TrinityCore
WorldPackets::Loot::LootItemData Struct Reference

#include <LootPackets.h>

Public Attributes

uint8 Type = 0
 
uint8 UIType = 0
 
uint32 Quantity = 0
 
uint8 LootItemType = 0
 
uint8 LootListID = 0
 
bool CanTradeToTapList = false
 
WorldPackets::Item::ItemInstance Loot
 

Detailed Description

Definition at line 41 of file LootPackets.h.

Member Data Documentation

◆ CanTradeToTapList

bool WorldPackets::Loot::LootItemData::CanTradeToTapList = false

Definition at line 48 of file LootPackets.h.

◆ Loot

WorldPackets::Item::ItemInstance WorldPackets::Loot::LootItemData::Loot

Definition at line 49 of file LootPackets.h.

◆ LootItemType

uint8 WorldPackets::Loot::LootItemData::LootItemType = 0

Definition at line 46 of file LootPackets.h.

◆ LootListID

uint8 WorldPackets::Loot::LootItemData::LootListID = 0

Definition at line 47 of file LootPackets.h.

◆ Quantity

uint32 WorldPackets::Loot::LootItemData::Quantity = 0

Definition at line 45 of file LootPackets.h.

◆ Type

uint8 WorldPackets::Loot::LootItemData::Type = 0

Definition at line 43 of file LootPackets.h.

◆ UIType

uint8 WorldPackets::Loot::LootItemData::UIType = 0

Definition at line 44 of file LootPackets.h.


The documentation for this struct was generated from the following file: