TrinityCore
Object → common Relation
File in server/game/Entities/Object
Includes file in common
MovementInfo.h
Utilities
/
Optional.h
Object.cpp
Common.h
Object.cpp
Logging
/
Log.h
Object.cpp
Utilities
/
StringConvert.h
Object.cpp
Utilities
/
Util.h
Object.cpp
Collision
/
Management
/
VMapFactory.h
Object.cpp
Collision
/
Management
/
VMapManager2.h
Object.h
Common.h
Object.h
Utilities
/
Duration.h
Object.h
Debugging
/
Errors.h
Object.h
Utilities
/
EventProcessor.h
Object.h
Collision
/
Maps
/
MapDefines.h
Object.h
Collision
/
Models
/
ModelIgnoreFlags.h
Object.h
Utilities
/
Optional.h
Object.h
Utilities
/
UniqueTrackablePtr.h
ObjectDefines.h
Define.h
ObjectGuid.cpp
Debugging
/
Errors.h
ObjectGuid.cpp
Utilities
/
Hash.h
ObjectGuid.cpp
Logging
/
Log.h
ObjectGuid.cpp
Utilities
/
Util.h
ObjectGuid.h
Utilities
/
advstd.h
ObjectGuid.h
Define.h
ObjectGuid.h
Utilities
/
EnumFlag.h
ObjectPosSelector.h
Common.h
Position.h
Define.h
SmoothPhasing.cpp
Utilities
/
Containers.h
SmoothPhasing.h
Utilities
/
Optional.h
Updates
/
UpdateData.cpp
Debugging
/
Errors.h
Updates
/
UpdateData.h
Define.h
Updates
/
UpdateField.h
Utilities
/
Optional.h
Updates
/
UpdateFields.h
Utilities
/
EnumFlag.h
Updates
/
UpdateMask.h
Define.h
server
game
Entities
Object
Generated on Thu Mar 14 2024 23:44:46 for TrinityCore by
1.9.4