TrinityCore
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#include "OutdoorPvPHP.h"
#include "GameObject.h"
#include "Map.h"
#include "ObjectAccessor.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "WorldStatePackets.h"
Go to the source code of this file.
Classes | |
class | OutdoorPvP_hellfire_peninsula |
Functions | |
void | AddSC_outdoorpvp_hp () |
Variables | |
uint32 const | OutdoorPvPHPBuffZonesNum = 6 |
uint32 const | OutdoorPvPHPBuffZones [OutdoorPvPHPBuffZonesNum] = { 3483, 3563, 3562, 3713, 3714, 3836 } |
void AddSC_outdoorpvp_hp | ( | ) |
uint32 const OutdoorPvPHPBuffZones[OutdoorPvPHPBuffZonesNum] = { 3483, 3563, 3562, 3713, 3714, 3836 } |
Definition at line 27 of file OutdoorPvPHP.cpp.
uint32 const OutdoorPvPHPBuffZonesNum = 6 |
Definition at line 26 of file OutdoorPvPHP.cpp.