TrinityCore
PoolGroup< T > Member List

This is the complete list of members for PoolGroup< T >, including all inherited members.

AddEntry(PoolObject &poolitem, uint32 maxentries)PoolGroup< T >
CheckPool() constPoolGroup< T >
Despawn1Object(SpawnedPoolData &spawns, uint64 guid, bool alwaysDeleteRespawnTime=false, bool saveRespawnTime=true)PoolGroup< T >
DespawnObject(SpawnedPoolData &spawns, uint64 guid=0, bool alwaysDeleteRespawnTime=false)PoolGroup< T >
EqualChancedPoolGroup< T >private
ExplicitlyChancedPoolGroup< T >private
GetPoolId() constPoolGroup< T >inline
isEmpty() constPoolGroup< T >inline
isEmptyDeepCheck() constPoolGroup< T >
operator=(PoolGroup const &right)=deletePoolGroup< T >
operator=(PoolGroup &&right)=deletePoolGroup< T >
PoolGroup()PoolGroup< T >explicit
PoolGroup(PoolGroup const &right)=deletePoolGroup< T >
PoolGroup(PoolGroup &&right)=deletePoolGroup< T >
poolIdPoolGroup< T >private
PoolObjectList typedefPoolGroup< T >private
RemoveOneRelation(uint32 child_pool_id)PoolGroup< T >
RemoveRespawnTimeFromDB(SpawnedPoolData &spawns, uint64 guid)PoolGroup< T >
ReSpawn1Object(SpawnedPoolData &spawns, PoolObject *obj)PoolGroup< T >
SetPoolId(uint32 pool_id)PoolGroup< T >inline
Spawn1Object(SpawnedPoolData &spawns, PoolObject *obj)PoolGroup< T >
SpawnObject(SpawnedPoolData &spawns, uint32 limit, uint64 triggerFrom)PoolGroup< T >
~PoolGroup()PoolGroup< T >