TrinityCore

SerpentShrine → game Relation

File in server/scripts/Outland/CoilfangReservoir/SerpentShrineIncludes file in server/game
boss_fathomlord_karathress.cppInstances / InstanceScript.h
boss_fathomlord_karathress.cppMovement / MotionMaster.h
boss_fathomlord_karathress.cppGlobals / ObjectAccessor.h
boss_fathomlord_karathress.cppAI / ScriptedAI / ScriptedCreature.h
boss_fathomlord_karathress.cppScripting / ScriptMgr.h
boss_fathomlord_karathress.cppSpells / SpellScript.h
boss_fathomlord_karathress.cppEntities / Creature / TemporarySummon.h
boss_hydross_the_unstable.cppInstances / InstanceScript.h
boss_hydross_the_unstable.cppGlobals / ObjectAccessor.h
boss_hydross_the_unstable.cppAI / ScriptedAI / ScriptedCreature.h
boss_hydross_the_unstable.cppScripting / ScriptMgr.h
boss_hydross_the_unstable.cppEntities / Creature / TemporarySummon.h
boss_lady_vashj.cppEntities / GameObject / GameObject.h
boss_lady_vashj.cppInstances / InstanceScript.h
boss_lady_vashj.cppMaps / Map.h
boss_lady_vashj.cppMovement / MotionMaster.h
boss_lady_vashj.cppGlobals / ObjectAccessor.h
boss_lady_vashj.cppEntities / Player / Player.h
boss_lady_vashj.cppAI / ScriptedAI / ScriptedCreature.h
boss_lady_vashj.cppScripting / ScriptMgr.h
boss_lady_vashj.cppEntities / Creature / TemporarySummon.h
boss_leotheras_the_blind.cppInstances / InstanceScript.h
boss_leotheras_the_blind.cppMaps / Map.h
boss_leotheras_the_blind.cppMovement / MotionMaster.h
boss_leotheras_the_blind.cppGlobals / ObjectAccessor.h
boss_leotheras_the_blind.cppEntities / Player / Player.h
boss_leotheras_the_blind.cppAI / ScriptedAI / ScriptedCreature.h
boss_leotheras_the_blind.cppScripting / ScriptMgr.h
boss_leotheras_the_blind.cppEntities / Creature / TemporarySummon.h
boss_lurker_below.cppEntities / GameObject / GameObject.h
boss_lurker_below.cppAI / CoreAI / GameObjectAI.h
boss_lurker_below.cppInstances / InstanceScript.h
boss_lurker_below.cppMaps / Map.h
boss_lurker_below.cppMovement / MotionMaster.h
boss_lurker_below.cppEntities / Player / Player.h
boss_lurker_below.cppAI / ScriptedAI / ScriptedCreature.h
boss_lurker_below.cppScripting / ScriptMgr.h
boss_lurker_below.cppEntities / Creature / TemporarySummon.h
boss_morogrim_tidewalker.cppInstances / InstanceScript.h
boss_morogrim_tidewalker.cppMaps / Map.h
boss_morogrim_tidewalker.cppAI / ScriptedAI / ScriptedCreature.h
boss_morogrim_tidewalker.cppScripting / ScriptMgr.h
boss_morogrim_tidewalker.cppEntities / Creature / TemporarySummon.h
instance_serpent_shrine.cppEntities / GameObject / GameObject.h
instance_serpent_shrine.cppAI / CoreAI / GameObjectAI.h
instance_serpent_shrine.cppInstances / InstanceScript.h
instance_serpent_shrine.cppMaps / Map.h
instance_serpent_shrine.cppEntities / Player / Player.h
instance_serpent_shrine.cppScripting / ScriptMgr.h
instance_serpent_shrine.cppEntities / Creature / TemporarySummon.h
serpent_shrine.hAI / CreatureAIImpl.h