackets.h
"
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#include "
ArtifactPackets.h
"
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#include "
AuctionHousePackets.h
"
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#include "
AuthenticationPackets.h
"
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#include "
AzeritePackets.h
"
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#include "
BankPackets.h
"
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#include "
BlackMarketPackets.h
"
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#include "
BattlegroundPackets.h
"
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#include "
BattlenetPackets.h
"
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#include "
BattlePetPackets.h
"
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#include "
BlackMarketPackets.h
"
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#include "
CalendarPackets.h
"
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#include "
ChannelPackets.h
"
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#include "
CharacterPackets.h
"
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#include "
ChatPackets.h
"
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#include "
ClientConfigPackets.h
"
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#include "
CollectionPackets.h
"
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#include "
CombatLogPackets.h
"
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#include "
CombatPackets.h
"
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#include "
DuelPackets.h
"
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#include "
EquipmentSetPackets.h
"
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#include "
GameObjectPackets.h
"
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#include "
GarrisonPackets.h
"
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#include "
GuildPackets.h
"
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#include "
HotfixPackets.h
"
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#include "
InspectPackets.h
"
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#include "
InstancePackets.h
"
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#include "
ItemPackets.h
"
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#include "
LFGPackets.h
"
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#include "
LootPackets.h
"
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#include "
MailPackets.h
"
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#include "
MiscPackets.h
"
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#include "
MovementPackets.h
"
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#include "
NPCPackets.h
"
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#include "
PacketUtilities.h
"
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#include "
PartyPackets.h
"
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#include "
PetPackets.h
"
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#include "
PetitionPackets.h
"
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#include "
PetPackets.h
"
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#include "
QueryPackets.h
"
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#include "
QuestPackets.h
"
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#include "
ReferAFriendPackets.h
"
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#include "
ReputationPackets.h
"
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#include "
ScenarioPackets.h
"
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#include "
ScenePackets.h
"
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#include "
SocialPackets.h
"
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#include "
SpellPackets.h
"
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#include "
SystemPackets.h
"
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#include "
TalentPackets.h
"
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#include "
TaxiPackets.h
"
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#include "
TicketPackets.h
"
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#include "
TokenPackets.h
"
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#include "
TotemPackets.h
"
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#include "
ToyPackets.h
"
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#include "
TradePackets.h
"
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#include "
TraitPackets.h
"
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#include "
TransmogrificationPackets.h
"
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#include "
VehiclePackets.h
"
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#include "
VoidStoragePackets.h
"
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#include "
WardenPackets.h
"
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#include "
WhoPackets.h
"
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#include "
WorldStatePackets.h
"
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#endif
// AllPackets_h__
AchievementPackets.h
AddonPackets.h
AdventureJournalPackets.h
AdventureMapPackets.h
AreaTriggerPackets.h
ArtifactPackets.h
AuctionHousePackets.h
AuthenticationPackets.h
AzeritePackets.h
BankPackets.h
BattlePetPackets.h
BattlegroundPackets.h
BattlenetPackets.h
BlackMarketPackets.h
CalendarPackets.h
ChannelPackets.h
CharacterPackets.h
ChatPackets.h
ClientConfigPackets.h
CollectionPackets.h
CombatLogPackets.h
CombatPackets.h
DuelPackets.h
EquipmentSetPackets.h
GameObjectPackets.h
GarrisonPackets.h
GuildPackets.h
HotfixPackets.h
InspectPackets.h
InstancePackets.h
ItemPackets.h
LFGPackets.h
LootPackets.h
MailPackets.h
MiscPackets.h
MovementPackets.h
NPCPackets.h
PacketUtilities.h
PartyPackets.h
PetPackets.h
PetitionPackets.h
QueryPackets.h
QuestPackets.h
ReferAFriendPackets.h
ReputationPackets.h
ScenarioPackets.h
ScenePackets.h
SocialPackets.h
SpellPackets.h
SystemPackets.h
TalentPackets.h
TaxiPackets.h
TicketPackets.h
TokenPackets.h
TotemPackets.h
ToyPackets.h
TradePackets.h
TraitPackets.h
TransmogrificationPackets.h
VehiclePackets.h
VoidStoragePackets.h
WardenPackets.h
WhoPackets.h
WorldStatePackets.h
server
game
Server
Packets
AllPackets.h
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