TrinityCore
instance_zulaman::instance_zulaman_InstanceScript Struct Reference
+ Inheritance diagram for instance_zulaman::instance_zulaman_InstanceScript:

Public Member Functions

 instance_zulaman_InstanceScript (InstanceMap *map)
 
void OnCreatureCreate (Creature *creature) override
 
void OnGameObjectCreate (GameObject *go) override
 
void OnGameObjectRemove (GameObject *go) override
 
ObjectGuid GetGuidData (uint32 type) const override
 
void SetData (uint32 type, uint32 data) override
 
uint32 GetData (uint32 type) const override
 
bool SetBossState (uint32 type, EncounterState state) override
 
void ProcessEvent (WorldObject *, uint32 eventId, WorldObject *) override
 
void Update (uint32 diff) override
 
void AfterDataLoad () override
 
- Public Member Functions inherited from InstanceScript
 InstanceScript (InstanceMap *map)
 
 InstanceScript (InstanceScript const &right)=delete
 
 InstanceScript (InstanceScript &&right)=delete
 
InstanceScriptoperator= (InstanceScript const &right)=delete
 
InstanceScriptoperator= (InstanceScript &&right)=delete
 
virtual ~InstanceScript ()
 
virtual void Create ()
 
void Load (char const *data)
 
std::string GetSaveData ()
 
std::string UpdateBossStateSaveData (std::string const &oldData, UpdateBossStateSaveDataEvent const &event)
 
std::string UpdateAdditionalSaveData (std::string const &oldData, UpdateAdditionalSaveDataEvent const &event)
 
Optional< uint32GetEntranceLocationForCompletedEncounters (uint32 completedEncountersMask) const
 
virtual Optional< uint32ComputeEntranceLocationForCompletedEncounters (uint32 completedEncountersMask) const
 
virtual void Update (uint32)
 
void UpdateCombatResurrection (uint32 diff)
 
virtual bool IsEncounterInProgress () const
 
virtual void OnCreatureCreate (Creature *creature) override
 
virtual void OnCreatureRemove (Creature *creature) override
 
virtual void OnGameObjectCreate (GameObject *go) override
 
virtual void OnGameObjectRemove (GameObject *go) override
 
ObjectGuid GetObjectGuid (uint32 type) const
 
virtual ObjectGuid GetGuidData (uint32 type) const override
 
void TriggerGameEvent (uint32 gameEventId, WorldObject *source=nullptr, WorldObject *target=nullptr) override
 
CreatureGetCreature (uint32 type)
 
GameObjectGetGameObject (uint32 type)
 
virtual void OnPlayerEnter (Player *)
 
virtual void OnPlayerLeave (Player *)
 
void HandleGameObject (ObjectGuid guid, bool open, GameObject *go=nullptr)
 
void DoUseDoorOrButton (ObjectGuid guid, uint32 withRestoreTime=0, bool useAlternativeState=false)
 
void DoCloseDoorOrButton (ObjectGuid guid)
 
void DoRespawnGameObject (ObjectGuid guid, Seconds timeToDespawn=1min)
 
void DoUpdateWorldState (int32 worldStateId, int32 value)
 
void DoSendNotifyToInstance (char const *format,...)
 
void DoUpdateCriteria (CriteriaType type, uint32 miscValue1=0, uint32 miscValue2=0, Unit *unit=nullptr)
 
void DoRemoveAurasDueToSpellOnPlayers (uint32 spell, bool includePets=false, bool includeControlled=false)
 
void DoRemoveAurasDueToSpellOnPlayer (Player *player, uint32 spell, bool includePets=false, bool includeControlled=false)
 
void DoCastSpellOnPlayers (uint32 spell, bool includePets=false, bool includeControlled=false)
 
void DoCastSpellOnPlayer (Player *player, uint32 spell, bool includePets=false, bool includeControlled=false)
 
virtual bool SetBossState (uint32 id, EncounterState state)
 
EncounterState GetBossState (uint32 id) const
 
CreatureBoundary const * GetBossBoundary (uint32 id) const
 
DungeonEncounterEntry const * GetBossDungeonEncounter (uint32 id) const
 
DungeonEncounterEntry const * GetBossDungeonEncounter (Creature const *creature) const
 
virtual bool CheckAchievementCriteriaMeet (uint32, Player const *, Unit const *=nullptr, uint32=0)
 
virtual bool CheckRequiredBosses (uint32, Player const *=nullptr) const
 
bool IsEncounterCompleted (uint32 dungeonEncounterId) const
 
bool IsEncounterCompletedInMaskByBossId (uint32 completedEncountersMask, uint32 bossId) const
 
uint32 GetEncounterCount () const
 
void SetEntranceLocation (uint32 worldSafeLocationId)
 
void SetTemporaryEntranceLocation (uint32 worldSafeLocationId)
 
uint32 GetEntranceLocation () const
 
void MarkAreaTriggerDone (uint32 id)
 
void ResetAreaTriggerDone (uint32 id)
 
bool IsAreaTriggerDone (uint32 id) const
 
void SendEncounterUnit (EncounterFrameType type, Unit const *unit, Optional< int32 > param1={}, Optional< int32 > param2={})
 
void SendEncounterStart (uint32 inCombatResCount=0, uint32 maxInCombatResCount=0, uint32 inCombatResChargeRecovery=0, uint32 nextCombatResChargeTime=0)
 
void SendEncounterEnd ()
 
void SendBossKillCredit (uint32 encounterId)
 
void UpdatePhasing ()
 
void InitializeCombatResurrections (uint8 charges=1, uint32 interval=0)
 
void AddCombatResurrectionCharge ()
 
void UseCombatResurrection ()
 
void ResetCombatResurrections ()
 
uint8 GetCombatResurrectionCharges () const
 
uint32 GetCombatResurrectionChargeInterval () const
 
void RegisterPersistentScriptValue (PersistentInstanceScriptValueBase *value)
 
std::string const & GetHeader () const
 
std::vector< PersistentInstanceScriptValueBase * > & GetPersistentScriptValues ()
 
- Public Member Functions inherited from ZoneScript
 ZoneScript ()
 
 ZoneScript (ZoneScript const &right)
 
 ZoneScript (ZoneScript &&right) noexcept
 
ZoneScriptoperator= (ZoneScript const &right)
 
ZoneScriptoperator= (ZoneScript &&right) noexcept
 
virtual ~ZoneScript ()
 
virtual uint32 GetCreatureEntry (ObjectGuid::LowType, CreatureData const *data)
 
virtual uint32 GetGameObjectEntry (ObjectGuid::LowType, uint32 entry)
 
virtual void OnCreatureCreate (Creature *)
 
virtual void OnCreatureRemove (Creature *)
 
virtual void OnGameObjectCreate (GameObject *)
 
virtual void OnGameObjectRemove (GameObject *)
 
virtual void OnAreaTriggerCreate (AreaTrigger *areaTrigger)
 
virtual void OnAreaTriggerRemove (AreaTrigger *areaTrigger)
 
virtual void OnUnitDeath (Unit *unit)
 
virtual ObjectGuid GetGuidData (uint32) const
 
virtual void SetGuidData (uint32, ObjectGuid)
 
virtual uint64 GetData64 (uint32) const
 
virtual void SetData64 (uint32, uint64)
 
virtual uint32 GetData (uint32) const
 
virtual void SetData (uint32, uint32)
 
virtual void TriggerGameEvent (uint32 gameEventId, WorldObject *source=nullptr, WorldObject *target=nullptr)
 
virtual void ProcessEvent (WorldObject *, uint32, WorldObject *)
 
virtual void DoAction (uint32 actionId, WorldObject *source=nullptr, WorldObject *target=nullptr)
 
virtual void OnFlagStateChange (GameObject *flagInBase, FlagState oldValue, FlagState newValue, Player *player)
 
virtual bool CanCaptureFlag (AreaTrigger *areaTrigger, Player *player)
 
virtual void OnCaptureFlag (AreaTrigger *areaTrigger, Player *player)
 

Protected Attributes

EventMap events
 
ObjectGuid AkilzonGUID
 
ObjectGuid NalorakkGUID
 
ObjectGuid JanalaiGUID
 
ObjectGuid HalazziGUID
 
ObjectGuid HexLordMalacrassGUID
 
ObjectGuid DaakaraGUID
 
ObjectGuid VoljinGUID
 
ObjectGuid HexLordTriggerGUID
 
ObjectGuid StrangeGongGUID
 
ObjectGuid MasiveGateGUID
 
uint32 SpeedRunTimer
 
PersistentInstanceScriptValue< uint32ZulAmanState
 
uint32 ZulAmanBossCount
 

Additional Inherited Members

- Static Public Member Functions inherited from InstanceScript
static bool ServerAllowsTwoSideGroups ()
 
static char const * GetBossStateName (uint8 state)
 
- Public Attributes inherited from InstanceScript
InstanceMapinstance
 
- Protected Member Functions inherited from InstanceScript
void SetHeaders (std::string const &dataHeaders)
 
void SetBossNumber (uint32 number)
 
void LoadBossBoundaries (BossBoundaryData const &data)
 
void LoadDoorData (DoorData const *data)
 
void LoadMinionData (MinionData const *data)
 
void LoadObjectData (ObjectData const *creatureData, ObjectData const *gameObjectData)
 
template<typename T >
void LoadDungeonEncounterData (T const &encounters)
 
void AddObject (Creature *obj, bool add)
 
void AddObject (GameObject *obj, bool add)
 
void AddObject (WorldObject *obj, uint32 type, bool add)
 
virtual void AddDoor (GameObject *door, bool add)
 
void AddMinion (Creature *minion, bool add)
 
virtual void UpdateDoorState (GameObject *door)
 
void UpdateMinionState (Creature *minion, EncounterState state)
 
void UpdateSpawnGroups ()
 
BossInfoGetBossInfo (uint32 id)
 
virtual void AfterDataLoad ()
 
bool _SkipCheckRequiredBosses (Player const *player=nullptr) const
 

Detailed Description

Definition at line 41 of file instance_zulaman.cpp.

Constructor & Destructor Documentation

◆ instance_zulaman_InstanceScript()

instance_zulaman::instance_zulaman_InstanceScript::instance_zulaman_InstanceScript ( InstanceMap map)
inline

Definition at line 43 of file instance_zulaman.cpp.

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Member Function Documentation

◆ AfterDataLoad()

void instance_zulaman::instance_zulaman_InstanceScript::AfterDataLoad ( )
inlineoverridevirtual

Reimplemented from InstanceScript.

Definition at line 268 of file instance_zulaman.cpp.

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◆ GetData()

uint32 instance_zulaman::instance_zulaman_InstanceScript::GetData ( uint32  type) const
inlineoverridevirtual

Reimplemented from ZoneScript.

Definition at line 167 of file instance_zulaman.cpp.

◆ GetGuidData()

ObjectGuid instance_zulaman::instance_zulaman_InstanceScript::GetGuidData ( uint32  type) const
inlineoverridevirtual

Reimplemented from InstanceScript.

Definition at line 117 of file instance_zulaman.cpp.

◆ OnCreatureCreate()

void instance_zulaman::instance_zulaman_InstanceScript::OnCreatureCreate ( Creature creature)
inlineoverridevirtual

Reimplemented from InstanceScript.

Definition at line 54 of file instance_zulaman.cpp.

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◆ OnGameObjectCreate()

void instance_zulaman::instance_zulaman_InstanceScript::OnGameObjectCreate ( GameObject go)
inlineoverridevirtual

Reimplemented from InstanceScript.

Definition at line 87 of file instance_zulaman.cpp.

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◆ OnGameObjectRemove()

void instance_zulaman::instance_zulaman_InstanceScript::OnGameObjectRemove ( GameObject go)
inlineoverridevirtual

Reimplemented from InstanceScript.

Definition at line 105 of file instance_zulaman.cpp.

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◆ ProcessEvent()

void instance_zulaman::instance_zulaman_InstanceScript::ProcessEvent ( WorldObject ,
uint32  eventId,
WorldObject  
)
inlineoverridevirtual

Reimplemented from ZoneScript.

Definition at line 224 of file instance_zulaman.cpp.

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◆ SetBossState()

bool instance_zulaman::instance_zulaman_InstanceScript::SetBossState ( uint32  type,
EncounterState  state 
)
inlineoverridevirtual

Reimplemented from InstanceScript.

Definition at line 180 of file instance_zulaman.cpp.

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◆ SetData()

void instance_zulaman::instance_zulaman_InstanceScript::SetData ( uint32  type,
uint32  data 
)
inlineoverridevirtual

Reimplemented from ZoneScript.

Definition at line 146 of file instance_zulaman.cpp.

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◆ Update()

void instance_zulaman::instance_zulaman_InstanceScript::Update ( uint32  diff)
inlineoverridevirtual

Reimplemented from InstanceScript.

Definition at line 240 of file instance_zulaman.cpp.

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Member Data Documentation

◆ AkilzonGUID

ObjectGuid instance_zulaman::instance_zulaman_InstanceScript::AkilzonGUID
protected

Definition at line 280 of file instance_zulaman.cpp.

◆ DaakaraGUID

ObjectGuid instance_zulaman::instance_zulaman_InstanceScript::DaakaraGUID
protected

Definition at line 285 of file instance_zulaman.cpp.

◆ events

EventMap instance_zulaman::instance_zulaman_InstanceScript::events
protected

Definition at line 279 of file instance_zulaman.cpp.

◆ HalazziGUID

ObjectGuid instance_zulaman::instance_zulaman_InstanceScript::HalazziGUID
protected

Definition at line 283 of file instance_zulaman.cpp.

◆ HexLordMalacrassGUID

ObjectGuid instance_zulaman::instance_zulaman_InstanceScript::HexLordMalacrassGUID
protected

Definition at line 284 of file instance_zulaman.cpp.

◆ HexLordTriggerGUID

ObjectGuid instance_zulaman::instance_zulaman_InstanceScript::HexLordTriggerGUID
protected

Definition at line 287 of file instance_zulaman.cpp.

◆ JanalaiGUID

ObjectGuid instance_zulaman::instance_zulaman_InstanceScript::JanalaiGUID
protected

Definition at line 282 of file instance_zulaman.cpp.

◆ MasiveGateGUID

ObjectGuid instance_zulaman::instance_zulaman_InstanceScript::MasiveGateGUID
protected

Definition at line 289 of file instance_zulaman.cpp.

◆ NalorakkGUID

ObjectGuid instance_zulaman::instance_zulaman_InstanceScript::NalorakkGUID
protected

Definition at line 281 of file instance_zulaman.cpp.

◆ SpeedRunTimer

uint32 instance_zulaman::instance_zulaman_InstanceScript::SpeedRunTimer
protected

Definition at line 290 of file instance_zulaman.cpp.

◆ StrangeGongGUID

ObjectGuid instance_zulaman::instance_zulaman_InstanceScript::StrangeGongGUID
protected

Definition at line 288 of file instance_zulaman.cpp.

◆ VoljinGUID

ObjectGuid instance_zulaman::instance_zulaman_InstanceScript::VoljinGUID
protected

Definition at line 286 of file instance_zulaman.cpp.

◆ ZulAmanBossCount

uint32 instance_zulaman::instance_zulaman_InstanceScript::ZulAmanBossCount
protected

Definition at line 292 of file instance_zulaman.cpp.

◆ ZulAmanState

PersistentInstanceScriptValue<uint32> instance_zulaman::instance_zulaman_InstanceScript::ZulAmanState
protected

Definition at line 291 of file instance_zulaman.cpp.


The documentation for this struct was generated from the following file: