TrinityCore
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#include "ScriptMgr.h"
#include "molten_core.h"
#include "GameObject.h"
#include "InstanceScript.h"
#include "Map.h"
#include "ScriptedCreature.h"
#include "TemporarySummon.h"
Go to the source code of this file.
Classes | |
class | instance_molten_core |
struct | instance_molten_core::instance_molten_core_InstanceMapScript |
Functions | |
void | AddSC_instance_molten_core () |
Variables | |
Position const | SummonPositions [10] |
Position const | RagnarosTelePos = {829.159f, -815.773f, -228.972f, 5.30500f} |
Position const | RagnarosSummonPos = {838.510f, -829.840f, -232.000f, 2.00000f} |
DungeonEncounterData const | encounters [] |
void AddSC_instance_molten_core | ( | ) |
Definition at line 210 of file instance_molten_core.cpp.
DungeonEncounterData const encounters[] |
Definition at line 43 of file instance_molten_core.cpp.
Position const RagnarosSummonPos = {838.510f, -829.840f, -232.000f, 2.00000f} |
Definition at line 41 of file instance_molten_core.cpp.
Position const RagnarosTelePos = {829.159f, -815.773f, -228.972f, 5.30500f} |
Definition at line 40 of file instance_molten_core.cpp.
Position const SummonPositions[10] |
Definition at line 26 of file instance_molten_core.cpp.