TrinityCore
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This is the complete list of members for ZoneScript, including all inherited members.
CanCaptureFlag(AreaTrigger *areaTrigger, Player *player) | ZoneScript | inlinevirtual |
DoAction(uint32 actionId, WorldObject *source=nullptr, WorldObject *target=nullptr) | ZoneScript | inlinevirtual |
GetCreatureEntry(ObjectGuid::LowType, CreatureData const *data) | ZoneScript | virtual |
GetData(uint32) const | ZoneScript | inlinevirtual |
GetData64(uint32) const | ZoneScript | inlinevirtual |
GetGameObjectEntry(ObjectGuid::LowType, uint32 entry) | ZoneScript | inlinevirtual |
GetGuidData(uint32) const | ZoneScript | inlinevirtual |
OnAreaTriggerCreate(AreaTrigger *areaTrigger) | ZoneScript | inlinevirtual |
OnAreaTriggerRemove(AreaTrigger *areaTrigger) | ZoneScript | inlinevirtual |
OnCaptureFlag(AreaTrigger *areaTrigger, Player *player) | ZoneScript | inlinevirtual |
OnCreatureCreate(Creature *) | ZoneScript | inlinevirtual |
OnCreatureRemove(Creature *) | ZoneScript | inlinevirtual |
OnFlagStateChange(GameObject *flagInBase, FlagState oldValue, FlagState newValue, Player *player) | ZoneScript | inlinevirtual |
OnGameObjectCreate(GameObject *) | ZoneScript | inlinevirtual |
OnGameObjectRemove(GameObject *) | ZoneScript | inlinevirtual |
OnUnitDeath(Unit *unit) | ZoneScript | inlinevirtual |
operator=(ZoneScript const &right) | ZoneScript | |
operator=(ZoneScript &&right) noexcept | ZoneScript | |
ProcessEvent(WorldObject *, uint32, WorldObject *) | ZoneScript | inlinevirtual |
SetData(uint32, uint32) | ZoneScript | inlinevirtual |
SetData64(uint32, uint64) | ZoneScript | inlinevirtual |
SetGuidData(uint32, ObjectGuid) | ZoneScript | inlinevirtual |
TriggerGameEvent(uint32 gameEventId, WorldObject *source=nullptr, WorldObject *target=nullptr) | ZoneScript | virtual |
ZoneScript() | ZoneScript | |
ZoneScript(ZoneScript const &right) | ZoneScript | |
ZoneScript(ZoneScript &&right) noexcept | ZoneScript | |
~ZoneScript() | ZoneScript | virtual |