TrinityCore

BlackwingLair → game Relation

File in server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLairIncludes file in server/game
blackwing_lair.hAI / CreatureAIImpl.h
boss_broodlord_lashlayer.cppEntities / GameObject / GameObject.h
boss_broodlord_lashlayer.cppAI / CoreAI / GameObjectAI.h
boss_broodlord_lashlayer.cppInstances / InstanceScript.h
boss_broodlord_lashlayer.cppAI / ScriptedAI / ScriptedCreature.h
boss_broodlord_lashlayer.cppScripting / ScriptMgr.h
boss_chromaggus.cppEntities / GameObject / GameObject.h
boss_chromaggus.cppAI / CoreAI / GameObjectAI.h
boss_chromaggus.cppInstances / InstanceScript.h
boss_chromaggus.cppMaps / Map.h
boss_chromaggus.cppEntities / Player / Player.h
boss_chromaggus.cppAI / ScriptedAI / ScriptedCreature.h
boss_chromaggus.cppScripting / ScriptMgr.h
boss_ebonroc.cppAI / ScriptedAI / ScriptedCreature.h
boss_ebonroc.cppScripting / ScriptMgr.h
boss_firemaw.cppAI / ScriptedAI / ScriptedCreature.h
boss_firemaw.cppScripting / ScriptMgr.h
boss_flamegor.cppAI / ScriptedAI / ScriptedCreature.h
boss_flamegor.cppScripting / ScriptMgr.h
boss_nefarian.cppEntities / GameObject / GameObject.h
boss_nefarian.cppInstances / InstanceScript.h
boss_nefarian.cppMovement / MotionMaster.h
boss_nefarian.cppEntities / Player / Player.h
boss_nefarian.cppAI / ScriptedAI / ScriptedCreature.h
boss_nefarian.cppAI / ScriptedAI / ScriptedGossip.h
boss_nefarian.cppScripting / ScriptMgr.h
boss_nefarian.cppEntities / Creature / TemporarySummon.h
boss_razorgore.cppEntities / GameObject / GameObject.h
boss_razorgore.cppAI / CoreAI / GameObjectAI.h
boss_razorgore.cppInstances / InstanceScript.h
boss_razorgore.cppEntities / Player / Player.h
boss_razorgore.cppAI / ScriptedAI / ScriptedCreature.h
boss_razorgore.cppScripting / ScriptMgr.h
boss_razorgore.cppSpells / SpellScript.h
boss_vaelastrasz.cppGlobals / ObjectAccessor.h
boss_vaelastrasz.cppEntities / Player / Player.h
boss_vaelastrasz.cppAI / ScriptedAI / ScriptedCreature.h
boss_vaelastrasz.cppAI / ScriptedAI / ScriptedGossip.h
boss_vaelastrasz.cppScripting / ScriptMgr.h
boss_vaelastrasz.cppSpells / Auras / SpellAuraEffects.h
boss_vaelastrasz.cppSpells / SpellScript.h
instance_blackwing_lair.cppEntities / GameObject / GameObject.h
instance_blackwing_lair.cppInstances / InstanceScript.h
instance_blackwing_lair.cppMaps / Map.h
instance_blackwing_lair.cppMovement / MotionMaster.h
instance_blackwing_lair.cppEntities / Player / Player.h
instance_blackwing_lair.cppAI / ScriptedAI / ScriptedCreature.h
instance_blackwing_lair.cppScripting / ScriptMgr.h
instance_blackwing_lair.cppEntities / Creature / TemporarySummon.h