TrinityCore

FrozenHalls → game Relation

File in server/scripts/Northrend/FrozenHallsIncludes file in server/game
ForgeOfSouls / boss_bronjahm.cppInstances / InstanceScript.h
ForgeOfSouls / boss_bronjahm.cppMaps / Map.h
ForgeOfSouls / boss_bronjahm.cppMovement / MotionMaster.h
ForgeOfSouls / boss_bronjahm.cppGlobals / ObjectAccessor.h
ForgeOfSouls / boss_bronjahm.cppAI / ScriptedAI / ScriptedCreature.h
ForgeOfSouls / boss_bronjahm.cppScripting / ScriptMgr.h
ForgeOfSouls / boss_bronjahm.cppSpells / Auras / SpellAuraEffects.h
ForgeOfSouls / boss_bronjahm.cppSpells / SpellScript.h
ForgeOfSouls / boss_devourer_of_souls.cppInstances / InstanceScript.h
ForgeOfSouls / boss_devourer_of_souls.cppMaps / Map.h
ForgeOfSouls / boss_devourer_of_souls.cppMovement / MotionMaster.h
ForgeOfSouls / boss_devourer_of_souls.cppAI / ScriptedAI / ScriptedCreature.h
ForgeOfSouls / boss_devourer_of_souls.cppScripting / ScriptMgr.h
ForgeOfSouls / boss_devourer_of_souls.cppSpells / Auras / SpellAuraEffects.h
ForgeOfSouls / boss_devourer_of_souls.cppSpells / SpellInfo.h
ForgeOfSouls / boss_devourer_of_souls.cppSpells / SpellScript.h
ForgeOfSouls / boss_devourer_of_souls.cppEntities / Creature / TemporarySummon.h
ForgeOfSouls / forge_of_souls.cppAI / ScriptedAI / ScriptedCreature.h
ForgeOfSouls / forge_of_souls.cppAI / ScriptedAI / ScriptedGossip.h
ForgeOfSouls / forge_of_souls.cppScripting / ScriptMgr.h
ForgeOfSouls / forge_of_souls.cppSpells / Auras / SpellAuras.h
ForgeOfSouls / forge_of_souls.cppSpells / SpellScript.h
ForgeOfSouls / forge_of_souls.hAI / CreatureAIImpl.h
ForgeOfSouls / instance_forge_of_souls.cppMaps / AreaBoundary.h
ForgeOfSouls / instance_forge_of_souls.cppEntities / Creature / Creature.h
ForgeOfSouls / instance_forge_of_souls.cppInstances / InstanceScript.h
ForgeOfSouls / instance_forge_of_souls.cppMaps / Map.h
ForgeOfSouls / instance_forge_of_souls.cppEntities / Player / Player.h
ForgeOfSouls / instance_forge_of_souls.cppScripting / ScriptMgr.h
HallsOfReflection / boss_falric.cppScripting / ScriptMgr.h
HallsOfReflection / boss_falric.cppInstances / InstanceScript.h
HallsOfReflection / boss_horAI.cppInstances / InstanceScript.h
HallsOfReflection / boss_horAI.hAI / ScriptedAI / ScriptedCreature.h
HallsOfReflection / boss_marwyn.cppScripting / ScriptMgr.h
HallsOfReflection / boss_marwyn.cppInstances / InstanceScript.h
HallsOfReflection / boss_marwyn.cppSpells / Auras / SpellAuraEffects.h
HallsOfReflection / boss_marwyn.cppSpells / SpellScript.h
HallsOfReflection / halls_of_reflection.cppEntities / Creature / Creature.h
HallsOfReflection / halls_of_reflection.cppInstances / InstanceScript.h
HallsOfReflection / halls_of_reflection.cppMovement / MotionMaster.h
HallsOfReflection / halls_of_reflection.cppMovement / Spline / MoveSplineInit.h
HallsOfReflection / halls_of_reflection.cppGlobals / ObjectAccessor.h
HallsOfReflection / halls_of_reflection.cppEntities / Object / ObjectGuid.h
HallsOfReflection / halls_of_reflection.cppEntities / Player / Player.h
HallsOfReflection / halls_of_reflection.cppAI / ScriptedAI / ScriptedCreature.h
HallsOfReflection / halls_of_reflection.cppAI / ScriptedAI / ScriptedGossip.h
HallsOfReflection / halls_of_reflection.cppScripting / ScriptMgr.h
HallsOfReflection / halls_of_reflection.cppSpells / SpellInfo.h
HallsOfReflection / halls_of_reflection.cppSpells / SpellScript.h
HallsOfReflection / halls_of_reflection.cppEntities / Creature / TemporarySummon.h
HallsOfReflection / halls_of_reflection.cppEntities / Transport / Transport.h
HallsOfReflection / halls_of_reflection.cppEntities / Unit / Unit.h
HallsOfReflection / halls_of_reflection.hAI / CreatureAIImpl.h
HallsOfReflection / instance_halls_of_reflection.cppInstances / InstanceScript.h
HallsOfReflection / instance_halls_of_reflection.cppMaps / Map.h
HallsOfReflection / instance_halls_of_reflection.cppPhasing / PhasingHandler.h
HallsOfReflection / instance_halls_of_reflection.cppEntities / Player / Player.h
HallsOfReflection / instance_halls_of_reflection.cppAI / ScriptedAI / ScriptedCreature.h
HallsOfReflection / instance_halls_of_reflection.cppScripting / ScriptMgr.h
HallsOfReflection / instance_halls_of_reflection.cppEntities / Creature / TemporarySummon.h
HallsOfReflection / instance_halls_of_reflection.cppEntities / Transport / Transport.h
PitOfSaron / boss_forgemaster_garfrost.cppScripting / ScriptMgr.h
PitOfSaron / boss_forgemaster_garfrost.cppEntities / GameObject / GameObject.h
PitOfSaron / boss_forgemaster_garfrost.cppInstances / InstanceScript.h
PitOfSaron / boss_forgemaster_garfrost.cppMovement / MotionMaster.h
PitOfSaron / boss_forgemaster_garfrost.cppGlobals / ObjectAccessor.h
PitOfSaron / boss_forgemaster_garfrost.cppAI / ScriptedAI / ScriptedCreature.h
PitOfSaron / boss_forgemaster_garfrost.cppSpells / Auras / SpellAuras.h
PitOfSaron / boss_forgemaster_garfrost.cppSpells / SpellScript.h
PitOfSaron / boss_krickandick.cppInstances / InstanceScript.h
PitOfSaron / boss_krickandick.cppMaps / Map.h
PitOfSaron / boss_krickandick.cppMovement / MotionMaster.h
PitOfSaron / boss_krickandick.cppGlobals / ObjectAccessor.h
PitOfSaron / boss_krickandick.cppEntities / Player / Player.h
PitOfSaron / boss_krickandick.cppAI / ScriptedAI / ScriptedCreature.h
PitOfSaron / boss_krickandick.cppScripting / ScriptMgr.h
PitOfSaron / boss_krickandick.cppSpells / SpellInfo.h
PitOfSaron / boss_krickandick.cppSpells / SpellScript.h
PitOfSaron / boss_krickandick.cppEntities / Creature / TemporarySummon.h
PitOfSaron / boss_krickandick.cppEntities / Vehicle / Vehicle.h
PitOfSaron / boss_scourgelord_tyrannus.cppScripting / ScriptMgr.h
PitOfSaron / boss_scourgelord_tyrannus.cppInstances / InstanceScript.h
PitOfSaron / boss_scourgelord_tyrannus.cppMovement / MotionMaster.h
PitOfSaron / boss_scourgelord_tyrannus.cppGlobals / ObjectAccessor.h
PitOfSaron / boss_scourgelord_tyrannus.cppEntities / Player / Player.h
PitOfSaron / boss_scourgelord_tyrannus.cppAI / PlayerAI / PlayerAI.h
PitOfSaron / boss_scourgelord_tyrannus.cppAI / ScriptedAI / ScriptedCreature.h
PitOfSaron / boss_scourgelord_tyrannus.cppSpells / Auras / SpellAuraEffects.h
PitOfSaron / boss_scourgelord_tyrannus.cppSpells / SpellScript.h
PitOfSaron / boss_scourgelord_tyrannus.cppEntities / Creature / TemporarySummon.h
PitOfSaron / boss_scourgelord_tyrannus.cppEntities / Vehicle / Vehicle.h
PitOfSaron / instance_pit_of_saron.cppScripting / ScriptMgr.h
PitOfSaron / instance_pit_of_saron.cppEntities / Creature / Creature.h
PitOfSaron / instance_pit_of_saron.cppInstances / InstanceScript.h
PitOfSaron / instance_pit_of_saron.cppMaps / Map.h
PitOfSaron / instance_pit_of_saron.cppEntities / Player / Player.h
PitOfSaron / instance_pit_of_saron.cppEntities / Creature / TemporarySummon.h
PitOfSaron / pit_of_saron.cppScripting / ScriptMgr.h
PitOfSaron / pit_of_saron.cppInstances / InstanceScript.h
PitOfSaron / pit_of_saron.cppGlobals / ObjectAccessor.h
PitOfSaron / pit_of_saron.cppAI / CoreAI / PassiveAI.h
PitOfSaron / pit_of_saron.cppEntities / Player / Player.h
PitOfSaron / pit_of_saron.cppAI / ScriptedAI / ScriptedCreature.h
PitOfSaron / pit_of_saron.cppSpells / SpellScript.h
PitOfSaron / pit_of_saron.cppEntities / Vehicle / Vehicle.h
PitOfSaron / pit_of_saron.hAI / CreatureAIImpl.h