TrinityCore

Maelstrom → game Relation

File in server/scripts/MaelstromIncludes file in server/game
zone_deepholm.cppAI / ScriptedAI / ScriptedCreature.h
zone_deepholm.cppScripting / ScriptMgr.h
zone_deepholm.cppSpells / Auras / SpellAuraEffects.h
zone_deepholm.cppSpells / SpellScript.h
Stonecore / boss_corborus.cppScripting / ScriptMgr.h
Stonecore / boss_corborus.cppEntities / Creature / CreatureGroups.h
Stonecore / boss_corborus.cppInstances / InstanceScript.h
Stonecore / boss_corborus.cppAI / ScriptedAI / ScriptedCreature.h
Stonecore / boss_high_priestess_azil.cppScripting / ScriptMgr.h
Stonecore / boss_high_priestess_azil.cppEntities / DynamicObject / DynamicObject.h
Stonecore / boss_high_priestess_azil.cppInstances / InstanceScript.h
Stonecore / boss_high_priestess_azil.cppMovement / MotionMaster.h
Stonecore / boss_high_priestess_azil.cppMovement / Spline / MoveSplineInit.h
Stonecore / boss_high_priestess_azil.cppGlobals / ObjectAccessor.h
Stonecore / boss_high_priestess_azil.cppEntities / Player / Player.h
Stonecore / boss_high_priestess_azil.cppAI / ScriptedAI / ScriptedCreature.h
Stonecore / boss_high_priestess_azil.cppSpells / Spell.h
Stonecore / boss_high_priestess_azil.cppSpells / SpellScript.h
Stonecore / boss_high_priestess_azil.cppEntities / Vehicle / Vehicle.h
Stonecore / boss_ozruk.cppScripting / ScriptMgr.h
Stonecore / boss_ozruk.cppAI / ScriptedAI / ScriptedCreature.h
Stonecore / boss_ozruk.cppSpells / SpellScript.h
Stonecore / boss_ozruk.cppSpells / Auras / SpellAuraEffects.h
Stonecore / boss_ozruk.cppEntities / Creature / TemporarySummon.h
Stonecore / boss_ozruk.cppEntities / Vehicle / Vehicle.h
Stonecore / boss_slabhide.cppScripting / ScriptMgr.h
Stonecore / boss_slabhide.cppEntities / GameObject / GameObject.h
Stonecore / boss_slabhide.cppInstances / InstanceScript.h
Stonecore / boss_slabhide.cppMaps / Map.h
Stonecore / boss_slabhide.cppMovement / MotionMaster.h
Stonecore / boss_slabhide.cppAI / ScriptedAI / ScriptedCreature.h
Stonecore / boss_slabhide.cppSpells / SpellScript.h
Stonecore / instance_stonecore.cppScripting / ScriptMgr.h
Stonecore / instance_stonecore.cppEntities / Creature / Creature.h
Stonecore / instance_stonecore.cppEntities / Creature / CreatureGroups.h
Stonecore / instance_stonecore.cppEntities / GameObject / GameObject.h
Stonecore / instance_stonecore.cppInstances / InstanceScript.h
Stonecore / instance_stonecore.cppMaps / Map.h
Stonecore / stonecore.cppScripting / ScriptMgr.h
Stonecore / stonecore.cppEntities / GameObject / GameObject.h
Stonecore / stonecore.cppInstances / InstanceScript.h
Stonecore / stonecore.cppMovement / MotionMaster.h
Stonecore / stonecore.cppGlobals / ObjectMgr.h
Stonecore / stonecore.cppEntities / Player / Player.h
Stonecore / stonecore.cppAI / ScriptedAI / ScriptedCreature.h
Stonecore / stonecore.cppSpells / SpellScript.h
Stonecore / stonecore.hAI / CreatureAIImpl.h