TrinityCore

CoilfangReservoir → game Relation

File in server/scripts/Outland/CoilfangReservoirIncludes file in server/game
SerpentShrine / boss_fathomlord_karathress.cppScripting / ScriptMgr.h
SerpentShrine / boss_fathomlord_karathress.cppInstances / InstanceScript.h
SerpentShrine / boss_fathomlord_karathress.cppMovement / MotionMaster.h
SerpentShrine / boss_fathomlord_karathress.cppGlobals / ObjectAccessor.h
SerpentShrine / boss_fathomlord_karathress.cppAI / ScriptedAI / ScriptedCreature.h
SerpentShrine / boss_fathomlord_karathress.cppSpells / SpellScript.h
SerpentShrine / boss_fathomlord_karathress.cppEntities / Creature / TemporarySummon.h
SerpentShrine / boss_hydross_the_unstable.cppScripting / ScriptMgr.h
SerpentShrine / boss_hydross_the_unstable.cppInstances / InstanceScript.h
SerpentShrine / boss_hydross_the_unstable.cppGlobals / ObjectAccessor.h
SerpentShrine / boss_hydross_the_unstable.cppAI / ScriptedAI / ScriptedCreature.h
SerpentShrine / boss_hydross_the_unstable.cppEntities / Creature / TemporarySummon.h
SerpentShrine / boss_lady_vashj.cppScripting / ScriptMgr.h
SerpentShrine / boss_lady_vashj.cppEntities / GameObject / GameObject.h
SerpentShrine / boss_lady_vashj.cppInstances / InstanceScript.h
SerpentShrine / boss_lady_vashj.cppMaps / Map.h
SerpentShrine / boss_lady_vashj.cppMovement / MotionMaster.h
SerpentShrine / boss_lady_vashj.cppGlobals / ObjectAccessor.h
SerpentShrine / boss_lady_vashj.cppEntities / Player / Player.h
SerpentShrine / boss_lady_vashj.cppAI / ScriptedAI / ScriptedCreature.h
SerpentShrine / boss_lady_vashj.cppEntities / Creature / TemporarySummon.h
SerpentShrine / boss_leotheras_the_blind.cppScripting / ScriptMgr.h
SerpentShrine / boss_leotheras_the_blind.cppInstances / InstanceScript.h
SerpentShrine / boss_leotheras_the_blind.cppMaps / Map.h
SerpentShrine / boss_leotheras_the_blind.cppMovement / MotionMaster.h
SerpentShrine / boss_leotheras_the_blind.cppGlobals / ObjectAccessor.h
SerpentShrine / boss_leotheras_the_blind.cppEntities / Player / Player.h
SerpentShrine / boss_leotheras_the_blind.cppAI / ScriptedAI / ScriptedCreature.h
SerpentShrine / boss_leotheras_the_blind.cppEntities / Creature / TemporarySummon.h
SerpentShrine / boss_lurker_below.cppScripting / ScriptMgr.h
SerpentShrine / boss_lurker_below.cppEntities / GameObject / GameObject.h
SerpentShrine / boss_lurker_below.cppAI / CoreAI / GameObjectAI.h
SerpentShrine / boss_lurker_below.cppInstances / InstanceScript.h
SerpentShrine / boss_lurker_below.cppMaps / Map.h
SerpentShrine / boss_lurker_below.cppMovement / MotionMaster.h
SerpentShrine / boss_lurker_below.cppEntities / Player / Player.h
SerpentShrine / boss_lurker_below.cppAI / ScriptedAI / ScriptedCreature.h
SerpentShrine / boss_lurker_below.cppEntities / Creature / TemporarySummon.h
SerpentShrine / boss_morogrim_tidewalker.cppScripting / ScriptMgr.h
SerpentShrine / boss_morogrim_tidewalker.cppInstances / InstanceScript.h
SerpentShrine / boss_morogrim_tidewalker.cppMaps / Map.h
SerpentShrine / boss_morogrim_tidewalker.cppAI / ScriptedAI / ScriptedCreature.h
SerpentShrine / boss_morogrim_tidewalker.cppEntities / Creature / TemporarySummon.h
SerpentShrine / instance_serpent_shrine.cppScripting / ScriptMgr.h
SerpentShrine / instance_serpent_shrine.cppEntities / GameObject / GameObject.h
SerpentShrine / instance_serpent_shrine.cppAI / CoreAI / GameObjectAI.h
SerpentShrine / instance_serpent_shrine.cppInstances / InstanceScript.h
SerpentShrine / instance_serpent_shrine.cppMaps / Map.h
SerpentShrine / instance_serpent_shrine.cppEntities / Player / Player.h
SerpentShrine / instance_serpent_shrine.cppEntities / Creature / TemporarySummon.h
SerpentShrine / serpent_shrine.hAI / CreatureAIImpl.h
SteamVault / boss_hydromancer_thespia.cppScripting / ScriptMgr.h
SteamVault / boss_hydromancer_thespia.cppAI / ScriptedAI / ScriptedCreature.h
SteamVault / boss_mekgineer_steamrigger.cppScripting / ScriptMgr.h
SteamVault / boss_mekgineer_steamrigger.cppInstances / InstanceScript.h
SteamVault / boss_mekgineer_steamrigger.cppAI / ScriptedAI / ScriptedCreature.h
SteamVault / boss_warlord_kalithresh.cppScripting / ScriptMgr.h
SteamVault / boss_warlord_kalithresh.cppInstances / InstanceScript.h
SteamVault / boss_warlord_kalithresh.cppAI / ScriptedAI / ScriptedCreature.h
SteamVault / boss_warlord_kalithresh.cppSpells / SpellInfo.h
SteamVault / instance_steam_vault.cppScripting / ScriptMgr.h
SteamVault / instance_steam_vault.cppEntities / Creature / Creature.h
SteamVault / instance_steam_vault.cppAI / CreatureAI.h
SteamVault / instance_steam_vault.cppEntities / GameObject / GameObject.h
SteamVault / instance_steam_vault.cppAI / CoreAI / GameObjectAI.h
SteamVault / instance_steam_vault.cppInstances / InstanceScript.h
SteamVault / steam_vault.hAI / CreatureAIImpl.h
TheSlavePens / boss_ahune.cppScripting / ScriptMgr.h
TheSlavePens / boss_ahune.cppTexts / CreatureTextMgr.h
TheSlavePens / boss_ahune.cppEntities / GameObject / GameObject.h
TheSlavePens / boss_ahune.cppAI / CoreAI / GameObjectAI.h
TheSlavePens / boss_ahune.cppGroups / Group.h
TheSlavePens / boss_ahune.cppInstances / InstanceScript.h
TheSlavePens / boss_ahune.cppDungeonFinding / LFGMgr.h
TheSlavePens / boss_ahune.cppMaps / Map.h
TheSlavePens / boss_ahune.cppMovement / MotionMaster.h
TheSlavePens / boss_ahune.cppGlobals / ObjectAccessor.h
TheSlavePens / boss_ahune.cppEntities / Player / Player.h
TheSlavePens / boss_ahune.cppAI / ScriptedAI / ScriptedCreature.h
TheSlavePens / boss_ahune.cppAI / ScriptedAI / ScriptedGossip.h
TheSlavePens / boss_ahune.cppSpells / Auras / SpellAuraEffects.h
TheSlavePens / boss_ahune.cppSpells / SpellInfo.h
TheSlavePens / boss_ahune.cppSpells / SpellScript.h
TheSlavePens / boss_ahune.cppEntities / Creature / TemporarySummon.h
TheSlavePens / boss_mennu_the_betrayer.cppScripting / ScriptMgr.h
TheSlavePens / boss_mennu_the_betrayer.cppAI / ScriptedAI / ScriptedCreature.h
TheSlavePens / boss_quagmirran.cppScripting / ScriptMgr.h
TheSlavePens / boss_quagmirran.cppAI / ScriptedAI / ScriptedCreature.h
TheSlavePens / boss_rokmar_the_crackler.cppScripting / ScriptMgr.h
TheSlavePens / boss_rokmar_the_crackler.cppAI / ScriptedAI / ScriptedCreature.h
TheSlavePens / instance_the_slave_pens.cppScripting / ScriptMgr.h
TheSlavePens / instance_the_slave_pens.cppEntities / Creature / Creature.h
TheSlavePens / instance_the_slave_pens.cppInstances / InstanceScript.h
TheSlavePens / the_slave_pens.hAI / CreatureAIImpl.h
TheUnderbog / boss_hungarfen.cppScripting / ScriptMgr.h
TheUnderbog / boss_hungarfen.cppAI / ScriptedAI / ScriptedCreature.h
TheUnderbog / boss_hungarfen.cppSpells / Auras / SpellAuras.h
TheUnderbog / boss_the_black_stalker.cppAI / ScriptedAI / ScriptedCreature.h
TheUnderbog / boss_the_black_stalker.cppScripting / ScriptMgr.h
TheUnderbog / boss_the_black_stalker.cppSpells / SpellScript.h
TheUnderbog / instance_the_underbog.cppScripting / ScriptMgr.h
TheUnderbog / instance_the_underbog.cppInstances / InstanceScript.h
TheUnderbog / instance_the_underbog.cppEntities / Unit / Unit.h
TheUnderbog / the_underbog.hAI / CreatureAIImpl.h