TrinityCore
boss_sartura.cpp File Reference
#include "ScriptMgr.h"
#include "InstanceScript.h"
#include "ScriptedCreature.h"
#include "temple_of_ahnqiraj.h"
#include "Player.h"
+ Include dependency graph for boss_sartura.cpp:

Go to the source code of this file.

Classes

class  boss_sartura
 
struct  boss_sartura::boss_sarturaAI
 
class  npc_sartura_royal_guard
 
struct  npc_sartura_royal_guard::npc_sartura_royal_guardAI
 
class  at_aq_battleguard_sartura
 

Enumerations

enum  Sartura {
  SAY_AGGRO = 0 , SAY_SLAY = 1 , SAY_DEATH = 2 , SPELL_WHIRLWIND = 26083 ,
  SPELL_ENRAGE = 28747 , SPELL_ENRAGEHARD = 28798 , SPELL_WHIRLWINDADD = 26038 , SPELL_KNOCKBACK = 26027
}
 

Functions

void AddSC_boss_sartura ()
 

Enumeration Type Documentation

◆ Sartura

enum Sartura
Enumerator
SAY_AGGRO 
SAY_SLAY 
SAY_DEATH 
SPELL_WHIRLWIND 
SPELL_ENRAGE 
SPELL_ENRAGEHARD 
SPELL_WHIRLWINDADD 
SPELL_KNOCKBACK 

Definition at line 31 of file boss_sartura.cpp.

Function Documentation

◆ AddSC_boss_sartura()

void AddSC_boss_sartura ( )

Definition at line 330 of file boss_sartura.cpp.

+ Here is the caller graph for this function: