#include <LFGMgr.h>
Definition at line 293 of file LFGMgr.h.
◆ LFGDungeonData() [1/2]
lfg::LFGDungeonData::LFGDungeonData |
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◆ LFGDungeonData() [2/2]
◆ Entry()
uint32 lfg::LFGDungeonData::Entry |
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const |
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inline |
◆ contentTuningId
uint32 lfg::LFGDungeonData::contentTuningId |
◆ difficulty
◆ expansion
uint8 lfg::LFGDungeonData::expansion |
◆ finalDungeonEncounterId
uint32 lfg::LFGDungeonData::finalDungeonEncounterId |
◆ group
uint8 lfg::LFGDungeonData::group |
◆ id
uint32 lfg::LFGDungeonData::id |
◆ map
uint32 lfg::LFGDungeonData::map |
◆ name
std::string lfg::LFGDungeonData::name |
float lfg::LFGDungeonData::o |
◆ requiredItemLevel
uint16 lfg::LFGDungeonData::requiredItemLevel |
◆ seasonal
bool lfg::LFGDungeonData::seasonal |
◆ type
uint8 lfg::LFGDungeonData::type |
float lfg::LFGDungeonData::x |
float lfg::LFGDungeonData::y |
float lfg::LFGDungeonData::z |
The documentation for this struct was generated from the following files: